http://bugs.winehq.org/show_bug.cgi?id=11744
Summary: Age of Empires III crashes at startup Product: Wine Version: 0.9.56. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gnulinux@thomas-beimel.de
Created an attachment (id=10990) --> (http://bugs.winehq.org/attachment.cgi?id=10990) Console output
Since Wine version 0.9.53 Age of Empires III (maybe other apps too?) crash at startup. Placing some native dlls in system32 dir didn't help. This bug was confirmed already in Wine 0.9.55 and is still present.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #1 from NachE nache.nache@gmail.com 2008-03-02 22:41:53 --- Created an attachment (id=11085) --> (http://bugs.winehq.org/attachment.cgi?id=11085) the output console error
http://bugs.winehq.org/show_bug.cgi?id=11744
NachE nache.nache@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nache.nache@gmail.com
--- Comment #2 from NachE nache.nache@gmail.com 2008-03-02 22:45:14 --- game work fine ONLY at first run. At second run crash.
i attach the output console error
http://bugs.winehq.org/show_bug.cgi?id=11744
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #10990|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=11744
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #11085|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=11744
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal
--- Comment #3 from Lei Zhang thestig@google.com 2008-03-03 00:24:16 --- Did it used to work before Wine 0.9.53? If so, then you need to do a regression test.
http://wiki.winehq.org/RegressionTesting
Please don't use native dlls or else we can't really help you. Please consider backing up your current ~/.wine directory and create a new one for a fresh start.
Severity is not major, we don't know if any other programs are affected.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #4 from Thomas Beimel gnulinux@thomas-beimel.de 2008-03-03 16:19:04 --- I tried with a fresh ~/.wine tree and without native dlls, but it gave the same error. Will try regression testing soon if I know how to do it.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #5 from NachE nache.nache@gmail.com 2008-03-04 06:07:18 --- with wine 0.9.53 game run fine.
http://bugs.winehq.org/show_bug.cgi?id=11744
kingsamses@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kingsamses@gmail.com
--- Comment #6 from kingsamses@gmail.com 2008-03-04 18:27:14 --- I've been having the same problem, a crash right before the main menu. The problem seems to be related to the presence of the game's preferences file, stored at ~/Documents/My Games/Age of Empires 3/Users/NewProfile.xml
I believe the file isn't created when the game is installed, so the game runs fine the first time you start it. The file is created during this run, and its presence causes subsequent crashes. Deleting the file allows the game to run, but with all options reset.
I've no idea if that helps with fixing anything, but it is a workaround to use in the meantime. I'll go ahead and do some regression testing.
http://bugs.winehq.org/show_bug.cgi?id=11744
kingsamses@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan@codeweavers.com
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #7 from kingsamses@gmail.com 2008-03-08 11:16:30 --- I've finished regression testing and this came out as the patch causing the problem:
80953d62d7aff42b8516c48e1607efc6b0f96a8a is first bad commit commit 80953d62d7aff42b8516c48e1607efc6b0f96a8a Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Jan 11 15:38:54 2008 +0100
d3d9: Reject IDirect3DDevice9::Reset with active default pool resources.
:040000 040000 44d68649e695ba705b6d12af5040accbf58b90da 263011a3d6dbe3651456ea1c4bd306666c9968c6 M dlls :040000 040000 59d44762f48a6a10beec6d6f17f501c9cb534bab 2eb9ce5429689fa98748cd483b34b8e6b1a7f36e M include
http://bugs.winehq.org/show_bug.cgi?id=11744
Rico kgbricola@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kgbricola@web.de
--- Comment #8 from Rico kgbricola@web.de 2008-03-09 05:50:54 --- Setting this line <Setting Name="optionrefreshrate">75</Setting> to <Setting Name="optionrefreshrate">60</Setting> in ~/Documents/My Games/Age of Empires 3/Users/NewProfile.xml solves the problem for me. But the game sets the refresh rate back to 75 after it is closed.
http://bugs.winehq.org/show_bug.cgi?id=11744
Rico kgbricola@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|stefan@codeweavers.com |stefandoesinger@gmx.at
--- Comment #9 from Rico kgbricola@web.de 2008-03-09 06:24:31 --- The application stops running in line 7339 in dlls/wined3d/device.c (ret = pCallback((IWineD3DResource *) resource, pData);).
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #10 from Rico kgbricola@web.de 2008-03-09 06:48:27 --- Created an attachment (id=11258) --> (http://bugs.winehq.org/attachment.cgi?id=11258) workaround to get the game running
This is a simple workaround which only shows where the problem comes from.
http://bugs.winehq.org/show_bug.cgi?id=11744
Pawel Nadolski pawel.nadolski@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #11 from Pawel Nadolski pawel.nadolski@gmail.com 2008-03-09 08:09:30 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #12 from Lucas luckyluke56@gmail.com 2008-05-22 07:27:50 --- Created an attachment (id=13238) --> (http://bugs.winehq.org/attachment.cgi?id=13238) Terminal Log when staring AoE3.
http://bugs.winehq.org/show_bug.cgi?id=11744
Lucas luckyluke56@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |luckyluke56@gmail.com
--- Comment #13 from Lucas luckyluke56@gmail.com 2008-05-22 07:29:14 --- With every new version there's a new error, this one is for wine-1.0rc1
http://bugs.winehq.org/attachment.cgi?id=13238
Hope someone can fix this :)
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #14 from Stefan Dösinger stefandoesinger@gmx.at 2008-05-22 07:51:03 --- Install the directx runtime
http://bugs.winehq.org/show_bug.cgi?id=11744
Thomas Beimel gnulinux@thomas-beimel.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gnulinux@thomas-beimel.de
--- Comment #15 from Thomas Beimel gnulinux@thomas-beimel.de 2008-06-16 10:19:19 --- I tried to test Age3 again today with wine 1.0RC5 and the problem with the startup is still there. The first run works but to run the game again I have to delete the abovementioned XML file. To get age3 running (only with first run) I copied d3dx9_36.dll to the system32 dir. As Stefan suggested I tried also to install the 9.0c directx runtime but without success the installation prompted "Internal system error". So at this point you can only play age3 when you remove the XML file beforehead. How about the workaround could it be merged into future wine versions? I didn't try the patch because compiling is still very confusing for me. But it seems to me that this startup bug has nothing to do with the dx-runtime. Why would it then run for the first time?
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #16 from Stefan Dösinger stefandoesinger@gmx.at 2008-06-16 10:30:28 --- The workaround disables a part of the code that is required by other games. So we can't include it in wine as-is
http://bugs.winehq.org/show_bug.cgi?id=11744
D.S.M. fppro@wowway.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fppro@wowway.com
--- Comment #17 from D.S.M. fppro@wowway.com 2008-09-18 14:13:25 --- I have worked for a long time on resolving this bug. After doing regression testing, my results were the same as kingsamsays@gmail.com.
80953d62d7aff42b8516c48e1607efc6b0f96a8a is first bad commit commit 80953d62d7aff42b8516c48e1607efc6b0f96a8a Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Jan 11 15:38:54 2008 +0100
d3d9: Reject IDirect3DDevice9::Reset with active default pool resources.
:040000 040000 44d68649e695ba705b6d12af5040accbf58b90da 263011a3d6dbe3651456ea1c4bd306666c9968c6 M dlls :040000 040000 59d44762f48a6a10beec6d6f17f501c9cb534bab 2eb9ce5429689fa98748cd483b34b8e6b1a7f36e M include
I have also tested and confirmed that this is still the only main bug that has caused many people not to be able to play Age of Empires. Although there are workarounds; I hope someone makes a patch for this soon!
http://bugs.winehq.org/show_bug.cgi?id=11744
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch, regression
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #18 from Rico kgbricola@web.de 2008-09-21 10:55:03 --- I got an interesting point. Opening and saving the file (~/Documents/My Games/Age of Empires 3/Users/NewProfile.xml) solves the problem, so you haven't got to change anything. Probably the bug is somewhere else. I guess when the refresh rate is changed (or some other stuff by the problematic call) the app writes a wrong configuration file, which afterwards let crash the app or at least quit.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #19 from Rico kgbricola@web.de 2008-09-21 11:08:20 --- Created an attachment (id=16197) --> (http://bugs.winehq.org/attachment.cgi?id=16197) this is the working configfile
The working one after the save with gedit is 4 bytes bigger than the not working one. These are these four bytes: 0xFF 0xFE 0x0A 0x00. I guess they are showing the file end or something like that.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #20 from D.S.M. fppro@wowway.com 2008-09-21 11:30:41 --- I know that the problem lies in NewProfile.xml. However, Age of Empires III ran perfectly (with Windows dlls) on 0.9.53. Starting at 0.9.54, this NewProfile.xml problem started. My question is, why can't someone just make a patch for this?
