http://bugs.winehq.org/show_bug.cgi?id=8278
Summary: Earth 2160 missing ingame effects Product: Wine Version: CVS Platform: Other URL: http://www.worthplaying.com/article.php?sid=29254 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: greg87@online.de
While we get now in the menu and gameplay seems to be stable there is still a big issue left: The effects like explosions, fog, gun fire is simply not displayed. The demo(350mb) has the same issue.
I get a lot of these two lines in the console: fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x183748) : stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x67e56c0) : pBox=(nil) stub
With fbo set, there are some visual glitches and it seems more verbose: fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glDrawRangeElements @ drawprim.c / 427 fixme:d3d:check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED_EXT (0x8cdd) fixme:d3d:check_fbo_status Color attachment 0: (0x670fe78) WINED3DFMT_R5G6B5 2048x2048 fixme:d3d:check_fbo_status Depth attachment: (0x670fd28) WINED3DFMT_D16 2048x2048