http://bugs.winehq.org/show_bug.cgi?id=17243
Summary: fable: the lost chapter - shader_glsl_select Product: Wine Version: 1.1.14 Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: pascal22p@parois.net CC: julliard@winehq.org
Created an attachment (id=19223) --> (http://bugs.winehq.org/attachment.cgi?id=19223) console ouutput
The game crashed when entering 3d game.
Backtrace: =>0 0x7ead4bc3 shader_glsl_select+0x43(iface=0x1541d0, usePS=0, useVS=1) [/home/pascal/MyDownloads/wine-1.1.14/dlls/wined3d/glsl_shader.c:3551] in wined3d (0x002fd2c4)
I run a bisect and found this:
e887b3947271e04a02728bfd38a3da11b734cd07 is first bad commit commit e887b3947271e04a02728bfd38a3da11b734cd07 Author: Alexandre Julliard julliard@winehq.org Date: Thu Jan 29 22:08:54 2009 +0100
ntdll/tests: Add a couple of status values seen on Win2K3.
:040000 040000 b4e746c172fbec35dd88773c51361e8b09ff218c 2da34b9024668956ad05191a7650aae6715b108b M dlls
http://bugs.winehq.org/show_bug.cgi?id=17243
--- Comment #1 from Pascal pascal22p@parois.net 2009-02-03 11:08:00 --- I forgot to mention that it was working on wine 1.1.13
http://bugs.winehq.org/show_bug.cgi?id=17243
--- Comment #2 from Austin English austinenglish@gmail.com 2009-02-03 16:21:00 --- That patch couldn't have caused this regression, it only affected the test suite.
Rerun the regression test.
http://bugs.winehq.org/show_bug.cgi?id=17243
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|julliard@winehq.org |
--- Comment #3 from Dmitry Timoshkov dmitry@codeweavers.com 2009-02-03 21:16:46 --- Looks like an incorrectly performed regression testing.
http://bugs.winehq.org/show_bug.cgi?id=17243
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d Summary|fable: the lost chapter - |fable: the lost chapter - |shader_glsl_select |crashes when entering 3d | |game
http://bugs.winehq.org/show_bug.cgi?id=17243
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=17243
--- Comment #4 from Pascal pascal22p@parois.net 2009-02-04 02:26:49 --- I am going to do it again.
http://bugs.winehq.org/show_bug.cgi?id=17243
--- Comment #5 from Pascal pascal22p@parois.net 2009-02-13 07:35:55 --- I didn't do it yet. But I found something new.
with wine 1.11: The game crashed with the same error. But if I launched nvidia-setting before launching the game, it's working.
That's why the bissect failed. When the game crashed, I put back my desktop resolution with nvidia-setting.
I'll try to do some other tests with this in mind when I'll get some time.
http://bugs.winehq.org/show_bug.cgi?id=17243
--- Comment #6 from Pascal pascal22p@parois.net 2009-03-06 16:08:49 --- The new nvidia driver solved the problem
nvidia 180.29-3
http://bugs.winehq.org/show_bug.cgi?id=17243
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #7 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-06 20:58:59 --- Invalid then.
http://bugs.winehq.org/show_bug.cgi?id=17243
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-06 20:59:08 --- Closing invalid