There are a lot of people who get discouraged trying to get this game to work because most people don't know how! Hopefully someone can get this fixed so that Age of Empires will work flawlessly like it used to.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #21 from Rico kgbricola@web.de 2008-09-21 13:15:28 --- After some more trying I got to the point that AOE3 throws the invalid configfile away and takes the standard values.
@D.S.M.: Feel free to make a patch ;-). To start the game with default settings simply remove the configfile like this: rm ~/My\ Games/Age\ of\ Empires\ 3\ Trial/Users/NewProfile.xml && wine age3.exe
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #22 from Rico kgbricola@web.de 2008-09-21 15:26:38 --- The problem is that the app resets the device if the configuration isn't the default. The app creates always the same device at start up time and resets then if necessary. This let wine crash in IWineD3DResource_GetParent(resource, &parent);.
http://bugs.winehq.org/show_bug.cgi?id=11744
Timothy thmcarth@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thmcarth@gmail.com
--- Comment #23 from Timothy thmcarth@gmail.com 2008-09-22 10:58:09 --- The problem with newprofiles.xml has been solved on wine appdb at least to the point where you don't have to erase the file everytime.
The solution can be found here http://appdb.winehq.org/objectManager.php?sClass=version&iId=3795&iT...
under the title "workaround for newprofiles.mxl"
it worked for me, and its a nice little startup script that is very convienient. But I believe your graphics settings will be set to default each time. Doesnt fix the issue, just bypasses it I guess
http://bugs.winehq.org/show_bug.cgi?id=11744
Matt Tornetta faraon3@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |faraon3@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=11744
Oisin O Malley ninja.gofer@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ninja.gofer@gmail.com
--- Comment #24 from Oisin O Malley ninja.gofer@gmail.com 2009-01-09 18:34:45 --- Setting vsync in the games graphics options appears to allow the game to start normally.
Can anyone else confirm this?
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #25 from jayotis jayotis.d@gmail.com 2009-01-29 09:56:32 --- confirmed. The perl command posted by Corey Smith in the comments section will fix the problem with the NewProfile.xml file.
The install section of http://appdb.winehq.org/objectManager.php?sClass=version&iId=3795 needs to be updated with the user fixes.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #26 from kingsamses@gmail.com 2009-03-14 16:27:21 --- Oisin's fix works. Enabling the game's VSync option lets me run the game normally, without modifying or removing the NewProfile.xml file.
http://bugs.winehq.org/show_bug.cgi?id=11744
Jaime Rave jaimerave@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jaimerave@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #27 from Ken Sharp kennybobs@o2.co.uk 2009-07-17 17:59:38 --- *** Bug 19348 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #28 from Jaime Rave jaimerave@gmail.com 2009-10-30 17:03:13 --- The trial version is working in Wine 1.1.32. Can anyone else confirm that this is fixed??
http://bugs.winehq.org/show_bug.cgi?id=11744
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #29 from Xavier Vachon xvachon@gmail.com 2009-12-04 19:12:29 --- (In reply to comment #28)
The trial version is working in Wine 1.1.32. Can anyone else confirm that this is fixed??
With current git (1.1.34), I get the following error when attempting to load the game.
xavier@xavier-pc /wine/aoe3/drive_c/jeu $ wine age3.exe X Error of failed request: BadPixmap (invalid Pixmap parameter) Major opcode of failed request: 54 (X_FreePixmap) Resource id in failed request: 0x3c000e3 Serial number of failed request: 952 Current serial number in output stream: 970
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #30 from Xavier Vachon xvachon@gmail.com 2009-12-04 19:58:21 --- (In reply to comment #29)
(In reply to comment #28)
The trial version is working in Wine 1.1.32. Can anyone else confirm that this is fixed??
