http://bugs.winehq.org/show_bug.cgi?id=15694
Summary: LEGO Star Wars sounds not playing Product: Wine Version: 1.1.6 Platform: Other OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: infernux@web.de
There's a regression in wine 1.1.6 (from 1.1.5 where everything works) which causes sound effects (footsteps, lasers, collecting stuff) in the games "LEGO Star Wars" and "LEGO Star Wars II" not to play. Music etc still works fine.
http://bugs.winehq.org/show_bug.cgi?id=15694
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
--- Comment #1 from Austin English austinenglish@gmail.com 2008-10-20 14:18:57 --- Probably a dupe of bug 15559.
http://bugs.winehq.org/show_bug.cgi?id=15694
Andy Wettstein ajw1980@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dmitry@codeweavers.com, | |ajw1980@gmail.com
--- Comment #2 from Andy Wettstein ajw1980@gmail.com 2008-10-20 20:16:01 --- Did a regression test and got this:
5d24cb456565e4a00429248cf5f70453687b8f16 is first bad commit commit 5d24cb456565e4a00429248cf5f70453687b8f16 Author: Dmitry Timoshkov dmitry@codeweavers.com Date: Fri Oct 10 12:27:45 2008 +0900
winmm: The buffer provided by an application is valid only in the mmioOpen(FOURCC_MEM) case.
:040000 040000 9435571cdecb720912b87ad9846c64170f474458 c8480496db02163e24a2e4b0bc2e2f92b0e1548a M dlls
I don't that is a dupe of 15559.
http://bugs.winehq.org/show_bug.cgi?id=15694
--- