http://bugs.winehq.org/show_bug.cgi?id=14340
Summary: Dungeon Keeper 2 crashes after 10min with unhandled page fault Product: Wine Version: 1.1.0 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: hewus.owns@gmail.com
Created an attachment (id=14635) --> (http://bugs.winehq.org/attachment.cgi?id=14635) Crash log of standard debug output
Dungeon Keeper 2 crashes after working just fine for about 10 minutes. I have experienced this twice now (out of two attempts at playing a game). I was playing normally, and noticed no apparent trigger that caused the crash. Both crashes happened at around 10 minutes into the game (although I didn't accurately time them).
Using native dinput.dll due to bug 13290. Let me know if additional debug output is required.
http://bugs.winehq.org/show_bug.cgi?id=14340
Hew hewus.owns@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Dungeon Keeper 2 crashes |Dungeon Keeper 2 crashes |after 10min with unhandled |randomly during gameplay |page fault |with unhandled page fault
--- Comment #1 from Hew hewus.owns@gmail.com 2008-07-09 11:46:05 --- I've been playing/testing a fair bit, and it appears only to crash when hardware rendering is disabled. Also, the crash time varies; I had a crash around 30min - 1h.
Hardware rendering enabled experiences bug 14308, but it's preferable compared to having the game crash all the time :-)
http://bugs.winehq.org/show_bug.cgi?id=14340
Wadlax wadlax@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wadlax@mail.ru
--- Comment #2 from Wadlax wadlax@mail.ru 2008-07-17 07:22:09 --- I want to confirm and extend bug report. As test i used a big map with many creatures at full game speed (400%). I used one game and save-loaded it for all tests.
1. Hardware rendering in fullscreen mode - game works fine more than a hour. 2. Software rendering in window mode - game works fine more than 40 minutes. 3. Software rendering in fullscreen mode - game crashes in around 20 minutes. 4. Software rendering in window mode - game crashes in 1 minute. 5. Software rendering in window mode - game crashes in 3 minutes. 6. Hardware rendering in fullscreen mode - game works fine more than a hour.
http://bugs.winehq.org/show_bug.cgi?id=14340
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #3 from Lei Zhang thestig@google.com 2008-07-17 12:10:37 --- confirming then.
http://bugs.winehq.org/show_bug.cgi?id=14340
Jon Rosen holy.smoking.floorboards.batman@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |holy.smoking.floorboards.bat | |man@gmail.com
--- Comment #4 from Jon Rosen holy.smoking.floorboards.batman@gmail.com 2008-10-17 01:33:12 --- Running wine 1.1.6 I can't even start the game. I immediately get an unhandled page fault followed by an unhandled exception and debugger output:
wine: Unhandled page fault on read access to 0x0000e5b8 at address 0x40986a (thread 001d), starting debugger... Unhandled exception: page fault on read access to 0x0000e5b8 in 32-bit code (0x0040986a).
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #5 from Jon Rosen holy.smoking.floorboards.batman@gmail.com 2008-10-17 01:35:01 --- Created an attachment (id=16695) --> (http://bugs.winehq.org/attachment.cgi?id=16695) The debugger output.
I seem to remember this game working before, but no luck now :-(
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #6 from Hew McLachlan hew.mclachlan@gmail.com 2008-10-17 01:52:11 --- Jon: I'm not sure your crash is the same as this bug. This is an issue specific to hardware rendering during gameplay. DK2 works for me with Wine 1.1.6.
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #7 from H. Verbeet hverbeet@gmail.com 2008-10-17 02:04:09 --- Is this a regression? The errors in the console
err:ddraw:IDirectDrawImpl_QueryInterface (0x13ab90) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble! err:ddraw:IDirectDrawImpl_QueryInterface (0x13ab90) You may want to contact wine-devel for help
look rather suspicious, although they might be unrelated, considering you can play for a few minutes. Does setting DirectDrawRenderer to opengl make any difference? I guess the demo is of no use here, last time I tried running it it didn't even start.
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #8 from Hew McLachlan hew.mclachlan@gmail.com 2008-10-17 05:47:10 --- Created an attachment (id=16700) --> (http://bugs.winehq.org/attachment.cgi?id=16700) Crash log with DirectDrawRenderer=opengl
This is not a regression, at least not since Wine 1.1.0 when I first managed to get DK2 working. I just tried with DirectDrawRenderer=opengl (and hardware rendering disabled) and I experienced the same crash after 30min of gameplay. Crash log attached, in case it's any different.
Although I haven't tried it, I don't see why the demo wouldn't work if the retail game does. Taken from the AppDB howto I wrote: Game does not start / blank screen for 1s: Make sure you use the Windows formatted command for starting the game (wine "C:\Program Files\Bullfrog\Dungeon Keeper 2\Dkii.exe"). Do not directly specify the executable.
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #9 from H. Verbeet hverbeet@gmail.com 2008-10-17 06:03:04 --- I might give the demo another try then. Random crashes can be a bit tricky to debug though.
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #10 from Austin English austinenglish@gmail.com 2008-10-17 11:30:14 --- (In reply to comment #5)
Created an attachment (id=16695)
--> (http://bugs.winehq.org/attachment.cgi?id=16695) [details]
The debugger output.
I seem to remember this game working before, but no luck now :-(
If you've got a regression, run a regression test and file a new bug please: http://wiki.winehq.org/RegressionTesting
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #11 from Austin English austinenglish@gmail.com 2009-04-17 12:17:16 --- Is this still an issue in current (1.1.19 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #12 from Hew McLachlan hew@ubuntu.com 2009-04-18 01:16:17 --- Yes, I just played a game to test with Wine 1.1.19 and it crashed in the same manner.
http://bugs.winehq.org/show_bug.cgi?id=14340
tacaba tacaba_1@talktalk.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tacaba_1@talktalk.net
--- Comment #13 from tacaba tacaba_1@talktalk.net 2009-09-08 14:10:16 --- Can`t even get this game to launch, installs fine then i launch DK2.exe and wine says noooooooooo! says its has had a serious problem and has to close help!
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #14 from tacaba tacaba_1@talktalk.net 2009-09-08 14:13:08 --- Can`t even get this game to launch, installs fine then i launch DK2.exe and wine says noooooooooo! says its has had a serious problem and has to close help!
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #15 from Hew McLachlan hew@ubuntu.com 2009-09-09 05:39:07 --- Why are you (double) posting that here? I have written a detailed howto on appdb.
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #16 from Austin English austinenglish@gmail.com 2010-05-19 16:46:05 --- This is your friendly reminder that there has been no bug activity for 6 months. Is this still an issue in current (1.1.44 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=14340
canavar@hush.ai changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |canavar@hush.ai
--- Comment #17 from canavar@hush.ai 2010-07-05 11:36:44 --- (In reply to comment #16)
This is your friendly reminder that there has been no bug activity for 6 months. Is this still an issue in current (1.1.44 or newer) wine?
Yeah, as of today, the crashing still occurs as described in the previous posts. I am using the latest stable version of wine
http://bugs.winehq.org/show_bug.cgi?id=14340
Roland Haeder roland@mxchange.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |roland@mxchange.org
--- Comment #18 from Roland Haeder roland@mxchange.org 2011-01-06 00:02:08 CST --- Still the same old crash on start with DirectDrawRenderer=opengl. I attach a default logfile. If you need something more (which one, please help me to help you :)) I can upload it here, except source code of the game, of course... ;-)
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #19 from Roland Haeder roland@mxchange.org 2011-01-06 00:02:53 CST --- Created an attachment (id=32742) --> (http://bugs.winehq.org/attachment.cgi?id=32742) wine ./keeper95.exe 2>debug.log
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #20 from Roland Haeder roland@mxchange.org 2011-01-06 01:07:33 CST --- Opps, I think keeper95.exe is the first installment? If so, sorry for the noise. DKII.exe works fine except the debriefing screen after successfully completing a level.
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #21 from butraxz@gmail.com 2013-06-30 09:02:58 CDT --- This ticket has not been updated for over 900 days.
Is this still an issue in wine version 1.6-rc4 or higher or is this to be closed as abandoned ?
http://bugs.winehq.org/show_bug.cgi?id=14340
Eric Scouten auronold@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |auronold@gmail.com
--- Comment #22 from Eric Scouten auronold@gmail.com --- This bug still exists. I recently installed DK2 and it seems random. Can't complete the second mission without it crashing. I'm going to investigate possible causes. I use the development 1.7.8 of Wine.
