https://bugs.winehq.org/show_bug.cgi?id=41025
Bug ID: 41025 Summary: Worms 2 in-game audio no longer works Product: Wine Version: 1.9.11 Hardware: x86-64 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: 00cpxxx@gmail.com Distribution: Debian
After testing bug 41002 I noticed that Worms 2 does no longer have in-game audio. By using PoL versions of Wine (quicker than regression testing for me) I was able to identify that it stopped working after 1.9.10. Compiling wine (even with ccache) takes a long time here so if anyone could help pinpoint a specific dll/commits it would make my life easier. I will attach a log in wine-git and 1.9.10.
https://bugs.winehq.org/show_bug.cgi?id=41025
--- Comment #1 from Bruno Jesus 00cpxxx@gmail.com --- Created attachment 55191 --> https://bugs.winehq.org/attachment.cgi?id=55191 wine 1.9.10 audio working log (22mb decompressed)
https://bugs.winehq.org/show_bug.cgi?id=41025
--- Comment #2 from Bruno Jesus 00cpxxx@gmail.com --- Created attachment 55192 --> https://bugs.winehq.org/attachment.cgi?id=55192 wine 1.9.15 audo not working (33mb decompressed)
https://bugs.winehq.org/show_bug.cgi?id=41025
--- Comment #3 from Bruno Jesus 00cpxxx@gmail.com --- Last but not least, winetricks -q dsound fixes the issue.
https://bugs.winehq.org/show_bug.cgi?id=41025
Andrew Eikum aeikum@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum@codeweavers.com
https://bugs.winehq.org/show_bug.cgi?id=41025
--- Comment #4 from Andrew Eikum aeikum@codeweavers.com --- It was probably this commit that broke it:
commit 4fbe6f3e7601f7b39f7f672ffe43553eee92ab1b Author: Andrew Eikum aeikum@codeweavers.com Date: Thu May 19 09:11:08 2016 -0500
dsound: Allow inactive devices to change the primary format.
https://bugs.winehq.org/show_bug.cgi?id=41025
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |4fbe6f3e7601f7b39f7f672ffe4 | |3553eee92ab1b Component|-unknown |directx-dsound
--- Comment #5 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to Andrew Eikum from comment #4)
It was probably this commit that broke it:
commit 4fbe6f3e7601f7b39f7f672ffe43553eee92ab1b Author: Andrew Eikum aeikum@codeweavers.com Date: Thu May 19 09:11:08 2016 -0500
dsound: Allow inactive devices to change the primary format.
Yes, perfect guess. Reverting it makes the sound work again.
https://bugs.winehq.org/show_bug.cgi?id=41025
--- Comment #6 from Andrew Eikum aeikum@codeweavers.com --- I've reverted this commit. Please retest with current wine-git or with Wine 1.9.17 when it is released.
commit b25e1aefc7b868266042f842955a001618ef3b1d Author: Andrew Eikum aeikum@codeweavers.com Date: Mon Aug 15 09:02:36 2016 -0500
Revert "dsound: Allow inactive devices to change the primary format.".
https://bugs.winehq.org/show_bug.cgi?id=41025
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED Fixed by SHA1| |b25e1aefc7b868266042f842955 | |a001618ef3b1d
--- Comment #7 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to Andrew Eikum from comment #6)
I've reverted this commit. Please retest with current wine-git or with Wine 1.9.17 when it is released.
commit b25e1aefc7b868266042f842955a001618ef3b1d Author: Andrew Eikum aeikum@codeweavers.com Date: Mon Aug 15 09:02:36 2016 -0500
Revert "dsound: Allow inactive devices to change the primary format.".
Fixed, thanks.
https://bugs.winehq.org/show_bug.cgi?id=41025
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.17.