http://bugs.winehq.org/show_bug.cgi?id=4512
Summary: UnrealGold OpenGL - always crashes after a few minutes into the game Product: Wine Version: 0.9.7. Platform: PC-x86-64 OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-misc AssignedTo: wine-bugs@winehq.org ReportedBy: ploujj@gmail.com
Example run: $ unreal fixme:process:GetProcessWorkingSetSize (0xffffffff,0x55bff568,0x55bff560): stub err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not regist ered err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} could be created for for context 0x1 fixme:ole:CoCreateInstance no classfactory created for CLSID {92fa2c24-253c-11d2 -90fb-006008a1f441}, hres is 0x80040154 err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not regist ered err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b} could be created for for context 0x1 fixme:ole:CoCreateInstance no classfactory created for CLSID {d8f1eee0-f634-11cf -8700-00a0245d918b}, hres is 0x80040154 fixme:keyboard:RegisterHotKey (0x1002a,49218,0x00000001,27): stub fixme:keyboard:RegisterHotKey (0x1002a,49219,0x00000001,9): stub fixme:keyboard:RegisterHotKey (0x1002a,49220,0x00000002,27): stub fixme:keyboard:RegisterHotKey (0x1002a,49221,0x00000002,9): stub fixme:keyboard:UnregisterHotKey (0x1002a,49218): stub fixme:keyboard:UnregisterHotKey (0x1002a,49219): stub fixme:keyboard:UnregisterHotKey (0x1002a,49220): stub fixme:keyboard:UnregisterHotKey (0x1002a,49221): stub fixme:keyboard:RegisterHotKey (0x1002a,49218,0x00000001,27): stub fixme:keyboard:RegisterHotKey (0x1002a,49219,0x00000001,9): stub fixme:keyboard:RegisterHotKey (0x1002a,49220,0x00000002,27): stub fixme:keyboard:RegisterHotKey (0x1002a,49221,0x00000002,9): stub fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error cod e 6 fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error cod e 6 ***************** error repeated many times e 6 fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6 fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6 fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
**************** ends with: fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x5599aa48)->((nil),00000008)
or
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x5599aa68)->((nil),00000008)
or
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x559aaa28)->((nil),00000008)
or
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x559aab38)->((nil),00000008)
(General Protection Error message appears in Unreal) (I click OK) (game quits, wine exits)
Running the OGL driver as described on the wine AppDB UnrealGold page affects wine 0_9_{2,5,6,7}
This was only tested in online games.
Example Unreal.log file will be in attachments.