http://bugs.winehq.org/show_bug.cgi?id=13259
Summary: COmpany Of Heroes : Game suffers from unberably slow framerate. Product: Wine Version: 1.0-rc1 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: silver.quettier@gmail.com
Created an attachment (id=13097) --> (http://bugs.winehq.org/attachment.cgi?id=13097) Console log
Any playing mode with Company of Heroes will work, but massive slowdowns occurs, making the game unplayable. See attached console log for details.
Feel free to ask me other details or to test solutions. I'm new to bug reporting and n00b in wine / programming but would like this app to work, so I'll gladly help.
http://bugs.winehq.org/show_bug.cgi?id=13259
andrieskotze andrieskotze@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrieskotze@yahoo.com
--- Comment #1 from andrieskotze andrieskotze@yahoo.com 2008-05-16 13:12:34 --- This still exists in RC1....can we please assign to someone? This game has been around for a while now.
http://bugs.winehq.org/show_bug.cgi?id=13259
Dawey davve.davve@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #2 from Dawey davve.davve@gmail.com 2008-05-16 14:47:29 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=13259
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|COmpany Of Heroes : Game |Company Of Heroes : Game |suffers from unberably slow |suffers from unbearably slow |framerate. |framerate.
--- Comment #3 from Lei Zhang thestig@google.com 2008-05-16 17:20:28 --- Same problem in the demo? http://www.gamershell.com/download_15378.shtml
What video card / driver version are you using?
http://bugs.winehq.org/show_bug.cgi?id=13259
Dawey davve.davve@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |davve.davve@gmail.com
--- Comment #4 from Dawey davve.davve@gmail.com 2008-05-17 10:14:40 --- (In reply to comment #3)
Same problem in the demo? http://www.gamershell.com/download_15378.shtml
What video card / driver version are you using?
I have the same problem. I use a 8800 GTS 640 mb with Nvidia 169.12 drivers.
I'm gonna download the demo and test later!
http://bugs.winehq.org/show_bug.cgi?id=13259
--- Comment #5 from andrieskotze andrieskotze@yahoo.com 2008-05-17 18:49:05 --- (In reply to comment #4)
(In reply to comment #3)
Same problem in the demo? http://www.gamershell.com/download_15378.shtml
What video card / driver version are you using?
I have the same problem. I use a 8800 GTS 640 mb with Nvidia 169.12 drivers.
I'm gonna download the demo and test later!
server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.3 OpenGL version string: 2.1.2 NVIDIA 169.12
NVIDIA 8800 GTX 768MB
The demo installs but doesn't run. Gives a error saying compatible rendering device not found.
Please let me know how to generate the appropriate logs to help.
http://bugs.winehq.org/show_bug.cgi?id=13259
--- Comment #6 from Silver Quettier silver.quettier@gmail.com 2008-05-18 04:29:17 --- (In reply to comment #5)
(In reply to comment #4)
(In reply to comment #3)
Same problem in the demo? http://www.gamershell.com/download_15378.shtml
What video card / driver version are you using?
I have the same problem. I use a 8800 GTS 640 mb with Nvidia 169.12 drivers.
I'm gonna download the demo and test later!
server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.3 OpenGL version string: 2.1.2 NVIDIA 169.12
NVIDIA 8800 GTX 768MB
The demo installs but doesn't run. Gives a error saying compatible rendering device not found.
Please let me know how to generate the appropriate logs to help.
This may be related to the "uberslow framerate" bug, but a workaround exists. Run the game with "wine RelicCOH.exe -minvidmem 0" to avoid this bug. (This won't help the framerate ingame tho.)
http://bugs.winehq.org/show_bug.cgi?id=13259
Karsten Elfenbein kelfe@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kelfe@gmx.de
--- Comment #7 from Karsten Elfenbein kelfe@gmx.de 2008-06-05 16:15:48 --- the framerate issues are caused by constant shader recompilations
I removed the part that causes the shaders to be recompiled and it that restored normal playable framerates
http://bugs.winehq.org/show_bug.cgi?id=13259
--- Comment #8 from Dawey davve.davve@gmail.com 2008-06-06 05:31:19 --- (In reply to comment #7)
the framerate issues are caused by constant shader recompilations
I removed the part that causes the shaders to be recompiled and it that restored normal playable framerates
Where and how did you do that?
http://bugs.winehq.org/show_bug.cgi?id=13259
--- Comment #9 from Karsten Elfenbein kelfe@gmx.de 2008-06-06 11:53:37 --- Created an attachment (id=13750) --> (http://bugs.winehq.org/attachment.cgi?id=13750) hack to work around the fps problem
the hack removes the shader recompilation which takes up all the cpu time
the broken gfx is there with and without it (just makes the game run at 40+ fps compared to 0.7 fps before)
http://bugs.winehq.org/show_bug.cgi?id=13259
--- Comment #10 from Dawey davve.davve@gmail.com 2008-06-06 14:09:35 --- (In reply to comment #9)
Created an attachment (id=13750)
--> (http://bugs.winehq.org/attachment.cgi?id=13750) [details]
hack to work around the fps problem
the hack removes the shader recompilation which takes up all the cpu time
the broken gfx is there with and without it (just makes the game run at 40+ fps compared to 0.7 fps before)
Thanks, i'm gonna test it tonight. Is it okey if I write a how-to @ Wine-Review where I link to the patch? I will of course give you credit for the patch.
http://bugs.winehq.org/show_bug.cgi?id=13259
Richie listmail@triad.rr.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |listmail@triad.rr.com
--- Comment #11 from Richie listmail@triad.rr.com 2008-08-01 14:34:03 --- The -minvidmem 0 requirement went away after patching to 1.71. I had Wine->Direct3D->VideoMemorySize set before and after so there is a chance that it may rely on that even after applying patch 1.71.
I had to apply the change in that fps patch (shader recompile hack) to yesterdays development git in order to get things to work. The trees looked pretty dismal and terrain quite bare. My attempts to bump up settings to compare results ended up in a hung game.
http://bugs.winehq.org/show_bug.cgi?id=13259
Brandon Weeks brandon@bweeks.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |brandon@bweeks.org
http://bugs.winehq.org/show_bug.cgi?id=13259
stan stanphilipsen@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stanphilipsen@hotmail.com
--- Comment #12 from stan stanphilipsen@hotmail.com 2008-12-21 18:26:53 --- This problem still exists in wine 1.11. Still the same recompiled more than 50 times - messages and massive slowdowns making the game unplayable. The hack to work around this does work. Fortunately there is an option in winecfg to disable all vertex shaders but this does not work for company of heroes: it makes the screen just black.
http://bugs.winehq.org/show_bug.cgi?id=13259
--- Comment #13 from stan stanphilipsen@hotmail.com 2009-04-12 17:09:18 --- This bug was related to bug 10631. The shader recompilation issues have been fixed, so this bug does not longer exists. I tried Company of Heroes and there are no problems with low framerate anymore.
Fixed.
http://bugs.winehq.org/show_bug.cgi?id=13259
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |DUPLICATE
--- Comment #14 from Vitaliy Margolen vitaliy@kievinfo.com 2009-04-12 17:17:07 --- Duplicate then
*** This bug has been marked as a duplicate of bug 10631 ***
http://bugs.winehq.org/show_bug.cgi?id=13259
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #15 from Vitaliy Margolen vitaliy@kievinfo.com 2009-04-12 17:19:31 --- Closing dup.