http://bugs.winehq.org/show_bug.cgi?id=13598
Summary: Messiah (Game) Crashes Product: Wine Version: 1.0-rc3 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: cngnome@gmail.com
Created an attachment (id=13565) --> (http://bugs.winehq.org/attachment.cgi?id=13565) Log prior crash
1. game installs fine. 2. startup-commerical video from sacrifice is played. 3. Shily logo is shown. 4. Crash
Log attached.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #1 from Austin English austinenglish@gmail.com 2008-06-03 18:52:40 --- Does running X in 16 bit mode help?
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #2 from CN Gnome cngnome@gmail.com 2008-06-04 12:46:35 --- No. Same crash.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #3 from CN Gnome cngnome@gmail.com 2008-06-06 16:21:11 --- I installed rc4 and used clean directory. It still crashes, please look at the attachement.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #4 from CN Gnome cngnome@gmail.com 2008-06-06 16:22:04 --- Created an attachment (id=13757) --> (http://bugs.winehq.org/attachment.cgi?id=13757) Log before crash with rc4 and clean .wine directory
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #5 from Austin English austinenglish@gmail.com 2008-12-04 13:36:19 --- Is this still an issue in current (1.1.9 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #6 from CN Gnome cngnome@gmail.com 2008-12-05 14:17:48 --- Yes.
Do you want the trace ? If so, please tell the flags I would set.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #7 from Austin English austinenglish@gmail.com 2008-12-05 14:27:49 --- (In reply to comment #6)
Yes.
Do you want the trace ? If so, please tell the flags I would set.
Plain terminal output.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #8 from CN Gnome cngnome@gmail.com 2008-12-06 14:42:19 --- Termout from 1.1.10.
http://bugs.winehq.org/show_bug.cgi?id=13598
CN Gnome cngnome@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #13565|0 |1 is obsolete| | Attachment #13757|0 |1 is obsolete| |
--- Comment #9 from CN Gnome cngnome@gmail.com 2008-12-06 14:43:03 --- Created an attachment (id=17692) --> (http://bugs.winehq.org/attachment.cgi?id=17692) crash log
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #10 from CN Gnome cngnome@gmail.com 2008-12-25 15:52:02 --- More debugging after installing 1.11 :
Problem 1 and fix : In xorg.conf the default BPP for 8 bit does not contain the required 640x480. Add this mode on your /usr/share/xresprobe/xorg.conf
Section "Screen" <clip> SubSection "Display" Depth 8 Modes "1680x1050" "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480" EndSubSection </clip> EndSection
Problem 2 and fix : Desktop Program does not work with ubuntu visual effects : System -> Preferences -> Appearance -> Visual Effects -> None Logout/login
After setting it you still get an error of not being able to set 32->16 BPP but now the program fullscreen.
Problem 3: Program does not run on wine unless its told to be running on win2K or wine is told it is win98 : These flags tells that to it but how to pass these to program running on wine ? I tried multiple combinations but all arguments were passed to wine and not to MessiahD3D. Here are the required flags :
wine MessiahD3D.exe -s -i -v -o +! -p
http://bugs.winehq.org/show_bug.cgi?id=13598
CN Gnome cngnome@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-dsound
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #11 from CN Gnome cngnome@gmail.com 2009-01-04 10:24:20 --- Still crashes in 1.1.12, same error.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #12 from CN Gnome cngnome@gmail.com 2009-01-19 15:19:15 --- Still crashes on 1.1.13.
http://bugs.winehq.org/show_bug.cgi?id=13598
CN Gnome cngnome@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #17692|0 |1 is obsolete| |
--- Comment #13 from CN Gnome cngnome@gmail.com 2009-01-19 15:22:16 --- Created an attachment (id=18842) --> (http://bugs.winehq.org/attachment.cgi?id=18842) Crash log on 1.1.13
http://bugs.winehq.org/show_bug.cgi?id=13598
CN Gnome cngnome@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-dsound |directx-d3d
--- Comment #14 from CN Gnome cngnome@gmail.com 2009-01-20 15:06:16 --- Browsing the bugzilla, these bugs are similar in symptoms : 8295, 13978
According some with the same error could this be driver related (just guessing). If it helps, I have nVidia 7900GT + Ubuntu 8.10.
I ran +d3d, +d3d_surface and I got a bit deeper, this was the last crash point : trace:d3d_surface:IWineD3DSurfaceImpl_Release (0x15d3d0) Released
Crash
+seh trace : trace:seh:call_stack_handlers calling handler at 0x7b878b20 code=c0000005 flags=0 trace:seh:call_stack_handlers handler at 0x7b878b20 returned 1
Crash
I tried to set http://wiki.winehq.org/UsefulRegistryKeys RenderTargetLockMode DirectDrawRenderer
To various flags with no help. Game btw, is running with win95 flag, but I also have tried 98, 2000 unsucessfully.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #15 from CN Gnome cngnome@gmail.com 2009-01-30 13:45:08 --- Crashes on 1.1.4. Same error.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #16 from CN Gnome cngnome@gmail.com 2009-03-06 14:11:59 --- crashes on 1.1.16. Same error,e.g. access violation.
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #17 from CN Gnome cngnome@gmail.com 2009-03-20 14:54:33 --- Tested on 1.1.17. Crashes. Same place, same symptoms.
+seh trace
trace:seh:call_stack_handlers handler at 0x4104d0 returned 1 trace:seh:call_stack_handlers calling handler at 0x4dfea8 code=c0000005 flags=0 wine: Unhandled page fault on read access to 0x00000024 at address 0x40b313 (thread 001f), starting debugger... trace:seh:start_debugger Starting debugger "winedbg --auto 30 144" trace:seh:call_stack_handlers handler at 0x4dfea8 returned 1 trace:seh:call_stack_handlers calling handler at 0x7b877a90 code=c0000005 flags=0 trace:seh:call_stack_handlers handler at 0x7b877a90 returned 1 Unhandled exception: page fault on read access to 0x00000024 in 32-bit code (0x0040b313).
According winioctl.h this is #define FILE_DEVICE_VIRTUAL_DISK 0x00000024
http://bugs.winehq.org/show_bug.cgi?id=13598
--- Comment #18 from Dmitry Timoshkov dmitry@codeweavers.com 2009-03-23 02:44:36 --- (In reply to comment #17)
Unhandled exception: page fault on read access to 0x00000024 in 32-bit code (0x0040b313). According winioctl.h this is #define FILE_DEVICE_VIRTUAL_DISK 0x00000024
That's a NULL pointer dereference, 0x00000024 being an offset from NULL.
http://bugs.winehq.org/show_bug.cgi?id=13598
CN Gnome cngnome@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #19 from CN Gnome cngnome@gmail.com 2009-03-24 14:26:49 --- Since it is rather old program that I have no furthert interest, I'd like this to be abandoned.
http://bugs.winehq.org/show_bug.cgi?id=13598
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #20 from Dmitry Timoshkov dmitry@codeweavers.com 2009-03-25 05:14:31 --- Closing.