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #23 from Eric Scouten auronold@gmail.com --- Created attachment 46840 --> http://bugs.winehq.org/attachment.cgi?id=46840&action=edit Backtrace for Dungeon Keeper 2
Received this backtrace after about 19 minutes of playing DK2. The back trace occurred instantly when I clicked the "o' on the game menu to view objectives.
http://bugs.winehq.org/show_bug.cgi?id=14340
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net
--- Comment #24 from Anastasius Focht focht@gmx.net --- Hello Eric,
you didn't mention that you use the GOG.com version of DK II...
There is a rather large thread at GOG.com forums regarding various stability issues of the game with Windows (not only DX/gfx related).
www.gog.com/forum/dungeon_keeper_series/dungeon_keeper_2_stability_issues/
So I wonder if some issues can be attributed to the original crappy/buggy game code and Wine is not to blame here. There are many complaints about the overall 'quality' of this game even with the non-GOG (original) version up to patch v1.7
GOG doesn't have access the source code/game engine. It gets the game with the DRM already removed from the publisher and repackages/wraps it again. In this case it's SafeDisc 1.x that was removed although Wine supports it with "Windows 2000" mode (limitation of original SafeDisc drivers).
You might try to play/test this game with real Windows (XP/7) and check if exhibits the same issues which would make this bug invalid.
Regards
http://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #25 from Eric Scouten auronold@gmail.com --- (In reply to comment #24)
Hello Eric,
you didn't mention that you use the GOG.com version of DK II...
There is a rather large thread at GOG.com forums regarding various stability issues of the game with Windows (not only DX/gfx related).
www.gog.com/forum/dungeon_keeper_series/dungeon_keeper_2_stability_issues/
So I wonder if some issues can be attributed to the original crappy/buggy game code and Wine is not to blame here. There are many complaints about the overall 'quality' of this game even with the non-GOG (original) version up to patch v1.7
GOG doesn't have access the source code/game engine. It gets the game with the DRM already removed from the publisher and repackages/wraps it again. In this case it's SafeDisc 1.x that was removed although Wine supports it with "Windows 2000" mode (limitation of original SafeDisc drivers).
You might try to play/test this game with real Windows (XP/7) and check if exhibits the same issues which would make this bug invalid.
Regards
I was actually using an image I created years ago when I installed it so it's the 'original'. The whole bug is seemingly random but I plan on seeing if clicking the objective button is the sole cause or at least a Trigger of sorts.
The whole game works fine, with exception to the objective button being suspiciously at fault, its just like a race against the crash so to speak.
I may in time go through with seeing how it differs with actual Windows ( I have Win 7) whenever my desktop gets a new motherboard. Til then I'm sort of stuck with Wine :/
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #26 from Austin English austinenglish@gmail.com --- Is this still an issue in current (1.7.36 or newer) wine? If so, please attach terminal output.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #27 from Slava SlavaSysoltsev@gmx.de --- Created attachment 51442 --> https://bugs.winehq.org/attachment.cgi?id=51442 wine-1.7.40 dk2 console output
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #28 from Slava SlavaSysoltsev@gmx.de --- Created attachment 51443 --> https://bugs.winehq.org/attachment.cgi?id=51443 wine-1.7.40 dk2 wine-produced backtrace
https://bugs.winehq.org/show_bug.cgi?id=14340
Slava SlavaSysoltsev@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |SlavaSysoltsev@gmx.de
--- Comment #29 from Slava SlavaSysoltsev@gmx.de --- The crashes are still here with wine-1.7.40 (attached, see above). Setting affinity to single CPU [with taskset] does not prevent these crashes.
