https://bugs.winehq.org/show_bug.cgi?id=56969
Bug ID: 56969 Summary: Act of War (Direct Action, High Treason) crashes in wined3d when loading the mission Product: Wine Version: unspecified Hardware: x86-64 URL: https://store.steampowered.com/app/2710/Act_of_War_Dir ect_Action/ OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: z.figura12@gmail.com Regression SHA1: 65165cf8520f85ac327115536749cda1aabef77b Distribution: ---
Created attachment 76792 --> https://bugs.winehq.org/attachment.cgi?id=76792 terminal output
The game works properly in Wine-9.12, the issue is present in the current git version of Wine.
The intro videos are playing fine, the menu works correctly. However the game crashes when loading a mission. I can't get a proper backtrace because the game's own debugger/exception handler kicks in as soon as the game crashes. The original demo version is not affected, I reproduced the problem with both the GOG and the Steam versions.
Reverting commit 65165cf8520f85ac327115536749cda1aabef77b fixes the crash for me. (wined3d: Feed the FFP color key through a push constant buffer.)
wine-9.12-332-g34b16060199 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 550.40.65 OpenGL core profile shading language version string: 4.60 NVIDIA
https://bugs.winehq.org/show_bug.cgi?id=56969
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |9.13
https://bugs.winehq.org/show_bug.cgi?id=56969
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- Probably fixed by e1ccf3761d9b257c9ff48f94dccf70e01f49b2bb?
https://bugs.winehq.org/show_bug.cgi?id=56969
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Zeb Figura from comment #1)
Probably fixed by e1ccf3761d9b257c9ff48f94dccf70e01f49b2bb?
Unfortunately not. The problem remains in all the affected games as of wine-9.13-90-gca938c795c0.
Some more titles I found to be affected: Age of Wonders: Shadow Magic Age of Wonders II Emergency 3 Space Empires V
https://bugs.winehq.org/show_bug.cgi?id=56969
--- Comment #3 from Zeb Figura z.figura12@gmail.com --- Yep, I see it. It's actually fixed by https://gitlab.winehq.org/wine/wine/-/merge_requests/6118.
https://bugs.winehq.org/show_bug.cgi?id=56969
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Zeb Figura from comment #3)
Yep, I see it. It's actually fixed by https://gitlab.winehq.org/wine/wine/-/merge_requests/6118.
The patch fixes the problem in all the affected games that I know of. Thank you!
https://bugs.winehq.org/show_bug.cgi?id=56969
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Fixed by SHA1| |eb262acd2bca69b7c0d5c4ffa0e | |5fef066ff8707 Resolution|--- |FIXED
--- Comment #5 from Béla Gyebrószki gyebro69@gmail.com --- Fixed by https://gitlab.winehq.org/wine/wine/-/commit/eb262acd2bca69b7c0d5c4ffa0e5fef...
https://bugs.winehq.org/show_bug.cgi?id=56969
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 9.14.