http://bugs.winehq.org/show_bug.cgi?id=34041
Bug #: 34041 Summary: Skyrim (Steam) hangup on quit Product: Wine Version: 1.6-rc4 Platform: x86 OS/Version: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: zoroaster@inode.at Classification: Unclassified
Created attachment 45238 --> http://bugs.winehq.org/attachment.cgi?id=45238 The end of the log is where the wine process hangs
Environment: MacPorts wine-devel, OSX 10.8
Everytime quitting Skyrim the Wine process does not end itself and hangs indefinitely. Only force quit does stop this Wine process.
You can quit Skyrim directly after starting it without even loading or starting a game.
http://bugs.winehq.org/show_bug.cgi?id=34041
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #45238|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #1 from zoroaster zoroaster@inode.at 2013-07-13 12:52:17 CDT --- Created attachment 45241 --> http://bugs.winehq.org/attachment.cgi?id=45241 This shows up after killing the wine process
http://bugs.winehq.org/show_bug.cgi?id=34041
zoroaster zoroaster@inode.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.6-rc4 |1.6-rc5
http://bugs.winehq.org/show_bug.cgi?id=34041
zoroaster zoroaster@inode.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.6-rc5 |1.6
--- Comment #2 from zoroaster zoroaster@inode.at 2013-07-27 17:57:06 CDT --- Environment: MacPorts wine (stable), OSX 10.8.4
http://bugs.winehq.org/show_bug.cgi?id=34041
zoroaster zoroaster@inode.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.6 |1.7.2
--- Comment #3 from zoroaster zoroaster@inode.at 2013-09-14 05:30:17 CDT --- Problem still exists with MacPorts wine-devel 1.7.2
http://bugs.winehq.org/show_bug.cgi?id=34041
Ken Thomases ken@codeweavers.com changed:
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--- Comment #4 from Ken Thomases ken@codeweavers.com 2013-09-14 07:31:49 CDT --- I can't reproduce this with Wine 1.7.2, a fresh wineprefix, Mac OS X 10.6.8.
Are any of the Wine processes using significant quantities of CPU? Which Wine processes are running – i.e what's the output of the following command?
ps xww | grep wine
If there's a Wine process using lots of CPU, please collect a sample report (select the process in Activity Monitor and then select View > Sample Process). If none of using appreciable CPU, please sample any that are running TESV.exe or Steam.exe.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #5 from zoroaster zoroaster@inode.at 2013-09-15 17:08:52 CDT --- Created attachment 45973 --> http://bugs.winehq.org/attachment.cgi?id=45973 ps xww | grep wine
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #6 from zoroaster zoroaster@inode.at 2013-09-15 17:23:38 CDT --- Created attachment 45974 --> http://bugs.winehq.org/attachment.cgi?id=45974 Sample process ("skyrim" pid 215)
This happens on OSX 10.8.x (and I think later versions of 10.7, I did not test any 10.9 beta).
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #7 from Ken Thomases ken@codeweavers.com 2013-09-15 17:42:44 CDT --- There's no obvious sign that anything's wrong. It doesn't seem like it's stuck nor looping in a tight loop. It looks like it's actually doing some work.
How long have you waited? Steam may be doing some network communications, like syncing cloud data. It can sometimes be quite slow at that.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #8 from zoroaster zoroaster@inode.at 2013-09-16 12:57:56 CDT --- While updating and uploading the infos here yesterday it ran at least 15 minutes without ending itself.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #9 from Ken Thomases ken@codeweavers.com 2013-09-16 14:23:12 CDT --- Does Activity Monitor show network traffic while Steam is trying to shut down?
If you configure Steam to not sync to the cloud, does it exit promptly?
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #10 from zoroaster zoroaster@inode.at 2013-09-16 16:53:11 CDT --- (In reply to comment #9)
Does Activity Monitor show network traffic while Steam is trying to shut down?
