http://bugs.winehq.org/show_bug.cgi?id=19909
Summary: WoW black screen on last PTR in opengl mode Product: Wine Version: 1.1.28 Platform: PC URL: http://www.worldofwarcraft.com OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: opengl AssignedTo: wine-bugs@winehq.org ReportedBy: adys.wh@gmail.com
Created an attachment (id=23372) --> (http://bugs.winehq.org/attachment.cgi?id=23372) WINEDEBUG=+opengl
wine wow.exe -opengl results in a black screen. +opengl trace attached.
http://bugs.winehq.org/show_bug.cgi?id=19909
--- Comment #1 from Jerome Leclanche adys.wh@gmail.com 2009-09-01 20:18:14 --- Created an attachment (id=23373) --> (http://bugs.winehq.org/attachment.cgi?id=23373) WINEDEBUG=+opengl on working live build
+opengl trace from current (live) working build for comparison.
+d3d works perfectly.
http://bugs.winehq.org/show_bug.cgi?id=19909
Bleeter Yaluser bleeter@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bleeter@gmail.com
--- Comment #2 from Bleeter Yaluser bleeter@gmail.com 2009-09-01 20:35:26 --- Looking at the traces, glGetError is in the 'broken' trace where glMatrixMode is in the Live trace.
Broken PTR: trace:opengl:wglSwapLayerBuffers (0x3d8, 00000001) trace:opengl:wine_glGetError () trace:opengl:wine_glLoadMatrixf (0x3afb44)
Working Live: trace:opengl:wglSwapLayerBuffers (0x3d8, 00000001) trace:opengl:wine_glMatrixMode (5889) trace:opengl:wine_glLoadMatrixf (0x39fbb4)
Just wondering if this is related. Don't know the opengl code at all.
http://bugs.winehq.org/show_bug.cgi?id=19909
--- Comment #3 from Bleeter Yaluser bleeter@gmail.com 2009-09-12 18:30:04 --- I hear from kd3 that this is working again in the latest PTR build, thus is an 'upstream' bug. Could creator confirm, please?
http://bugs.winehq.org/show_bug.cgi?id=19909
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #4 from Jerome Leclanche adys.wh@gmail.com 2009-09-12 18:41:37 --- It's not entirely upstream since it works on Windows in OpenGL mode, but last PTR is working again yes. Closing invalid and guessing it was a driver issue.
http://bugs.winehq.org/show_bug.cgi?id=19909
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Jerome Leclanche adys.wh@gmail.com 2009-09-12 18:41:59 --- Closing.
http://bugs.winehq.org/show_bug.cgi?id=19909
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|INVALID |UPSTREAM
--- Comment #6 from Jerome Leclanche adys.wh@gmail.com 2012-09-14 15:20:00 CDT --- (was fixed upstream)