With current git (1.1.34), I get the following error when attempting to load the game.
xavier@xavier-pc /wine/aoe3/drive_c/jeu $ wine age3.exe X Error of failed request: BadPixmap (invalid Pixmap parameter) Major opcode of failed request: 54 (X_FreePixmap) Resource id in failed request: 0x3c000e3 Serial number of failed request: 952 Current serial number in output stream: 970
I did a second attempt, and this time it worked. I can load the executable and start a game properly.
http://bugs.winehq.org/show_bug.cgi?id=11744
Vincent Povirk madewokherd@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
http://bugs.winehq.org/show_bug.cgi?id=11744
Elia Devito eliadevito@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |eliadevito@gmail.com
--- Comment #31 from Elia Devito eliadevito@gmail.com 2010-01-18 14:04:01 --- with wine 1.1.35 the game work without enable vsync, the bug is fixed
http://bugs.winehq.org/show_bug.cgi?id=11744
Nagy Gergő gegsite@freemail.hu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gegsite@freemail.hu
--- Comment #32 from Nagy Gergő gegsite@freemail.hu 2010-02-06 16:29:14 --- In wine 1.1.38 Age of Empires 2 no not starting, instead it restarting the whole GDM. In terminal it saz: Could not initialize graphics system. Make sure that your cideo card and driver are compatible with DirectDraw
I had complied the 1.1.38. and there was no notice for directdraw or so. The Call of Duty : Modern Warfare I is running fine, so it should be fine.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #33 from Nagy Gergő gegsite@freemail.hu 2010-02-06 16:32:01 --- Created an attachment (id=26094) --> (http://bugs.winehq.org/attachment.cgi?id=26094) Console output
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #34 from Jeff Zaroyko jeffz@jeffz.name 2010-02-06 18:34:14 --- (In reply to comment #32)
In wine 1.1.38 Age of Empires 2 no not starting, instead it restarting the whole GDM. In terminal it saz: Could not initialize graphics system. Make sure that your cideo card and driver are compatible with DirectDraw
I had complied the 1.1.38. and there was no notice for directdraw or so. The Call of Duty : Modern Warfare I is running fine, so it should be fine.
geri@geri-desktop:~$ wine "C:\Program Files\Microsoft Games\Age of Empires II\Empires2.Exe"
cd to the install directory first.
If your GDM restarts then it is not a problem with Wine, but your video drivers/xorg. Check the xorg logs and report the problem to your distro.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #35 from Nagy Gergő gegsite@freemail.hu 2010-02-07 05:22:13 --- (In reply to comment #34)
cd to the install directory first.
If your GDM restarts then it is not a problem with Wine, but your video drivers/xorg. Check the xorg logs and report the problem to your distro.
Hmm, if I cd to the install directory than it is fine...
GDM reboot is just when I use desktop icon : env WINEPREFIX="/home/geri/.wine" wine "C:\Program Files\Microsoft Games\Age of Empires II\Empires2.Exe"
In console (when I'm not in the game's directory): Could not initialize graphics system. Make sure that your video card and driver
I think it is still a bug in some cases.
Thanks, Geri
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #36 from Jaime Rave jaimerave@gmail.com 2010-02-07 10:58:25 --- (In reply to comment #35)
(In reply to comment #34)
cd to the install directory first.
If your GDM restarts then it is not a problem with Wine, but your video drivers/xorg. Check the xorg logs and report the problem to your distro.
Hmm, if I cd to the install directory than it is fine...
GDM reboot is just when I use desktop icon : env WINEPREFIX="/home/geri/.wine" wine "C:\Program Files\Microsoft Games\Age of Empires II\Empires2.Exe"
This Bug is about Age of Empires 3, I think you should open a new bug.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #37 from Jeff Zaroyko jeffz@jeffz.name 2010-04-20 17:51:16 --- please retest (without any config workarounds or msxml overrides) with latest git or 1.1.44 when it is released, bug 22410 was just fixed.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #38 from quatre horrace exvagabond@yahoo.com 2010-06-01 20:23:43 --- Created an attachment (id=28508) --> (http://bugs.winehq.org/attachment.cgi?id=28508) Log from wine before the hang
http://bugs.winehq.org/show_bug.cgi?id=11744
quatre horrace exvagabond@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |exvagabond@yahoo.com
--- Comment #39 from quatre horrace exvagabond@yahoo.com 2010-06-01 20:24:46 --- Tested using a fresh install of wine-1.2-rc2. When I run the demo version of the game (v1.1), it will load to a screen saying "works well with Pentium 4", then the game hangs indefinitely. Attached is the wine output up to the hang.
http://bugs.winehq.org/show_bug.cgi?id=11744
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #40 from joaopa jeremielapuree@yahoo.fr 2010-06-01 21:56:24 ---
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x32 @75! (XRandR)
Check your Xorg.conf file......
