http://bugs.winehq.org/show_bug.cgi?id=32653
Bug #: 32653 Summary: League of legends client crashes upon opening store Product: Wine Version: 1.5.18 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: soltesz.balazs.91@gmail.com Classification: Unclassified
Whenever i open the store in the client it crashes with the following error:
es/0.0.0.229/deploy/LolClient.exe: ath.c:193: _gcry_ath_mutex_lock: Assertion `*lock == ((ath_mutex_t) 0)' failed.
Lol was started from play on linux debugger
i use Play on linux's wine-1.5.18-LeagueOfLegends wine, but the results look the same with wine-1.5.20.
complete debug output:
Running wine-1.5.18-LeagueOfLegends rads_user_kernel.exe run lol_launcher 0.0.0.0 LoLLauncher.exe (Working directory : /home/baloo/.PlayOnLinux/wineprefix/LeagueOfLegends/drive_cerr:setupapi:create_dest_file failed to create L"C:\windows\system32\shlwapi.dll" (error=80) err:module:import_dll Library MSASN1.dll (which is needed by L"C:\windows\system32\wintrust.dll") not found err:ole:TLB_ReadTypeLib Loading of typelib L"C:\windows\system32\msdatsrc.tlb" failed with error 2 Native IE detected, not doing registration wine: configuration in '/home/baloo/.PlayOnLinux//wineprefix/LeagueOfLegends' has been updated. err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks. ATTENTION: default value of option vblank_mode overridden by environment. ATTENTION: default value of option vblank_mode overridden by environment. ATTENTION: default value of option vblank_mode overridden by environment. ATTENTION: default value of option vblank_mode overridden by environment. fixme:win:EnumDisplayDevicesW ((null),0,0x33f918,0x00000000), stub! err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x16e920, last error 0x591 fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:lsa:LsaGetLogonSessionData 0x82e8f8 0x82e908 stub fixme:win:EnumDisplayDevicesW ((null),0,0x82ef98,0x00000000), stub! fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP fixme:imm:ImmReleaseContext (0x1008a, 0x4246bb8): stub fixme:ras:RasEnumConnectionsW (0x142b00,0x13f6e360,0x702783ec),stub! fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead! fixme:service:EnumServicesStatusW resume handle not supported fixme:ras:RasEnumEntriesW ((nil),(null),0x66d6c38,0x13f6e030,0x6c4fa84),stub! err:module:import_dll Library MSASN1.dll (which is needed by L"C:\windows\system32\wintrust.dll") not found fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority fixme:wintrust:HTTPSCertificateTrust (0x6c527d8) fixme:wintrust:HTTPSFinalProv (0x6c527d8) fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority fixme:ras:RasEnumConnectionsW (0x142b00,0x16a7e360,0x702783ec),stub! fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead! fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority fixme:wintrust:HTTPSCertificateTrust (0x72f5a18) fixme:wintrust:HTTPSFinalProv (0x72f5a18) fixme:ras:RasEnumConnectionsW (0x142b00,0x1c36e360,0x702783ec),stub! fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead! fixme:service:EnumServicesStatusW resume handle not supported fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority fixme:wintrust:HTTPSCertificateTrust (0x18223458) fixme:wintrust:HTTPSFinalProv (0x18223458) fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority es/0.0.0.229/deploy/LolClient.exe: ath.c:193: _gcry_ath_mutex_lock: Assertion `*lock == ((ath_mutex_t) 0)' failed. wine: Assertion failed at address 0xf778b430 (thread 0065), starting debugger... fixme:wintrust:HTTPSCertificateTrust (0x185e5ef8) fixme:wintrust:HTTPSFinalProv (0x185e5ef8)
http://bugs.winehq.org/show_bug.cgi?id=32653
soltesz.balazs.91@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |soltesz.balazs.91@gmail.com Platform|x86 |x86-64
http://bugs.winehq.org/show_bug.cgi?id=32653
--- Comment #1 from soltesz.balazs.91@gmail.com 2013-01-04 14:44:00 CST --- One more thing, I'm running Kubuntu x86_64, but a 32bit wine.
http://bugs.winehq.org/show_bug.cgi?id=32653
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #2 from Austin English austinenglish@gmail.com 2013-01-06 22:22:56 CST --- GLSL is disabled, PlayOnLinux is not supported, invalid.
http://bugs.winehq.org/show_bug.cgi?id=32653
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Austin English austinenglish@gmail.com 2013-01-08 17:28:53 CST --- Closing.