https://bugs.winehq.org/show_bug.cgi?id=14340
marcino245@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |marcino245@gmail.com
--- Comment #30 from marcino245@gmail.com --- The game still crash on Wine 1.8.0 after 2-3h of playing, and will crash always on any version of Wine because it is an internal game bug, not a Wine's bug, and must be repaired in the game's source code files. Anyway it seems that the game crashes less on Linux than on Windows.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #31 from marcino245@gmail.com --- Created attachment 53566 --> https://bugs.winehq.org/attachment.cgi?id=53566 wine 1.8.0 dk2 crash log 1 (game 1024x768 + Hardware3d ON)
Ubuntu 14.04 32bit & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Celeron G550 with Integrated Intel GPU HD2000 + 4GB RAM.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #32 from marcino245@gmail.com --- Created attachment 53567 --> https://bugs.winehq.org/attachment.cgi?id=53567 wine 1.8.0 dk2 crash log 2 (game 1024x768 + Hardware3d ON)
Ubuntu 14.04 32bit & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Celeron G550 with Integrated Intel GPU HD2000 + 4GB RAM.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #33 from marcino245@gmail.com --- Created attachment 53568 --> https://bugs.winehq.org/attachment.cgi?id=53568 wine 1.8.0 dk2 crash log 3 (game 1024x768 + Hardware3d ON)
Ubuntu 14.04 32bit & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Celeron G550 with Integrated Intel GPU HD2000 + 4GB RAM.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #34 from marcino245@gmail.com --- Created attachment 53569 --> https://bugs.winehq.org/attachment.cgi?id=53569 wine 1.8.0 dk2 crash log 4 (game 1024x768 + Hardware3d ON)
Ubuntu 14.04 32bit & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Celeron G550 with Integrated Intel GPU HD2000 + 4GB RAM.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #35 from marcino245@gmail.com --- Created attachment 53570 --> https://bugs.winehq.org/attachment.cgi?id=53570 wine 1.8.0 dk2 crash log 5 (game 1024x768 + Hardware3d ON)
Ubuntu 14.04 32bit & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Celeron G550 with Integrated Intel GPU HD2000 + 4GB RAM.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #36 from marcino245@gmail.com --- Created attachment 53571 --> https://bugs.winehq.org/attachment.cgi?id=53571 wine 1.8.0 dk2 crash log 6 (game 1024x768 + Hardware3d ON)
Ubuntu 14.04 32bit & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Celeron G550 with Integrated Intel GPU HD2000 + 4GB RAM.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #37 from marcino245@gmail.com --- As for the Intel Celeron G550, a small correction: it has no "Intel HD Graphics 2000 GPU", just "Intel HD Graphics" (an earlier version). I was misleaded by AIDA64, which inproperly shows "Intel HD Graphics 2000" in some places.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #38 from marcino245@gmail.com --- Created attachment 54886 --> https://bugs.winehq.org/attachment.cgi?id=54886 wine 1.8.0 dk2 crash log 7 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #39 from marcino245@gmail.com --- Created attachment 54887 --> https://bugs.winehq.org/attachment.cgi?id=54887 wine 1.8.0 dk2 crash log 8 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed while selling a stone bridge.
https://bugs.winehq.org/show_bug.cgi?id=14340
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz@gmail.com
--- Comment #40 from fjfrackiewicz@gmail.com --- (In reply to marcino245 from comment #39)
Created attachment 54887 [details] wine 1.8.0 dk2 crash log 8 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed while selling a stone bridge.
Can you try running the game with Wine 1.9.13?
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #41 from marcino245@gmail.com --- Created attachment 54888 --> https://bugs.winehq.org/attachment.cgi?id=54888 wine 1.8.0 dk2 crash log 9 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed while selling a stone bridge.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #42 from marcino245@gmail.com --- (In reply to fjfrackiewicz from comment #40)
(In reply to marcino245 from comment #39)
Created attachment 54887 [details] wine 1.8.0 dk2 crash log 8 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed while selling a stone bridge.
Can you try running the game with Wine 1.9.13?
