http://bugs.winehq.org/show_bug.cgi?id=17661
Summary: Eve online dies because it's out of memory Product: Wine Version: 1.1.16 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: puciek@gmail.com
Created an attachment (id=19848) --> (http://bugs.winehq.org/attachment.cgi?id=19848) Backtrace of the crash
After playing for a while, eve online will die with GL_OUT_OF_MEMORY error (possible memory leak somewhere ?). It will die a lot sooner with higher buffer setting. I got latest drivers installed on my geforce 9600.
http://bugs.winehq.org/show_bug.cgi?id=17661
N3o diafoirus@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |diafoirus@gmail.com
--- Comment #1 from N3o diafoirus@gmail.com 2009-03-09 12:31:59 --- Hi ^^
Well I cant reproduce this bug in a 7600GT or 9800 GT, I did test for 10h+ including Cyno jump and stargate jumps, no performance degradation or crash.
Another pilot with the same nVidia video card chipset (9600) can confirm this issue with Wine 1.1.16 version ?
Fly safe ^^
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #2 from Tymoteusz Paul puciek@gmail.com 2009-03-09 12:43:48 --- What cache size you are using ? Try setting it to extreme which makes this bug appear a lot faster (also just jumping may not cut it since there is nothing new to load, try maybe a mission or plex).
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #3 from N3o diafoirus@gmail.com 2009-03-09 13:50:59 --- (In reply to comment #2)
What cache size you are using ? Try setting it to extreme which makes this bug appear a lot faster (also just jumping may not cut it since there is nothing new to load, try maybe a mission or plex).
Hi ^^
My current ingame cache size is High (256 Mb) with 1GB Ram and work perfect with plexes, pvp, mining, and mission too (all my test is based on intensive graph work, not only jumps) ... I'll test with Extreme ingame cache settings.
Try test with High (256MB) ingame cache settings and post your results...
Fly safe
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #4 from Tymoteusz Paul puciek@gmail.com 2009-03-09 15:59:48 --- It survives longer but eventualy dies with same error (using 256mb cache).
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #5 from Rico kgbricola@web.de 2009-03-09 16:39:03 --- Do you have 4GB more ram?
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #6 from N3o diafoirus@gmail.com 2009-03-09 19:06:48 --- Hi,
I completed test with Extreme cache settings, no issues...
My current conf:
Wine 1.1.16 compiled, 1GB Ram, Athlon X2 5200+, nVidia 180.22 compiled
Fly safe ^^
http://bugs.winehq.org/show_bug.cgi?id=17661
Maxym Kit kitmaxter@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kitmaxter@gmail.com
--- Comment #7 from Maxym Kit kitmaxter@gmail.com 2009-03-09 19:50:12 --- I have this issue too. I played with different cache settings but with no positive results - EVE crashes anyway.
My current conf: Wine 1.1.16 compiled, 5.5 GB Ram, Athlon X2 5000+, nVidia GeForce 8300 (512Mb), nVidia 180.22 x86_64 compiled, Fedora 10 x86_64.
P.S. My Oblivion game also crashes after some time, but this time is much longer in comparison to EVE.
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #8 from N3o diafoirus@gmail.com 2009-03-09 20:38:07 --- (In reply to comment #7)
I have this issue too. I played with different cache settings but with no positive results - EVE crashes anyway.
My current conf: Wine 1.1.16 compiled, 5.5 GB Ram, Athlon X2 5000+, nVidia GeForce 8300 (512Mb), nVidia 180.22 x86_64 compiled, Fedora 10 x86_64.
P.S. My Oblivion game also crashes after some time, but this time is much longer in comparison to EVE.
Try run eve with 1 Gb ram or <= 3GB , only for testing..
Fly safe ^^
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #9 from Rico kgbricola@web.de 2009-03-10 04:34:25 --- Please try to start the kernel with mem=3G. This enables only 3GB ram and should workaround a bug.
See http://www.nvnews.net/vbulletin/showthread.php?t=127984 .
http://bugs.winehq.org/show_bug.cgi?id=17661
--- Comment #10 from N3o diafoirus@gmail.com 2009-03-10 06:30:52 --- Hi pilot ^^
Usefull link Rico =) thnks ^^.
I can add this too : in my current kernel conf I have enabled the High Memory Suppor, you can set it in Processor type Features -> High Memory Support, the options are : off, 4GB, 64 GB.
The option info is : CONFIG_HIGHMEM4G: Select this if you have a 32-bit processor and between 1 and 4 gigabytes of physical RAM.
You can set this option, accesing to kernel source, and later write " make menuconfig ", for example:
# cd /usr/src/linux
# make menuconfig
and the last step, build the kernel (see kernel doc documentation)...
Fly safe ^^
http://bugs.winehq.org/show_bug.cgi?id=17661
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #11 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-24 10:07:52 --- Duplicate
*** This bug has been marked as a duplicate of bug 16456 ***
http://bugs.winehq.org/show_bug.cgi?id=17661
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-24 10:10:18 --- Closing dup