http://bugs.winehq.org/show_bug.cgi?id=12925
Summary: D3D8: Visual test fails Product: Wine Version: CVS/GIT Platform: PC OS/Version: Linux Status: NEW Keywords: testcase Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Created an attachment (id=12649) --> (http://bugs.winehq.org/attachment.cgi?id=12649) +d3d in .9.61
The console spam that usually follows D3D8: Visual.ok is gone...finally. Thank you D3D guys, thank you. My eyes and console are rejoicing.
Now it's down to two failures: visual.c:887: Test failed: SRCALPHA on texture returned color 00800040, expected bar visual.c:894: Test failed: DSTALPHA on texture returned color 00808000, expected foo
This is on my feisty VM.
+d3d attached
http://bugs.winehq.org/show_bug.cgi?id=12925
--- Comment #1 from Austin English austinenglish@gmail.com 2008-11-05 15:38:44 --- In git: visual.c:1261: Test failed: Operation LERP returned color 0x00990000, expected 0x00003333
http://bugs.winehq.org/show_bug.cgi?id=12925
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|CVS/GIT |unspecified
--- Comment #2 from Austin English austinenglish@gmail.com 2009-01-19 15:15:42 --- Removing deprecated CVS/GIT version tag. Please retest in current git. If the bug is still present in today's wine, but was not present in some earlier version of wine, please update version field to earliest known version of wine that had the bug. Thanks!
http://bugs.winehq.org/show_bug.cgi?id=12925
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com Version|unspecified |0.9.61.
--- Comment #3 from Dan Kegel dank@kegel.com 2009-07-04 10:14:27 --- (Austin, it's your own bug :-)
I'm seeing this, too, still, in about 7 out of ten runs:
visual.c:883: Test failed: SRCALPHA on texture returned color 00000000, expected 0x00bf4000 visual.c:887: Test failed: DSTALPHA on texture returned color 00000000, expected 0x000000ff
The other three out of ten runs, it passes. Is there some race condition here?
lspci | grep -i vga says 00:10.0 VGA compatible controller: nVidia Corporation GeForce 7100/nForce 630i (rev a2) and this is on Jaunty x86-64 with the proprietary nvidia 180 driver.
http://bugs.winehq.org/show_bug.cgi?id=12925
--- Comment #4 from Dan Kegel dank@kegel.com 2009-07-04 10:29:42 --- Created an attachment (id=22175) --> (http://bugs.winehq.org/attachment.cgi?id=22175) Output of glxinfo
In case it helps, here's the output of glxinfo on that system.
http://bugs.winehq.org/show_bug.cgi?id=12925
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Blocks| |9916
http://bugs.winehq.org/show_bug.cgi?id=12925
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #5 from Xavier Vachon xvachon@gmail.com 2010-10-27 14:41:08 CDT --- Results as of today's git (1.3.5-349-g8cf585f)
xavier@environnement /wine-git/dlls/d3d8/tests $ wine d3d8_test.exe.so visual fixme:win:EnumDisplayDevicesW ((null),0,0x33f0f0,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided visual.c:949: Tests skipped: D3DFMT_P8 textures not supported visual: 593 tests executed (0 marked as todo, 0 failures), 1 skipped.
No failures, hence I think this is fixed, unless the skipped test has something to do with this bug.
http://bugs.winehq.org/show_bug.cgi?id=12925
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from Austin English austinenglish@gmail.com 2010-10-27 14:44:18 CDT --- http://test.winehq.org/data/8cf585f69e1f256f26c01f46969835701c8222ea/index_W...
still fails with backbuffer, but I don't think having a bug for it is valuable. It goes in/out of passing as the days go by.
People are paying attention to http://test.winehq.org more now, so I think we can consider this fixed.
http://bugs.winehq.org/show_bug.cgi?id=12925
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org 2010-10-29 12:56:33 CDT --- Closing bugs fixed in 1.3.6.