http://bugs.winehq.org/show_bug.cgi?id=1410
------- Additional Comments From vektuz@cox.net 2006-10-11 17:21 ------- Tested with a few RTS games, and this is causing issues with them.
A lot of them seem to use GetCursorPos (windows) for gui interaction, and Dinput relative mode for dragging/moving stuff in the 3d world (such as camera orbiting).
So resetting the mouse cursor's position to the center makes all of the dragging/moving stuff work (relative mode), but breaks the ability to touch the gui. And making it so the cursor doesnt snap to the center makes it so that the gui works, but the dragging/rotating no longer does!