No, not really. Most of the time after stopping Skyrim I had about 30 bytes per sec (with peeks of about 300 bytes per sec).
If you configure Steam to not sync to the cloud, does it exit promptly?
Steam is already configured to not sync to the cloud. When stopping the Steam task it shuts down without any problem except while the Wine process of the game itself hangs. Then you get an error message from Steam that says you must first close Skyrim and you can shutdown Steam normally in that case again after you kill the hanging Wine process of Skyrim.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #11 from Ken Thomases ken@codeweavers.com 2013-09-16 17:15:30 CDT --- Hmm. The sample report you attached is for a Skyrim.app. I'm guessing you're using some sort of wrapper, like Wineskin. First, if that wrapper has any custom patches rather than using vanilla Wine, we won't be able to help you here.
Second, you sampled the wrong process. You sampled process 215, which is the one running Steam.
Given that Skyrim itself is failing to exit, the process to sample is the one that the "ps xww | grep wine" command shows running TESV.exe and whose command line does _not_ start with "/bin/sh". So, in your attachment 45973, it would have been process 439 (although, of course, it changes each time).
Sorry for not noticing that earlier.
Please collect another sample, this time for the TESV.exe process. Thanks.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #12 from zoroaster zoroaster@inode.at 2013-09-16 18:47:12 CDT --- The wrapper is a (In reply to comment #11)
Hmm. The sample report you attached is for a Skyrim.app. I'm guessing you're using some sort of wrapper, like Wineskin. First, if that wrapper has any custom patches rather than using vanilla Wine, we won't be able to help you here.
You are right, for convenience I have packaged a simple script as an app and this script actually uses wine-devel from MacPorts. It looks like this:
~/Applications/Skyrim.app/Contents/MacOS/Skyrim: !/bin/bash exec /opt/local/bin/wine 'c:\Program Files\Steam\Steam.exe' -applaunch 72850
Second, you sampled the wrong process. You sampled process 215, which is the one running Steam.
Sorry, this is also true. after reading your first post I looked for a process that consumed CPU and then accidently sampled Steam.
http://bugs.winehq.org/show_bug.cgi?id=34041
zoroaster zoroaster@inode.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #45973|0 |1 is obsolete| |
--- Comment #13 from zoroaster zoroaster@inode.at 2013-09-16 18:55:12 CDT --- Created attachment 45981 --> http://bugs.winehq.org/attachment.cgi?id=45981 ps xww | grep wine
http://bugs.winehq.org/show_bug.cgi?id=34041
zoroaster zoroaster@inode.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #45974|0 |1 is obsolete| |
--- Comment #14 from zoroaster zoroaster@inode.at 2013-09-16 18:59:26 CDT --- Created attachment 45982 --> http://bugs.winehq.org/attachment.cgi?id=45982 Sample process ("wine" pid 1495)
Now I hope this time it is the right process.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #15 from Ken Thomases ken@codeweavers.com 2013-09-16 19:50:34 CDT --- Yes, that's the right process. Thanks. Unfortunately, it doesn't indicate why the process is stuck. It seems to be idle, ready to receive and handle events.
I'm not sure what else to look for.
Do you have any Skyrim mods installed?
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #16 from zoroaster zoroaster@inode.at 2013-09-17 13:04:19 CDT --- (In reply to comment #15)
Do you have any Skyrim mods installed?
I have only official addons and official texture packs active. But this is a good point. I will test what happens when I disable them.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #17 from zoroaster zoroaster@inode.at 2013-09-17 13:31:17 CDT --- Ok, I can activate all add-ons and mods in any order without problem except the Dawnguard add-on.
I now also made a game cache consistency check to be sure. It is reproducible: any time I activate the Dawnguard add-on and quit the game it hangs.
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #18 from Bruno Jesus 00cpxxx@gmail.com 2013-09-17 13:35:23 CDT --- This discussion is a bit old and is about a crash on exit instead of a hang but maybe it has something useful. http://forums.nexusmods.com/index.php?/topic/780499-skyrim-crash-on-exit-wit...
