http://bugs.winehq.org/show_bug.cgi?id=36976
Bug ID: 36976 Summary: Unity3D: Autodesk's "Beast" lightmapping engine freezes/crashes Unity Editor when baking lightmaps Product: Wine Version: 1.7.22 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: Pendrokar@gmail.com
Created attachment 49099 --> http://bugs.winehq.org/attachment.cgi?id=49099 Wine log for opening an almost empty project and baking maps
Unity Editor uses Autodesk's Beast(formely Illuminated Labs's Beast) lightmapping engine to generate lightmaps for objects within the scene. But it either crashes or freezes when baking maps.
Steps to reproduce: 1. Add a light and a cube to the empty scene 2. Open Window -> Lightmapping 3. Bake -> Mode (Single Lightmaps) 4. Bake Selected -> Bake Scene
http://bugs.winehq.org/show_bug.cgi?id=36976
Yanis Lukes Pendrokar@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://netstorage.unity3d.c | |om/unity/UnitySetup-4.5.2.e | |xe
http://bugs.winehq.org/show_bug.cgi?id=36976
Yanis Lukes Pendrokar@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |36964
http://bugs.winehq.org/show_bug.cgi?id=36976
Doctor Jellyface doctorjellyface@outlook.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |doctorjellyface@outlook.com
--- Comment #1 from Doctor Jellyface doctorjellyface@outlook.com --- Got this too. Wine 1.7.22, Lubuntu 14.04 64 bit.
https://bugs.winehq.org/show_bug.cgi?id=36976
Eli professionalnet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |professionalnet@gmail.com
--- Comment #2 from Eli professionalnet@gmail.com --- Created attachment 49344 --> https://bugs.winehq.org/attachment.cgi?id=49344 PlayOnLinux Log
Here is what I did to generate this log file. 1. Open Unity. 2. Open a scene I've made. 3. Click Lightmapping. 4. Click Bake Lighmap.
https://bugs.winehq.org/show_bug.cgi?id=36976
--- Comment #3 from Eli professionalnet@gmail.com --- (In reply to Eli from comment #2)
Created attachment 49344 [details] PlayOnLinux Log
Here is what I did to generate this log file.
- Open Unity.
- Open a scene I've made.
- Click Lightmapping.
- Click Bake Lighmap.
Sorry for double-posting. I installed Unity 4.5.3 using Playonlinux and Installed IE8, Tahoma, and used the licensing workaround. x86-64 version of Linux Mint 17 KDE.
https://bugs.winehq.org/show_bug.cgi?id=36976 Bug 36976 depends on bug 36964, which changed state.
Bug 36964 Summary: Unity3D crashes on startup license activation window (has workaround) https://bugs.winehq.org/show_bug.cgi?id=36964
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
https://bugs.winehq.org/show_bug.cgi?id=36976
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net Summary|Unity3D: Autodesk's "Beast" |Unity3D 4.5: Autodesk's |lightmapping engine |"Beast" lightmapping engine |freezes/crashes Unity |freezes/crashes Unity |Editor when baking |Editor when baking |lightmaps |lightmaps
--- Comment #4 from Anastasius Focht focht@gmx.net --- Hello folks,
@ comment #2 : PlayOnLinux is not supported here, only post information made with plain Wine.
The assertion from your log is tracked by bug 37218 (failure of parsing debug symbols in PDB format).
I can't reproduce this with Unity3D 4.6 and Wine 1.7.34 in clean 32-bit WINEPREFIX, following the steps described by OP.
Please retest with recent _plain_ Wine 1.7.33 or .34
Used the following 'winetricks' extension verb for easier installing:
https://github.com/Unity3D-Wine-Support/Unity3D-on-Wine/blob/master/unity3d....
--- snip --- $ winetricks --no-isolate -q unity3d --- snip ---
$ sha1sum UnitySetup-4.6.0.exe 5cc7a85e186c965d230bcc7a2a463d92fbc2f7fc UnitySetup-4.6.0.exe
$ du -sh UnitySetup-4.6.0.exe 1.3G UnitySetup-4.6.0.exe
$ wine --version wine-1.7.34-74-gcf92569
Regards
https://bugs.winehq.org/show_bug.cgi?id=36976
--- Comment #5 from Yanis Lukes Pendrokar@gmail.com --- Still crashes. But I need to correct something. The cube should be static otherwise a popup simply says that there is nothing to bake.
1. Add a light and a !!static(checkbox)!! cube to the empty scene
$ wine --version wine-1.7.34
https://bugs.winehq.org/show_bug.cgi?id=36976
--- Comment #6 from Yanis Lukes Pendrokar@gmail.com --- I should note that in my first post I was testing on Ubuntu 14.04 on a 32 bit wineprefix and this last test was on Xubuntu 14.04 on a 32 bit wineprefix.