http://bugs.winehq.org/show_bug.cgi?id=3033
Summary: Bad rendering in Flanker 2.0 Product: Wine Version: 20050419 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: gn0me@o2.pl
I'm trying to run Flanker 2.0 (it's a simulation game) under wine. Unfortunately there are rendering glitches in the menu. The menu is very small and it's being drawn only in the left bottom corner of the window, futhermore it's flashing.
WINEDEBUG=+ddraw
... trace:ddraw:Main_DirectDrawSurface_QueryInterface (0x77cfac50)->({93281502-8cf8-11d0-89ab-00a0c9054129},0x7b4bd0) trace:ddraw:Main_DirectDrawSurface_QueryInterface returning Direct3DTexture2 interface at 0x77cfac5c. trace:ddraw:Main_DirectDraw_CreateSurface (0x77c7bc08)->(0x77a7fc50,0x7b4be4,(nil)) trace:ddraw:Main_DirectDraw_CreateSurface Requesting surface desc : - DDSD_CAPS : DDSCAPS_TEXTURE DDSCAPS2_TEXTUREMANAGE - DDSD_HEIGHT : 64 - DDSD_WIDTH : 64 - DDSD_PIXELFORMAT : ( DDPF_ALPHAPIXELS DDPF_RGB , RGB bits: 16, R 0f00 G 00f0 B 000f A f000) trace:ddraw:HAL_DirectDrawSurface_Construct (0x79cf6640,0x77c7bc08,0x77a7fb50) trace:ddraw:DIB_DirectDrawSurface_Construct (0x79cf6640)->(0x77c7bc08,0x79cf683c) trace:ddraw:Main_DirectDrawSurface_Construct (0x79cf6640)->(0x77c7bc08,0x79cf683c) trace:ddraw:DIB_DirectDrawSurface_Construct (64x64, pitch=128) trace:ddraw:create_dib DIBSection at : 0x786b0000 trace:ddraw:d3dtexture_create GL texture created for surface 0x79cf6640 (private data at 0x77cfb060) trace:ddraw:Main_DirectDrawSurface_Lock (0x79cf6640)->Lock((nil),0x77a7fc50,00000820,00000000) trace:ddraw:Main_DirectDrawSurface_Lock - locking flags : DDLOCK_WRITEONLY DDLOCK_NOSYSLOCK warn:ddraw:Main_DirectDrawSurface_Lock - unsupported locking flag : DDLOCK_NOSYSLOCK trace:ddraw:Main_DirectDrawSurface_Lock locked surface returning description : - DDSD_CAPS : DDSCAPS_TEXTURE DDSCAPS2_TEXTUREMANAGE - DDSD_HEIGHT : 64 - DDSD_WIDTH : 64 - DDSD_PITCH : 128 - DDSD_LPSURFACE : 0x786b0000 - DDSD_PIXELFORMAT : ( DDPF_ALPHAPIXELS DDPF_RGB , RGB bits: 16, R 0f00 G 00f0 B 000f A f000) trace:ddraw:Main_DirectDrawSurface_Unlock (0x79cf6640)->Unlock((nil)) ... this sequence repeats all the time
You can download demo of the game from: http://ftp.sunet.se/pub/pc/games/pcgameworld/demos/Flanker2Demo.exe
P.S. Sory for my bad english