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #19 from zoroaster zoroaster@inode.at 2013-09-17 14:19:42 CDT --- (In reply to comment #18)
This discussion is a bit old and is about a crash on exit instead of a hang but maybe it has something useful. http://forums.nexusmods.com/index.php?/topic/780499-skyrim-crash-on-exit-wit...
The thread seems to describe the problem and someone suggested to use the Unofficial Skyrim Mod that fixes a lot of ingame bugs but others mentioned that this does not help with this problem. Maybe it is really a software bug in Skyrim but I have no native Windows installation to test it.
http://bugs.winehq.org/show_bug.cgi?id=34041
SystemsReady systemsonlineandready@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |systemsonlineandready@gmail | |.com
--- Comment #20 from SystemsReady systemsonlineandready@gmail.com --- I can confirm that this glitch happens, regardless of mods.
Setup is a 64-bit Arch Linux install running Openbox with LXDE over it and the latest version of Wine. Hardware is an Intel i7 quad-core Sandy Bridge w/integrated GPU and an Nvidia GTX-560M GPU (Optimus setup), and 8 gigs of RAM.
Starting normally or via Primusrun, via TESV.exe or skse_loader.exe, and with and without mods, the process hangs both when I attempt a normal quit-to-desktop and ALT-F4. In the case of quitting via ALT-F4, I had the nasty problem of the window closing but the process still running (which meant I couldn't get a dialog to force quit it), resulting in Steam thinking I still had the game running. The only way to remedy this was to manually kill the steam process.
Naturally, this results in an unclean close, which means that the next time I run skse_loader again, the game tries to update, which results in it failing to start properly (error: "Missing executable") and a permanent "no connection" status in Steam until I restart it...the game runs just fine the next attempt, but the hang bug remains, and thus the cycle continues.
This glitch does not show up in a 64-bit Windows 7 Professional install, regardless of mods or which executable was used. In Win7, I can even have skse_loader launch within Steam as a shortcut without any problems (whereas in Wine, Wine's file explorer can't even see skse_loader.exe for some bizarre reason).
When running in the command line, the last message spit out by the process is: fixme:alsa:AudioSessionControl_UnregisterAudioSessionNotification (0x1520b0) -> (0xc629324) - stub.
http://bugs.winehq.org/show_bug.cgi?id=34041
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |gyebro69@gmail.com Ever confirmed|0 |1
--- Comment #21 from Béla Gyebrószki gyebro69@gmail.com --- I also have this problem with Skyrim on Steam so can confirm the issue. When the Dawnguard DLC is enabled in the launcher the game doesn't shut down properly, TESV.exe remains in memory after quitting and idling (0% CPU usage). If I disable the Dawnguard add-on in the launcher then Skyrim exits properly.
This was tested in a clean wineprefix, only the xact audio modules were installed via winetricks. Gameoverlayrenderer and dwrite.dll are disabled.
wine-1.7.19-70-gd6a59f7 Fedora 20 x86 Nvidia binary drivers 337.25 X.Org X Server 1.14.4
http://bugs.winehq.org/show_bug.cgi?id=34041
Krack krack3rz@gmail.com changed:
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Lauern suruntuoja@gmail.com changed:
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--- Comment #22 from Lauern suruntuoja@gmail.com --- I too can confirm this. Also, regarding to earlier comment, unofficial patches do not fix this.
Arch Xorg 1.15.2 Nvidia 340.24 Wine 1.7.22
http://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #23 from Lauern suruntuoja@gmail.com --- (In reply to Lauern from comment #22)
I too can confirm this. Also, regarding to earlier comment, unofficial patches do not fix this.
