http://bugs.winehq.org/show_bug.cgi?id=25627
Summary: Starcraft 2 Missing Units with Intel Graphics Product: Wine Version: 1.3.8 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: palmem@comcast.net
Created an attachment (id=32639) --> (http://bugs.winehq.org/attachment.cgi?id=32639) Screenshot of missing units
Steps to reproduce: 0. Setup software and hardware as described below (this is the best software setup for my hardware that I could fine) 1. Install Starcraft 2 using wine 2. Start a custom game against a computer 3. Select your units
Expected Behavior: * There are units drawn on the screen (they should be inside the green circles)
Actual Behavior: * No units are drawn on the screen, as shown in attached screenshot
======================================================================
Hardware: Thinkpad T61 Intel GMA X3100 Core 2 Duo @ 2 GHz
Software: 64-bit kernel with 32-bit wine and 32-bit starcraft 2 gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS xorg 7.4 xf86-video-intel 2.13.0
Starcraft 2: Lowest settings for all graphics Audio disabled 1024x768 (Lowest resolution available)
HKEY_CURRENT_USER/Software/Wine/Direct3D: DirectDrawRenderer = opengl Multisampling = disabled OffScreenRenderingMode = pbuffer UseGLSL = disabled VertexShaderMode = hardware
DRI Conf: Enable limited ARB_fragment_shader support on 915/945: yes Enable S3TC texture compression even if software support is not available: yes
http://bugs.winehq.org/show_bug.cgi?id=25627
--- Comment #1 from Palmer Dabbelt palmem@comcast.net 2010-12-27 11:38:46 CST --- Created an attachment (id=32640) --> (http://bugs.winehq.org/attachment.cgi?id=32640) stderr from running Starcraft 2
Compressed because it is too large for the server (2K uncompressed)
Some snippits:
fixme:d3d_shader:shader_arb_generate_vshader HW VertexShader Error at position 2738: "line 101, char 25: error: relative address offset too large (192)\n" fixme:d3d_shader:shader_arb_dump_program_source [many lines of source code here]
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ /var/tmp/portage/app-emulation/wine-1.3.8/work/wine-1.3.8/dlls/wined3d/drawprim.c / 43
Compressed because it is too large for the server (2K uncompressed)
Some snippits:
fixme:d3d_shader:shader_arb_generate_vshader HW VertexShader Error at position 2738: "line 101, char 25: error: relative address offset too large (192)\n" fixme:d3d_shader:shader_arb_dump_program_source [many lines of source code here]
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ /var/tmp/portage/app-emulation/wine-1.3.8/work/wine-1.3.8/dlls/wined3d/drawprim.c / 43
http://bugs.winehq.org/show_bug.cgi?id=25627
Palmer Dabbelt palmem@comcast.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |palmem@comcast.net
http://bugs.winehq.org/show_bug.cgi?id=25627
Palmer Dabbelt palmem@comcast.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.3.8 |1.3.10
http://bugs.winehq.org/show_bug.cgi?id=25627
--- Comment #2 from Palmer Dabbelt palmem@comcast.net 2010-12-27 18:07:35 CST --- Tested with wine 1.3.10, same results.
http://bugs.winehq.org/show_bug.cgi?id=25627
Pavel Ondracka drakkk@centrum.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drakkk@centrum.cz
--- Comment #3 from Pavel Ondracka drakkk@centrum.cz 2010-12-28 11:56:40 CST ---
Software: 64-bit kernel with 32-bit wine and 32-bit starcraft 2 gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS xorg 7.4 xf86-video-intel 2.13.0
Intel gallium drivers are experimental and they are not supported. Try latest Mesa dri (classic) drivers.
http://bugs.winehq.org/show_bug.cgi?id=25627
--- Comment #4 from Palmer Dabbelt palmem@comcast.net 2010-12-28 14:39:20 CST --- (In reply to comment #3)
Software: 64-bit kernel with 32-bit wine and 32-bit starcraft 2 gallium drivers in kernel 2.6.36-r5 (gentoo-sources) with KMS xorg 7.4 xf86-video-intel 2.13.0
Intel gallium drivers are experimental and they are not supported. Try latest Mesa dri (classic) drivers.
Sorry about that -- it looks like I misread the changelog and actually had just installed the gallium drivers, they were not selected to run. The above logs (ids 32639 and 32640) are run with the classic mesa drivers.
Results with the gallium drivers set to run are graphically the same. Attached will be the log from the gallium run, in case anyone is interested.
Sorry.
http://bugs.winehq.org/show_bug.cgi?id=25627
--- Comment #5 from Palmer Dabbelt palmem@comcast.net 2010-12-28 14:39:53 CST --- Created an attachment (id=32651) --> (http://bugs.winehq.org/attachment.cgi?id=32651) stderr from running Starcraft 2 with gallium drivers
http://bugs.winehq.org/show_bug.cgi?id=25627
Sebastian ghettopolak04@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ghettopolak04@hotmail.com
--- Comment #6 from Sebastian ghettopolak04@hotmail.com 2011-02-09 17:36:59 CST --- This is most likely a driver bug, not a Wine bug. The Intel drivers are known for being very buggy and feature incomplete.
http://bugs.winehq.org/show_bug.cgi?id=25627
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |Abandoned?
--- Comment #7 from Ken Sharp kennybobs@o2.co.uk 2013-08-04 12:11:29 CDT --- Is this still an issue in Wine 1.7 or later?
http://bugs.winehq.org/show_bug.cgi?id=25627
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #8 from Ken Sharp imwellcushtymelike@gmail.com --- Abandoned.
http://bugs.winehq.org/show_bug.cgi?id=25627
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED CC| |wylda@volny.cz
--- Comment #9 from Wylda wylda@volny.cz --- Closing.