https://bugs.winehq.org/show_bug.cgi?id=46630
Bug ID: 46630 Summary: 3DMark Vantage requires support for D3D11_FORMAT_SUPPORT_TEXTURE1D Product: Wine Version: 4.1 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: isakov-sl@bk.ru
Created attachment 63531 --> https://bugs.winehq.org/attachment.cgi?id=63531 Application stopped after check
After resolving bug 20776 and applying hack for bug 46594 (SO_OVERFLOW) and bug 39816 (shader_reflection interface) the application stopped with the claim about ~~~ 0092:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x199c64, format 2, format_support 0x297e9a0 partial-stub! ~~~ see screenshot
This is D3D11_FORMAT_SUPPORT_TEXTURE1D without mapping to WINED3D in dlls/d3d11/device.c
https://bugs.winehq.org/show_bug.cgi?id=46630
Sergey Isakov isakov-sl@bk.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |https://benchmarks.ul.com/l | |egacy-benchmarks
https://bugs.winehq.org/show_bug.cgi?id=46630
--- Comment #1 from Sergey Isakov isakov-sl@bk.ru --- After lementing the mapping this way ~~~~ flag_mapping[] = { + {WINED3D_RTYPE_TEXTURE_1D, WINED3D_BIND_SHADER_RESOURCE, D3D11_FORMAT_SUPPORT_TEXTURE1D}, {WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, D3D11_FORMAT_SUPPORT_TEXTURE2D}, {WINED3D_RTYPE_TEXTURE_3D, WINED3D_BIND_SHADER_RESOURCE, D3D11_FORMAT_SUPPORT_TEXTURE3D}, {WINED3D_RTYPE_NONE, WINED3D_BIND_RENDER_TARGET, D3D11_FORMAT_SUPPORT_RENDER_TARGET}, {WINED3D_RTYPE_NONE, WINED3D_BIND_DEPTH_STENCIL, D3D11_FORMAT_SUPPORT_DEPTH_STENCIL}, }; ~~~~~ I just got a crash somewhere at memory allocation (the dialog is not clickable as I early reported). In the log I see only relevant message as ~~~ 0050:warn:dxgi:dxgi_factory_create Failed to initialize factory, hr 0x887a0004. ~~~
There are also messages, 7 pieces: 0091:fixme:bcrypt:BCryptCreateHash ignoring object buffer
before the crash. It is wine-staging because with wine-hq-4.1-git the application immediately crashed. That's not happen with 4.0rc7 so I may propose a regression with bcrypt or with prebooter for macOS. I will search what it is.
https://bugs.winehq.org/show_bug.cgi?id=46630
--- Comment #2 from Sergey Isakov isakov-sl@bk.ru --- Created attachment 63535 --> https://bugs.winehq.org/attachment.cgi?id=63535 Crash with memory
https://bugs.winehq.org/show_bug.cgi?id=46630
--- Comment #3 from Sergey Isakov isakov-sl@bk.ru --- Sorry, my mistake, wrong compilation. For those, who uses macOS I have to inform that compilation must be for for minimum support 10.8 else wine is not working!!!
OK, now after implementing TEXTURE1D I encounter next stop, see attachment The log ended with ~~~~ 0090:fixme:d3dcompiler:d3dcompiler_d3d10_shader_reflection_GetDesc iface 0xc1e0364, desc 0x1c1d8244 partial stub! 0090:fixme:d3d:create_texture_view OpenGL implementation does not support texture views. 0090:fixme:d3d:create_texture_view OpenGL implementation does not support texture views. 0090:fixme:d3d:create_texture_view OpenGL implementation does not support texture views. 0090:fixme:d3d:create_texture_view OpenGL implementation does not support texture views. 0090:fixme:d3d:create_texture_view OpenGL implementation does not support texture views. 0090:fixme:d3d:create_texture_view OpenGL implementation does not support texture views. 0090:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x1a5b8c, format 2, format_support 0x297e960 partial-stub! 0090:fixme:avrt:AvRevertMmThreadCharacteristics (0x12345678): stub 0090:fixme:dwmapi:DwmEnableComposition (1) stub
https://bugs.winehq.org/show_bug.cgi?id=46630
--- Comment #4 from Sergey Isakov isakov-sl@bk.ru --- Created attachment 63541 --> https://bugs.winehq.org/attachment.cgi?id=63541 Next stop
https://bugs.winehq.org/show_bug.cgi?id=46630
Sergey Isakov isakov-sl@bk.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #63535|0 |1 is obsolete| |
https://bugs.winehq.org/show_bug.cgi?id=46630
Sergey Isakov isakov-sl@bk.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|3DMark Vantage requires |3DMark Vantage requires |support for |support for |D3D11_FORMAT_SUPPORT_TEXTUR |D3D11_FORMAT_SUPPORT_*** |E1D |
https://bugs.winehq.org/show_bug.cgi?id=46630
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|3DMark Vantage requires |Futuremark 3DMark Vantage |support for |1.1.x requires support for |D3D11_FORMAT_SUPPORT_*** |D3D11_FORMAT_SUPPORT_*** CC| |focht@gmx.net Keywords| |download URL|https://benchmarks.ul.com/l |https://web.archive.org/web |egacy-benchmarks |/20181112190442/http://akam | |ai-dl.futuremark.com.akamai | |zed.net/3DMark_Vantage_v113 | |_installer.exe