Arch Xorg 1.15.2 Nvidia 340.24 Wine 1.7.22
Noticed that for me it behaves a bit differently comparing to previous comment, here's what ps aux shows: xxxx 25208 201 0.0 0 0 pts/0 Zl heinä27 434:08 [TESV.exe] <defunct>
So, for me it does not idle, but at least memory gets freed. I waited for about 20 minutes, does not change a thing (frozen skyrim menu and two cores at full load).
In addition to 1.7.22 I get this behaviour also with .21 and .23.
https://bugs.winehq.org/show_bug.cgi?id=34041
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Goblinstomper@gmail.com
--- Comment #24 from Rosanne DiMesio dimesio@earthlink.net --- *** Bug 37112 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #25 from Rosanne DiMesio dimesio@earthlink.net --- FWIW, I have no DLCs installed, and I still run into this occasionally. DLCs do seem to make it worse; my daughter has Dawnguard, and runs into this regularly.
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #26 from Lauern suruntuoja@gmail.com --- For me this happens every time I quit game. Problem appeared when I bought and installed all DLCs, before quitting worked every time. Upgrade to wine 1.7.24 (and Xorg 1.16) didn't change this behaviour.
https://bugs.winehq.org/show_bug.cgi?id=34041
Seann seann.giffin@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |seann.giffin@gmail.com
--- Comment #27 from Seann seann.giffin@gmail.com --- (In reply to Lauern from comment #26)
For me this happens every time I quit game. Problem appeared when I bought and installed all DLCs, before quitting worked every time. Upgrade to wine 1.7.24 (and Xorg 1.16) didn't change this behaviour.
Same as me. Running Mint 17 x64, Wine upgraded to the .24 release, clean bottle with nothing else installed except recommended DirectX 10 components. Essentially running Skyrim "out of the box"
Have all the DLCs installed (Legendary Edition), Skyrim hangs *every* time on Exit To Desktop without exception. Last night I loaded it up before bed, then exited without even playing or loading a save, and left it. Came back this morning, Skyrim was still up. Had to kill it manually from tty1. Process hangs, but I still have use of the keyboard. Also tried in fullscreen and windowed, makes no difference.
https://bugs.winehq.org/show_bug.cgi?id=34041
Brian Warren bwarren@yandex.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bwarren@yandex.com
--- Comment #28 from Brian Warren bwarren@yandex.com --- I confirm this bug still exists in Wine 1.7.25
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #29 from Seann seann.giffin@gmail.com --- Tested on .26 and bug is still present.
https://bugs.winehq.org/show_bug.cgi?id=34041
Jonas Jelten jonas.jelten@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jonas.jelten@gmail.com
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--- Comment #30 from Lauern suruntuoja@gmail.com --- 1.7.41 and the problem still exists. Last line visible in terminal: wine client error:8e: write: Bad file descriptor
Is there some information, logs, whatever that I could supply to help fix this issue? Problem is really annoying.
https://bugs.winehq.org/show_bug.cgi?id=34041
conlanc@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |conlanc@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #31 from conlanc@gmail.com --- Same problem here, when trying to quit it freezes, left it for an hour once and still nothing. Nothing in the logs
https://bugs.winehq.org/show_bug.cgi?id=34041
tblodt@icloud.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tblodt@icloud.com
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Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair@hotmail.com
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xpue r9ku1q@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |r9ku1q@gmail.com
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super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #32 from super_man@post.com --- I think this already worked on some version of wine but it regressed. I don't remember the version, but it's definitely 1.7 series. Most likely between 1.7.26-48. I just shortly tried the game at the time and deleted it. Didnt want to start playing since the performance wasnt that good.
https://bugs.winehq.org/show_bug.cgi?id=34041
gmccumskey@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gmccumskey@gmail.com
--- Comment #33 from gmccumskey@gmail.com --- I can confirm this is related to the Dawnguard DLC. When attempting to exit a game with Dawnguard loaded, it doesn't exit and had to in fact reboot my machine. When doing it with Dawnguard disabled it will quit fine.
https://bugs.winehq.org/show_bug.cgi?id=34041
Vlad vblanton@gmail.com changed:
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--- Comment #34 from Vlad vblanton@gmail.com --- (In reply to gmccumskey from comment #33)
I can confirm this is related to the Dawnguard DLC. When attempting to exit a game with Dawnguard loaded, it doesn't exit and had to in fact reboot my machine. When doing it with Dawnguard disabled it will quit fine.