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #41 from quatre horrace exvagabond@yahoo.com 2010-06-02 16:38:17 --- Created an attachment (id=28527) --> (http://bugs.winehq.org/attachment.cgi?id=28527) Crash log at startup
At about the time the problem occurs my monitor switches into 800x600 resolution 60Hz. It cannot go into 70Hz. However, I think this is not the real problem. That log entry happens a few seconds before the freeze.
I tried to run the problem several more times, and found that sometimes the demo does load and is playable. (The fonts are not loaded, so the buttons have no text, but this is a separate issue). However, other times, the demo will crash after the "Work well with Pentium 4" screen. Attached is a log when this happens.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #42 from joaopa jeremielapuree@yahoo.fr 2010-06-06 00:51:16 --- demo works for me with the current git.
nvidia geforce 7600go with driver 256.29
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #43 from Xavier Vachon xvachon@gmail.com 2010-06-12 14:11:25 --- I cannot start the game in current git 1.2-rc3. Do you guys need specific terminal output?
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #44 from Xavier Vachon xvachon@gmail.com 2010-07-10 09:04:35 --- Still a bug in wine 1.2-rc7
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #45 from joaopa jeremielapuree@yahoo.fr 2010-07-10 12:36:37 --- Xavier, attach a console output without any specified debug channel. But, be sure that you have wine debug symbols installed.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #46 from Xavier Vachon xvachon@gmail.com 2010-07-11 08:23:33 --- Created an attachment (id=29525) --> (http://bugs.winehq.org/attachment.cgi?id=29525) log
(In reply to comment #45)
Xavier, attach a console output without any specified debug channel. But, be sure that you have wine debug symbols installed.
I use GIT, therefore the debug symbols should be there. If there is anything wrong, please send me an email explaining me how to address the situation.
Here is what I get. Native dlls installed are mfc42, quartz and the fraunhofer codec. Tell me if you need anything else.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #47 from Vitaliy Margolen vitaliy@kievinfo.com 2010-07-11 15:47:30 --- Please attach +dxdiag log.
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #48 from Xavier Vachon xvachon@gmail.com 2010-07-15 22:25:11 --- Created an attachment (id=29624) --> (http://bugs.winehq.org/attachment.cgi?id=29624) +dxdiag log
(In reply to comment #47)
Please attach +dxdiag log.
As requested,
I had different results this time. The game has issues with the codec for intro movies. The movie starts, and then I get a warning about a missing codec. I had to find a way to skip the warning and maximize the game window again. This behaviour looks like this bug : http://bugs.winehq.org/show_bug.cgi?id=23372 I have been able to get to the menu window, but there is no text in it. Screenshot here : http://smg.photobucket.com/albums/v190/daseinhorn/?action=view%C2%A4t=age3.p...
Can someone else test and see if we have similar results?
http://bugs.winehq.org/show_bug.cgi?id=11744
--- Comment #49 from Henri Verbeet hverbeet@gmail.com 2010-09-02 08:12:56 CDT --- The original regression is fixed, right?
http://bugs.winehq.org/show_bug.cgi?id=11744
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #50 from Dan Kegel dank@kegel.com 2010-10-25 16:20:43 CDT --- Works for me. Needed native msxml4, that's all. I'll file a bug for that.
http://bugs.winehq.org/show_bug.cgi?id=11744
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #51 from Dan Kegel dank@kegel.com 2010-10-26 17:36:57 CDT --- Fixed. msxml4 problem is bug 24897.
http://bugs.winehq.org/show_bug.cgi?id=11744
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2010-10-29 12:55:43 CDT --- Closing bugs fixed in 1.3.6.