OK, I may try on Wine 1.9.13 as soon as I finish uploading the Wine 1.8 crashes, but I already had tried on Wine 1.9.X in past in February and the game still was crashing the same way as on Wine 1.8, so I went back to Wine 1.8 (as it was a stable one). So I don't suppose that Wine 1.9.13 will make any difference, especially because as I already wrote, it is an internal game's bug.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #43 from marcino245@gmail.com --- Created attachment 54889 --> https://bugs.winehq.org/attachment.cgi?id=54889 wine 1.8.0 dk2 crash log 10 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed while selling a stone bridge.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #44 from marcino245@gmail.com --- Created attachment 54890 --> https://bugs.winehq.org/attachment.cgi?id=54890 wine 1.8.0 dk2 crash log 11 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #45 from marcino245@gmail.com --- Created attachment 54891 --> https://bugs.winehq.org/attachment.cgi?id=54891 wine 1.8.0 dk2 crash log 12 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #46 from marcino245@gmail.com --- Created attachment 54892 --> https://bugs.winehq.org/attachment.cgi?id=54892 wine 1.8.0 dk2 crash log 13 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #47 from marcino245@gmail.com --- Created attachment 54893 --> https://bugs.winehq.org/attachment.cgi?id=54893 wine 1.8.0 dk2 crash log 14 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #48 from marcino245@gmail.com --- Created attachment 54894 --> https://bugs.winehq.org/attachment.cgi?id=54894 wine 1.8.0 dk2 crash log 15 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #49 from marcino245@gmail.com --- Created attachment 54895 --> https://bugs.winehq.org/attachment.cgi?id=54895 wine 1.8.0 dk2 crash log 16 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed in map "Dead Walking" while restarting.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #50 from marcino245@gmail.com --- Created attachment 54896 --> https://bugs.winehq.org/attachment.cgi?id=54896 wine 1.8.0 dk2 crash log 17 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed in map "Ancients" while restarting.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #51 from marcino245@gmail.com --- Created attachment 54897 --> https://bugs.winehq.org/attachment.cgi?id=54897 wine 1.8.0 dk2 crash log 18 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed in map "Ancients" randomly while playing.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #52 from marcino245@gmail.com --- Created attachment 54898 --> https://bugs.winehq.org/attachment.cgi?id=54898 wine 1.8.0 dk2 crash log 19 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed in map "Soul Prison and Evil War" randomly while playing.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #53 from marcino245@gmail.com --- Created attachment 54899 --> https://bugs.winehq.org/attachment.cgi?id=54899 wine 1.8.0 dk2 crash log 20 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed at unknown map (I forgot to note the map's name) randomly while playing.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #54 from marcino245@gmail.com --- Created attachment 54900 --> https://bugs.winehq.org/attachment.cgi?id=54900 wine 1.8.0 dk2 crash log 21 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed at unknown map (I forgot to note the map's name) while starting.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #55 from marcino245@gmail.com --- Created attachment 54901 --> https://bugs.winehq.org/attachment.cgi?id=54901 wine 1.8.0 dk2 crash log 22 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed at unknown map (I forgot to note the map's name) while starting.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #56 from marcino245@gmail.com --- Created attachment 54902 --> https://bugs.winehq.org/attachment.cgi?id=54902 wine 1.8.0 dk2 crash log 23 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed in map "Dead Dog" while restarting.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #57 from marcino245@gmail.com --- Created attachment 54903 --> https://bugs.winehq.org/attachment.cgi?id=54903 wine 1.8.0 dk2 crash log 24 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed in map "Dead Dog" near the end of the map while saving.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #58 from marcino245@gmail.com --- Created attachment 54904 --> https://bugs.winehq.org/attachment.cgi?id=54904 wine 1.8.0 dk2 crash log 25 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on unknown map (I forgot to note the map's name) while saving.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #59 from marcino245@gmail.com --- Created attachment 54905 --> https://bugs.winehq.org/attachment.cgi?id=54905 wine 1.8.0 dk2 crash log 26 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on unknown map (I forgot to note the map's name) while saving.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #60 from marcino245@gmail.com --- Created attachment 54906 --> https://bugs.winehq.org/attachment.cgi?id=54906 wine 1.8.0 dk2 crash log 27 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Hero SP Apocalypse" after saving.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #61 from marcino245@gmail.com --- Created attachment 54908 --> https://bugs.winehq.org/attachment.cgi?id=54908 wine 1.8.0 dk2 crash log 28 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Level 12" after finishing the map and pressing a spacebar