I second that. Same issue here. Wine 1.9.8 staging with latest/last skyrim update.
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #35 from Vlad vblanton@gmail.com --- (In reply to Vlad from comment #34)
(In reply to gmccumskey from comment #33)
I can confirm this is related to the Dawnguard DLC. When attempting to exit a game with Dawnguard loaded, it doesn't exit and had to in fact reboot my machine. When doing it with Dawnguard disabled it will quit fine.
I second that. Same issue here. Wine 1.9.8 staging with latest/last skyrim update.
A simple web search revealed that this in an issue with those running the game on windows / without WINE as well. Possibly not a wine bug. see here:
https://forums.nexusmods.com/index.php?/topic/780499-skyrim-crash-on-exit-wi...
https://bugs.winehq.org/show_bug.cgi?id=34041
yanestra vanish@arcor.de changed:
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--- Comment #36 from yanestra vanish@arcor.de --- (In reply to Vlad from comment #35)
A simple web search revealed that this in an issue with those running the game on windows / without WINE as well. Possibly not a wine bug. see here:
https://forums.nexusmods.com/index.php?/topic/780499-skyrim-crash-on-exit- with-dawnguard-dlc-active/
I have a flawlessly running version under native Win7 and the crash on exit problem under WINE 1.8.2 (OpenSUSE). DLC data is binary identical. Same hardware (does it matter? who knows).
https://bugs.winehq.org/show_bug.cgi?id=34041
AsciiWolf mail@asciiwolf.com changed:
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--- Comment #37 from AsciiWolf mail@asciiwolf.com --- Did anyone try if the bug is still present after installing the Legendary Edition Patch (http://www.nexusmods.com/skyrim/mods/71214)?
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #38 from HeroCC conlanc@gmail.com --- (In reply to AsciiWolf from comment #37)
Did anyone try if the bug is still present after installing the Legendary Edition Patch (http://www.nexusmods.com/skyrim/mods/71214)?
I installed the patch and all the DLC vanilla, still won't quit properly.
https://bugs.winehq.org/show_bug.cgi?id=34041
Xavier Cho mysticfallband@gmail.com changed:
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Steve Udell sudell@gmail.com changed:
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--- Comment #39 from Steve Udell sudell@gmail.com --- Can confirm bug that hangs Skyrim's DLC Dawnguard at quit. Without this DLC game quits just fine.
Running Linux (debian testing) Wine-1-9-15 (Staging)
https://bugs.winehq.org/show_bug.cgi?id=34041
Clayton Craft clayton@craftyguy.net changed:
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--- Comment #40 from Clayton Craft clayton@craftyguy.net --- I'm also seeing this with 1.9.17, both the regular release and staging.
https://bugs.winehq.org/show_bug.cgi?id=34041
abanwait1@gmail.com changed:
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Nicholas O'Connor nrfoconnor+wine@gmail.com changed:
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--- Comment #41 from Nicholas O'Connor nrfoconnor+wine@gmail.com --- 1.9.18 staging, Gentoo Linux, also happening.
I don't seem to have it as bad as everyone else though, I can just alt-tab out to a terminal or switch desktops (I'm on Plasma 5), run "killall TESV.exe" and everything is fine.
(Incidentally, for those of you who have trouble with Steam thinking you're still in game - try killing GameOverlayUI.exe as well)
https://bugs.winehq.org/show_bug.cgi?id=34041
Tomi Lähteenmäki thomazuu@gmail.com changed:
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--- Comment #42 from AsciiWolf mail@asciiwolf.com --- Still the same issue.
https://bugs.winehq.org/show_bug.cgi?id=34041
winetest@luukku.com changed:
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--- Comment #43 from winetest@luukku.com --- (In reply to AsciiWolf from comment #42)
Still the same issue.
wine version?
