https://bugs.winehq.org/show_bug.cgi?id=44388
Bug ID: 44388 Summary: gldriverquery.exe crash on wineboot and company of heroes says no 3d Product: Wine Version: 3.0 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: gQuigs@gMail.com Distribution: ---
Created attachment 60309 --> https://bugs.winehq.org/attachment.cgi?id=60309 backtrace
gldriverquery.exe (from Steam I think) crashes on wineboot
This might be a rehash of: https://bugs.winehq.org/show_bug.cgi?id=43530 https://forum.winehq.org/viewtopic.php?p=113220
I'm on Ubuntu 17.10 with nvidia graphics driver 390.12 installed. Even if I managed to fail at setting up 3d acceleration (works fine in not-wine) it should crash this program, right?
Company of Heroes also fails to load with a directX error, I'm thinking they are related.
https://bugs.winehq.org/show_bug.cgi?id=44388
--- Comment #1 from Bryan Quigley gQuigs@gMail.com --- Created attachment 60310 --> https://bugs.winehq.org/attachment.cgi?id=60310 Company of Heroes launch error message
https://bugs.winehq.org/show_bug.cgi?id=44388
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de
--- Comment #2 from Fabian Maurer dark.shadow4@web.de ---
From bug 43530 comment24 By comparing the config.log between the build environments, the problem turns out to be "-fno-plt" in CFLAGS and "-z,now" in LDFLAGS, which Arch added recently. Wine built with these two flags enabled will have this issue.
Does the issue go away when you use that workaround?
https://bugs.winehq.org/show_bug.cgi?id=44388
--- Comment #3 from Bryan Quigley gQuigs@gMail.com --- -forgot to mention I'm using the winehq 3.0 from https://wiki.winehq.org/Ubuntu.
Couldn't find a source package/build log, but will keep looking
https://bugs.winehq.org/show_bug.cgi?id=44388
mrdeathjr28@yahoo.es changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mrdeathjr28@yahoo.es
--- Comment #4 from mrdeathjr28@yahoo.es --- In my case works
System Specs
Nvidia Drivers 390.12 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.13.0-16 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
https://bugs.winehq.org/show_bug.cgi?id=44388
--- Comment #5 from Bryan Quigley gQuigs@gMail.com --- @mrdeathjr28, did you try a completely fresh install wine winehq-stable version 3.0?
I just did some more testing and
#Removing winehq packages and install Ubuntu 17.10's default - wine-development (2.18-1) has it working sudo apt install wine-development
Once it's started it works still if I go back to the same winehq 3.0 packages! Then if I change some graphics settings (not sure which ones, but not just resolution) it will fail out with the same error. From then on, it won't start again.
https://bugs.winehq.org/show_bug.cgi?id=44388
--- Comment #6 from mrdeathjr28@yahoo.es --- (In reply to Bryan Quigley from comment #5)
@mrdeathjr28, did you try a completely fresh install wine winehq-stable version 3.0?
I just did some more testing and
#Removing winehq packages and install Ubuntu 17.10's default - wine-development (2.18-1) has it working sudo apt install wine-development
Once it's started it works still if I go back to the same winehq 3.0 packages! Then if I change some graphics settings (not sure which ones, but not just resolution) it will fail out with the same error. From then on, it won't start again.
Hi in my case compile wine from source aka
https://dl.winehq.org/wine/source/3.0/wine-3.0.tar.xz
In my test works ok
https://www.youtube.com/watch?v=ZMVRk3zjwK0
System Specs Used in Test
Nvidia Drivers 390.12 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.13.0-16 generic (ubuntu mainline) - CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
https://bugs.winehq.org/show_bug.cgi?id=44388
Michele Renosto composizion3@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |composizion3@hotmail.com
--- Comment #7 from Michele Renosto composizion3@hotmail.com --- (In reply to Fabian Maurer from comment #2)
From bug 43530 comment24
By comparing the config.log between the build environments, the problem turns out to be "-fno-plt" in CFLAGS and "-z,now" in LDFLAGS, which Arch added recently. Wine built with these two flags enabled will have this issue.
Does the issue go away when you use that workaround?
I have the same problem, I compiled wine 3.0 on gentoo (GCC 6.4.0) with
CFLAGS: -O2 -pipe -march=native -mtune=native
LDFLAGS: -Wl,-O1 -Wl,--as-needed
I had wine-staging 2.21 with the same flags and it started but I had the blackscreen problem...
(In reply to mrdeathjr28 from comment #6)
(In reply to Bryan Quigley from comment #5)
Hi in my case compile wine from source aka
https://dl.winehq.org/wine/source/3.0/wine-3.0.tar.xz
In my test works ok
What flags did you use?
https://bugs.winehq.org/show_bug.cgi?id=44388
--- Comment #8 from Austin English austinenglish@gmail.com --- (In reply to Michele Renosto from comment #7)
(In reply to Fabian Maurer from comment #2)
From bug 43530 comment24
By comparing the config.log between the build environments, the problem turns out to be "-fno-plt" in CFLAGS and "-z,now" in LDFLAGS, which Arch added recently. Wine built with these two flags enabled will have this issue.
Does the issue go away when you use that workaround?
I have the same problem, I compiled wine 3.0 on gentoo (GCC 6.4.0) with
CFLAGS: -O2 -pipe -march=native -mtune=native
march/mtune =native should probably be avoided for wine.
https://bugs.winehq.org/show_bug.cgi?id=44388
--- Comment #9 from Michele Renosto composizion3@hotmail.com --- I still have this problem on wine 3.6
https://bugs.winehq.org/show_bug.cgi?id=44388
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=44388
--- Comment #10 from Ken Sharp imwellcushtymelike@gmail.com --- Does this still occur in Wine 9.7 or later?
https://bugs.winehq.org/show_bug.cgi?id=44388
Bryan Quigley gQuigs@gMail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #11 from Bryan Quigley gQuigs@gMail.com --- Game works pretty flawlessly these days via Steam and proton. No sign of this error - I think it got fixed years ago (when still using wine to run steam)
https://bugs.winehq.org/show_bug.cgi?id=44388
temp82@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |temp82@luukku.com
--- Comment #12 from temp82@luukku.com --- (In reply to Bryan Quigley from comment #11)
Game works pretty flawlessly these days via Steam and proton. No sign of this error - I think it got fixed years ago (when still using wine to run steam)
I think you should mark this bug as worksforme, since it's not so clear what got fixed and when. Also you reported 2 issues that might be related or not. bugs should have only one issue per report.
https://bugs.winehq.org/show_bug.cgi?id=44388
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 9.8.