http://bugs.winehq.org/show_bug.cgi?id=35733
Bug ID: 35733 Summary: Startopia: Models render with weird and completely unexpected offsets Product: Wine Version: 1.7.13 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: billy65bob@gmail.com
Created attachment 47720 --> http://bugs.winehq.org/attachment.cgi?id=47720 biodeck view
Summary basically says it all. Some models don't render where they're supposed to, causing holes, floating "hair", graphical weirdness.
This happens irrespective of whatever values are assigned to "useGLSL", "AlwaysOffscreen", "StrictDrawOrdering", etc, or otherwise tweaking the "workarounds" flags available in the game.
It's as though things receive completely erroneous transformations, as it is possible to travel outside of the skysphere used for the stars, whereas this should never be the case; and it's not everything either, just some things.
startopia version: retail patched to 1.01B Wine: Git wine-1.7.13-186-g049f08f Driver: nvidia 334.21
http://bugs.winehq.org/show_bug.cgi?id=35733
--- Comment #1 from Kevin Meyer billy65bob@gmail.com --- Created attachment 47722 --> http://bugs.winehq.org/attachment.cgi?id=47722 Construction of an Energy Collector
This shows one of the outlines in the wrong place, the back wall and its flag in the wrong place, and one of the scuzzers only has a blob shadow on screen
https://bugs.winehq.org/show_bug.cgi?id=35733
xavier xlours@aliceadsl.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xlours@aliceadsl.fr
https://bugs.winehq.org/show_bug.cgi?id=35733
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Is this still an issue in 1.7.35 or newer? I don't exactly know how to reproduce it. Rendering seems to be okay here.
Startopia 1.01 (Steam) Nvidia binary drivers 340.76
https://bugs.winehq.org/show_bug.cgi?id=35733
--- Comment #3 from Kevin Meyer billy65bob@gmail.com --- Should just happen naturally.
Just move the camera around and should see more instances of this than you can count of. It might be more likely to show up wit hthe full game though.
I still see it in wine-1.7.35-106-gb39efd9, regardless of backbuffer or fbo status.
I'll play around in the CardID.tom file, maybe I changed something bad.
https://bugs.winehq.org/show_bug.cgi?id=35733
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr --- Still a bug in current wine?
https://bugs.winehq.org/show_bug.cgi?id=35733
--- Comment #5 from Kevin Meyer billy65bob@gmail.com --- I can no longer reproduce this issue with either backbuffer of FBO renderers with wine 1.9.7
https://bugs.winehq.org/show_bug.cgi?id=35733
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com, | |dimesio@earthlink.net, | |winetest@luukku.com
--- Comment #6 from winetest@luukku.com --- (In reply to Kevin Meyer from comment #5)
I can no longer reproduce this issue with either backbuffer of FBO renderers with wine 1.9.7
https://bugs.winehq.org/show_bug.cgi?id=35733
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED CC|dimesio@earthlink.net |
--- Comment #7 from Rosanne DiMesio dimesio@earthlink.net --- OR reported this fixed several months ago (comment 5).
https://bugs.winehq.org/show_bug.cgi?id=35733
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.23.