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #44 from AsciiWolf mail@asciiwolf.com --- 2.11
https://bugs.winehq.org/show_bug.cgi?id=34041
solusoperandi solusoperandi@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |solusoperandi@protonmail.ch
--- Comment #45 from solusoperandi solusoperandi@protonmail.ch --- This issue still occurs on wine 2.13-staging in a fresh prefix. The game quits normally if Dawnguard.esm is disabled.
https://bugs.winehq.org/show_bug.cgi?id=34041
drax drax@pobox.com changed:
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--- Comment #46 from drax drax@pobox.com --- Same problem here still on wine-3.0. I work around it by killing the skyrim process instead of exiting the game via the menu, works out a lot cleaner.
https://bugs.winehq.org/show_bug.cgi?id=34041
Andrew andrew.mrolko@gmail.com changed:
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--- Comment #47 from Andrew andrew.mrolko@gmail.com --- I can confirm that this is present in 3.1. This also affects Skyrim Special Edition.
https://bugs.winehq.org/show_bug.cgi?id=34041
tokktokk fdsfgs@krutt.org changed:
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demurgos@demurgos.net changed:
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zzzzzyzz@hacari.org changed:
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--- Comment #48 from yanestra vanish@arcor.de --- Confirm with 3.0.1, disabling Dawnguard as a workaround.
https://bugs.winehq.org/show_bug.cgi?id=34041
Owen owensess@gmail.com changed:
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--- Comment #49 from Owen owensess@gmail.com --- Appens also in Wine-Staging-3.12-x86_64
https://bugs.winehq.org/show_bug.cgi?id=34041
pattietreutel katyaberezyaka@gmail.com changed:
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Ocet spam.cukier@gmail.com changed:
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--- Comment #50 from Béla Gyebrószki gyebro69@gmail.com --- The game quits properly for me on Linux.
From what I see, this bug had been fixed back in Wine 4.12.
The patch that corrected the issue: https://source.winehq.org/git/wine.git/commitdiff/4f1185d21eaf271d60004eef74...
Please retest and confirm.
https://bugs.winehq.org/show_bug.cgi?id=34041
--- Comment #51 from Béla Gyebrószki gyebro69@gmail.com --- Could anyone else confirm that the game quits properly using Wine 4.12 or newer so this bug can be closed?
https://bugs.winehq.org/show_bug.cgi?id=34041
Robert theapodan@gmail.com changed:
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--- Comment #52 from Robert theapodan@gmail.com --- (In reply to Béla Gyebrószki from comment #51)
Could anyone else confirm that the game quits properly using Wine 4.12 or newer so this bug can be closed?
I can confirm that skyrim with dawnguard enabled no longer hangs on quit after upgrading from wine 4.0 to wine 5.0-rc4 on linux mint 19.3.
https://bugs.winehq.org/show_bug.cgi?id=34041
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |kernel32 Fixed by SHA1| |4f1185d21eaf271d60004eef744 | |ce027ee9b8a04 Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #53 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Robert from comment #52)
I can confirm that skyrim with dawnguard enabled no longer hangs on quit after upgrading from wine 4.0 to wine 5.0-rc4 on linux mint 19.3.
Thanks for confirming.
Reported fixed.
https://bugs.winehq.org/show_bug.cgi?id=34041
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #54 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.0-rc5.
https://bugs.winehq.org/show_bug.cgi?id=34041
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |4.0.x
https://bugs.winehq.org/show_bug.cgi?id=34041
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|4.0.x |---
--- Comment #55 from Michael Stefaniuc mstefani@winehq.org --- Removing the 4.0.x milestone from bug fixes included in 4.0.4.