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #62 from marcino245@gmail.com --- Created attachment 54909 --> https://bugs.winehq.org/attachment.cgi?id=54909 wine 1.8.0 dk2 crash log 29 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on unknown map (I forgot to note the map's name) randomly while playing.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #63 from marcino245@gmail.com --- Created attachment 54910 --> https://bugs.winehq.org/attachment.cgi?id=54910 wine 1.8.0 dk2 crash log 30 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on unknown map (I forgot to note the map's name) randomly while playing.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #64 from marcino245@gmail.com --- Created attachment 54911 --> https://bugs.winehq.org/attachment.cgi?id=54911 wine 1.8.0 dk2 crash log 31 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on unknown map (I forgot to note the map's name) randomly while playing.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #65 from marcino245@gmail.com --- Created attachment 54912 --> https://bugs.winehq.org/attachment.cgi?id=54912 wine 1.8.0 dk2 crash log 32 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Bases" near the end of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #66 from marcino245@gmail.com --- Created attachment 54913 --> https://bugs.winehq.org/attachment.cgi?id=54913 wine 1.8.0 dk2 crash log 33 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Bases" near the end of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #67 from marcino245@gmail.com --- Created attachment 54914 --> https://bugs.winehq.org/attachment.cgi?id=54914 wine 1.8.0 dk2 crash log 34 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Bases" near the end of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #68 from marcino245@gmail.com --- Created attachment 54915 --> https://bugs.winehq.org/attachment.cgi?id=54915 wine 1.8.0 dk2 crash log 35 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Bases" near the end of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #69 from marcino245@gmail.com --- Created attachment 54916 --> https://bugs.winehq.org/attachment.cgi?id=54916 wine 1.8.0 dk2 crash log 36 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Bases" near the end of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #70 from marcino245@gmail.com --- Created attachment 54917 --> https://bugs.winehq.org/attachment.cgi?id=54917 wine 1.8.0 dk2 crash log 37 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Bases" near the end of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #71 from marcino245@gmail.com --- Created attachment 54918 --> https://bugs.winehq.org/attachment.cgi?id=54918 wine 1.8.0 dk2 crash log 38 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "The Contract" near the end of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #72 from marcino245@gmail.com --- Created attachment 54919 --> https://bugs.winehq.org/attachment.cgi?id=54919 wine 1.8.0 dk2 crash log 39 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Empire Greenhold" near the 2/3 of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #73 from marcino245@gmail.com --- Created attachment 54920 --> https://bugs.winehq.org/attachment.cgi?id=54920 wine 1.8.0 dk2 crash log 40 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Empire Greenhold" near the 2/3 of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #74 from marcino245@gmail.com --- Created attachment 54921 --> https://bugs.winehq.org/attachment.cgi?id=54921 wine 1.8.0 dk2 crash log 41 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Empire Greenhold" near the 2/3 of the map randomly.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #75 from marcino245@gmail.com --- As you see, the game is a completely unstable piece of crap when it comes to stability, because it has an internal nasty bug, which cause the game to crash, the game may crash on any random map, at any random moment, or may crash for some reason (trigger), on any PC, on any OS, on any screen resolution, on any Wine version.
The reasons of the crashes:
- while starting a map - after starting a map - while restarting a map - while making a save - after making a save - while loading a save - after loading a save - while creating a room - while selling a room - while quitting a map (pressing space bar when the map finished) - randomly at the beginning of a map - randomly in the middle of a map - randomly at the end of a map
What worse, the game has also many other annoying bugs. As for the crash bug, it seems that the game has some problem with handling high ammount of objects on the map, because the game doesn't crash on smaller maps or on maps with smaller amount of objects. The bigger maps, the more objects, the game becomes more unstable, (but on some big maps with many objects it doesn't crash). Some of maps cannot be finished because the game crash in a few seconds after loading the save or while loading the save thus you have to play another map.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #76 from marcino245@gmail.com --- Created attachment 54924 --> https://bugs.winehq.org/attachment.cgi?id=54924 wine 1.9.12 dk2 crash log 42 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.9.12 (dev) + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
The game crashed on map "Empire Greenhold" while loading a save.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #77 from marcino245@gmail.com --- Created attachment 54925 --> https://bugs.winehq.org/attachment.cgi?id=54925 wine 1.9.12 dk2 crash log 43 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
I just noticed some strange things going on with the crashing while loading a save. As you may see aforegoing crash while loading a save from comment 76. I mananged to load the crashing save (without a crash while loading) by loading some earlier NONcrashing save first. As soon I loaded the NON crashing save, all other previoulsy crashing saves begun to load with no crashing while loading. But after 30 sec while I was trying to build a graveyard... the game crashed the same way as in comments 39, 41, 43 while buildng a stone bridge. The game has some memory leak or objects handling problem.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #78 from marcino245@gmail.com --- 1) A typo in comment 77, that is alright Wine 1.9.12, not "& Wine 1.8.0".
