http://bugs.winehq.org/show_bug.cgi?id=35682
Bug ID: 35682 Summary: Direct3D10 doesn`t work with mesa-10.2 drivers Product: Wine Version: 1.7.13 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx10 Assignee: wine-bugs@winehq.org Reporter: commiethebeastie@gmail.com
Created attachment 47645 --> http://bugs.winehq.org/attachment.cgi?id=47645 DirectX
I installed latest mesa build with opengl 3.3 support. But AIDA64 did not show support Direct3D10 and geometry shaders. Just opengl test shows only compatible profile.
OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD BARTS OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel (git-bb9c807 trusty-oibaf-ppa) OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 10.2.0-devel (git-bb9c807 trusty-oibaf-ppa) OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions:
http://bugs.winehq.org/show_bug.cgi?id=35682
--- Comment #2 from commiethebeastie@gmail.com --- Created attachment 47646 --> http://bugs.winehq.org/attachment.cgi?id=47646 OpenGL
http://bugs.winehq.org/show_bug.cgi?id=35682
--- Comment #3 from Henri Verbeet hverbeet@gmail.com --- Yes, this is caused by a couple of related issues. One of those is that Mesa only provides GL3 in core contexts, while wined3d currently depends on some legacy GL features. That will be fixed eventually, but it will take some time.
http://bugs.winehq.org/show_bug.cgi?id=35682
--- Comment #4 from commiethebeastie@gmail.com --- Plz remove a "comment 1"
https://bugs.winehq.org/show_bug.cgi?id=35682
--- Comment #5 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.51 or newer) wine?
https://bugs.winehq.org/show_bug.cgi?id=35682
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com Depends on| |38648
https://bugs.winehq.org/show_bug.cgi?id=35682
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Component|directx-d3dx10 |directx-d3d Resolution|--- |DUPLICATE
--- Comment #6 from Józef Kucia joseph.kucia@gmail.com --- Appears to be basically a duplicate of bug 38648.
*** This bug has been marked as a duplicate of bug 38648 ***
https://bugs.winehq.org/show_bug.cgi?id=35682
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Austin English austinenglish@gmail.com --- Closing.
https://bugs.winehq.org/show_bug.cgi?id=35682 Bug 35682 depends on bug 38648, which changed state.
Bug 38648 Summary: Multiple games and applications need support for Mesa OpenGL >= 3.2 core profiles, Shader Model 4, GLSL 1.50 (Microsoft Office 2013 installer, .NET/XNA games) https://bugs.winehq.org/show_bug.cgi?id=38648
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
https://bugs.winehq.org/show_bug.cgi?id=35682
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on|38648 |