http://bugs.winehq.org/show_bug.cgi?id=6219
Summary: wine direct draw/memory allocation issue with PI game Victoria Product: Wine Version: 0.9.20. Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: villemal@paju.oulu.fi
The bug concerns wine direct draw or memory allocation. See attached debug logs for details. What happens is that when one tries to launch the game it crashes during graphics initialization.
The bug is reproducible. I have 'reports' from other players that the game doesnt work with several latest wine versions. I've tried at least wine versions 0.9.16 to 0.9.21 and the game doesnt work with them.
Last time the game worked was with (if I recall this right, will test if need be) wine v.0.9.10 and DCOM98 installed. Since then I have updated wine regularly but the DCOM98 wont install on them and the game installer didnt work without it.
My current setup is: Gentoo linux version 2006.1, wine v.0.9.21. Winecfg uses default settings except for os which is set to 98 and sound uses emulation and OSS. HW is AMD64, gfx card is integrated nvidia 6150. X is xorg-x11 v7.0.
I tried using the game with and without winetools too but it didnt help at all. Tried remove and reinstall wine (and winetools) but I still get same results. Wine allways installs just fine, it has allways been the easiest part. Getting anything else working with wine is another matter.