http://bugs.winehq.org/show_bug.cgi?id=36959
Bug ID: 36959 Summary: Whirlwind of Vietnam crashes after starting Product: Wine Version: 1.7.21 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: hverbeet@gmail.com Regression SHA1: 09fda3b805b2defeb04f8df6ca7acbe25f2ae10d
Created attachment 49075 --> http://bugs.winehq.org/attachment.cgi?id=49075 terminal output
After starting the game it switches resolution to 1024x768 then crashes, just before the first intro video should be played. If I rename/move the directory containing the videos then the game loads directly to the menu (without crashing).
No demo available, let me know if you need a debug log.
A regression from 1.7.21:
09fda3b805b2defeb04f8df6ca7acbe25f2ae10d is the first bad commit commit 09fda3b805b2defeb04f8df6ca7acbe25f2ae10d Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jun 27 08:26:59 2014 +0200
d3d9: Improve d3d9_device_TestCooperativeLevel().
:040000 040000 6c06d4d6fdec34b08f1b154158ab269a5e4350a7 567d36430750186faa6eb358b2b9a5a2b0e4b01f M dlls :040000 040000 74d3ba354367e174946ce26c60db0bfa586450f9 2d6f3d1621371b567649b06912abd61680e0a305 M include
wine-1.7.22-109-g35dd553 Fedora 20 Nvidia binary drivers 340.24
http://bugs.winehq.org/show_bug.cgi?id=36959
Glenn Sommer glemsom@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |glemsom@gmail.com
--- Comment #1 from Glenn Sommer glemsom@gmail.com --- The same commit, 09fda3b805b2defeb04f8df6ca7acbe25f2ae10d, also breaks fullscreen-rendering with ddraw - when the application looses focus.
Before 1.7.21, a ddraw application would render to the screen, eventhough it did not have focus. In 1.7.22 this no-longer works. The application will stop to render when focus is lost, and continue when focus is set back to the application. In a dual-screen setup - this can be quite frustrating.
https://bugs.winehq.org/show_bug.cgi?id=36959
--- Comment #2 from Henri Verbeet hverbeet@gmail.com --- Does this still happen with current git? It may be pretty hard to fix this one without access to the game, but could you please attach/link a "+tid,+seh,+win,+d3d9,+ddraw,+d3d,+d3d_draw" log?
https://bugs.winehq.org/show_bug.cgi?id=36959
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 51276 --> https://bugs.winehq.org/attachment.cgi?id=51276 +win,+d3d9,+ddraw,+d3d,+d3d_draw log (uncompressed 1.8 MB)
Still present in wine-1.7.40-156-gba00e8e
https://bugs.winehq.org/show_bug.cgi?id=36959
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #4 from super_man@post.com --- (In reply to Glenn Sommer from comment #1)
The same commit, 09fda3b805b2defeb04f8df6ca7acbe25f2ae10d, also breaks fullscreen-rendering with ddraw - when the application looses focus.
Before 1.7.21, a ddraw application would render to the screen, eventhough it did not have focus. In 1.7.22 this no-longer works. The application will stop to render when focus is lost, and continue when focus is set back to the application. In a dual-screen setup - this can be quite frustrating.
I have no idea if SC2 is ddraw application, but if it's seems similar issue
https://bugs.winehq.org/show_bug.cgi?id=32726 (which should be fixed already).
https://bugs.winehq.org/show_bug.cgi?id=36959
--- Comment #5 from super_man@post.com --- Forgot to say that these bugs have the same regression id.
https://bugs.winehq.org/show_bug.cgi?id=36959
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=36959
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #6 from joaopa jeremielapuree@yahoo.fr --- Still a bug in current wine?
https://bugs.winehq.org/show_bug.cgi?id=36959
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
https://bugs.winehq.org/show_bug.cgi?id=36959
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com
--- Comment #7 from Józef Kucia joseph.kucia@gmail.com --- Created attachment 56684 --> https://bugs.winehq.org/attachment.cgi?id=56684 Patch
Does this patch help?
https://bugs.winehq.org/show_bug.cgi?id=36959
--- Comment #8 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Józef Kucia from comment #7)
Created attachment 56684 [details] Patch
Does this patch help?
Yes, it does. Thank you.
https://bugs.winehq.org/show_bug.cgi?id=36959
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |c1aba7cd8b35f100e5948059569 | |64b962dc30a42 Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #9 from Józef Kucia joseph.kucia@gmail.com --- This should be fixed by c1aba7cd8b35f100e594805956964b962dc30a42.
https://bugs.winehq.org/show_bug.cgi?id=36959
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 2.0-rc4.