2) I want just to add to comment 77, that after the game crash as in comment 77, after restarting the game (because it crashed while building the graveyard), all the crashing saves which I managed to make NONcrashing ones, are back crashing ones until I load some NONcrashing save again.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #79 from marcino245@gmail.com --- Created attachment 54926 --> https://bugs.winehq.org/attachment.cgi?id=54926 wine 1.9.12 dk2 crash log 43 SCREENSHOOT (game 1024x768 + Hardware3d ON)
https://bugs.winehq.org/show_bug.cgi?id=14340
marcino245@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #54926|wine 1.9.12 dk2 crash log |wine 1.9.12 dk2 crash 43 description|43 SCREENSHOOT (game |SCREENSHOOT (game 1024x768 |1024x768 + Hardware3d ON) |+ Hardware3d ON)
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #80 from marcino245@gmail.com --- Comment on attachment 54926 --> https://bugs.winehq.org/attachment.cgi?id=54926 wine 1.9.12 dk2 crash 43 SCREENSHOOT (game 1024x768 + Hardware3d ON)
Trying to build a graveyard...
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #81 from marcino245@gmail.com --- Created attachment 54928 --> https://bugs.winehq.org/attachment.cgi?id=54928 wine 1.9.12 dk2 crash log 44 (game 1024x768 + Hardware3d ON)
Xubuntu 14.04.4 LTS (64bit) & Wine 1.8.0 + Retail DK2 1.7 (DKII.exe) + 1024x768 + Hardware3d enabled on Intel Core i3-2100 with Integrated Intel GPU HD2000 + 4GB RAM (also a different motherboard and a different HDD), what mean that the game still crashes the same way on a completely different PC and different OS.
Now (after using the method from comment 77) the save crashed randomly (with no reason/trigger) 5 secs after loading.
That's sick!
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #82 from marcino245@gmail.com --- Again a (copy&paste) typo in comment 81, that is alright Wine 1.9.12, not "& Wine 1.8.0".
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #83 from marcino245@gmail.com --- Created attachment 54929 --> https://bugs.winehq.org/attachment.cgi?id=54929 Empire Greenhold CRASH-SAVE testcase
This is a testcase save. Load the save...and enjoy the crash. Please DK2 players, load the save and comment if the game crashed for you or not.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #84 from marcino245@gmail.com --- If it crash for you while loading, you may use the method from comment 77 to load this save without a crash while loading, but it will crash later anyway. (you may also try to build a graveyard :])
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #85 from marcino245@gmail.com --- I also noticed that on some maps while the map has not been finished yet, the game just randomly quits to debriefing screen with no crash, then when I'm trying to load a save to continue and finish the map, the game crash while loading the save. I am able to do the trick from comment 77 to make the save load correctly but it crash soon anyway with no reason, or while trying to build some room.
https://bugs.winehq.org/show_bug.cgi?id=14340
Jon R holy.smoking.floorboards.batman@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|holy.smoking.floorboards.ba | |tman@gmail.com |
https://bugs.winehq.org/show_bug.cgi?id=14340
Wadlax wadlax@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|wadlax@mail.ru |
https://bugs.winehq.org/show_bug.cgi?id=14340
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #86 from joaopa jeremielapuree@yahoo.fr --- Still a bug in current wine(3.19)?
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #87 from joaopa jeremielapuree@yahoo.fr --- No news since 4 years. No download available. Can an administrator close this bug as ABANDONED?
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #88 from Roland Häder roland@mxchange.org --- (In reply to joaopa from comment #87)
No news since 4 years. No download available. Can an administrator close this bug as ABANDONED?
I have the game bought over GOG, I can still test it for you. But isn't this report a little out-dated as it is for a 4 years old WINE version?
