https://bugs.winehq.org/show_bug.cgi?id=55437
Bug ID: 55437 Summary: Death Stranding: "Start" and "Back" buttons are reversed Product: Wine Version: 8.13 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: windows.gaming.input Assignee: wine-bugs@winehq.org Reporter: tinozzo123@tutanota.com Distribution: ---
Created attachment 74996 --> https://bugs.winehq.org/attachment.cgi?id=74996 Logs with WINEDEBUG=+input
Like the title says: when playing Death Stranding with a controller (tested on a Switch Pro Controller and an Xbox 360), the mapping for the "Start" and "Back" buttons are reversed. This means that "Start" makes the character yell, and "Back" pauses the game (instead of the opposite).
If I test the mapping with `wine control`, the mapping is normal.
Tested the Epic Games version of the game (launched with Legendary). Obviously, needs DXVK and vkd3d-proton to launch it.
https://bugs.winehq.org/show_bug.cgi?id=55437
tinozzo123@tutanota.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |79bb13332fa7aa4c19eabd4f68b | |1387ad4774000 Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #1 from tinozzo123@tutanota.com --- Fixed by https://gitlab.winehq.org/wine/wine/-/merge_requests/4390.
https://bugs.winehq.org/show_bug.cgi?id=55437
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 8.21.