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #89 from joaopa jeremielapuree@yahoo.fr --- Would be nice if you could test with wine-5.10 and report back how game behaves now.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #90 from Roland Häder roland@mxchange.org --- I currently update to latest stable branch code. master is to unstable. :)
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #91 from Roland Häder roland@mxchange.org --- The game crashes with no message at all:
$ WINEPREFIX=~/.wine-dungeon-keeper2 wine DKII.EXE 2>wine.log Calculating Julian date for today (11/6/2020) Today's Julian date is 2459012 + 0.363704 The moon is 20.140315 days old $
wine.log (default):
wine: Read access denied for device L"\??\D:\", FS volume label and serial are not available. wine: Read access denied for device L"\??\F:\", FS volume label and serial are not available. wine: Read access denied for device L"\??\G:\", FS volume label and serial are not available. wine: Read access denied for device L"\??\L:\", FS volume label and serial are not available. wine: Read access denied for device L"\??\D:\", FS volume label and serial are not available. wine: Read access denied for device L"\??\F:\", FS volume label and serial are not available. wine: Read access denied for device L"\??\G:\", FS volume label and serial are not available. wine: Read access denied for device L"\??\L:\", FS volume label and serial are not available. 0009:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0009:fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 0009:fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 0009:err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not registered 0009:err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} could be created for context 0x1 0009:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work.
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #92 from Roland Häder roland@mxchange.org --- DKII-DX.exe launches at least but has <1 FPS (unplayable).
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #93 from Roland Häder roland@mxchange.org --- Created attachment 67424 --> https://bugs.winehq.org/attachment.cgi?id=67424 default wine log with 5.0.1 (stable branch)
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #94 from joaopa jeremielapuree@yahoo.fr --- Tested by myself: confirming the crash with wine-5.10 But for me, if I install Aureal a3ddrivers312, then the game works flawlessly https://www.driverguide.com/driver/detail.php?driverid=28351&auth=At82sn...
Roland, can you confirm?
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #95 from joaopa jeremielapuree@yahoo.fr --- Others crashes should be marked as INVALID since many users experience them in a real windows box (it is then recommended to use 640x480 resolution to avid them)
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #96 from Roland Häder roland@mxchange.org --- (In reply to joaopa from comment #95)
Others crashes should be marked as INVALID since many users experience them in a real windows box (it is then recommended to use 640x480 resolution to avid them)
I have no crash here as I only came into main menu and then it was <1 FPS which is unplayable. I have a fresh WINEPREFIX here.
https://bugs.winehq.org/show_bug.cgi?id=14340
Roland Häder roland@mxchange.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #32742|0 |1 is obsolete| | Attachment #67424|0 |1 is obsolete| |
--- Comment #97 from Roland Häder roland@mxchange.org --- Created attachment 67426 --> https://bugs.winehq.org/attachment.cgi?id=67426 warn+all wine log with 5.1.0 (master branch)
I am now on master branch.
https://bugs.winehq.org/show_bug.cgi?id=14340
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #98 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Roland Häder from comment #96)
I have no crash here as I only came into main menu and then it was <1 FPS which is unplayable. I have a fresh WINEPREFIX here.
Disabling CSMT works around the problem with low FPS.
I finished only the first scenario in the campaign so far, but no crashes were observed.
GOG.com version wine-5.10-162-g22970932d0 (Staging) OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 440.66.15
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #99 from Roland Häder roland@mxchange.org --- (In reply to Béla Gyebrószki from comment #98)
(In reply to Roland Häder from comment #96)
I have no crash here as I only came into main menu and then it was <1 FPS which is unplayable. I have a fresh WINEPREFIX here.
Disabling CSMT works around the problem with low FPS.
See: https://wiki.archlinux.org/index.php/Wine#CSMT
I finished only the first scenario in the campaign so far, but no crashes were observed.
I played a pet level (a bit at least).
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #100 from Roland Häder roland@mxchange.org --- (In reply to Béla Gyebrószki from comment #98)
Disabling CSMT works around the problem with low FPS.
And thank you for the hint! Much appreciated!
https://bugs.winehq.org/show_bug.cgi?id=14340
--- Comment #101 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-6.19? (Do not forget to set windows 98 in winecfg)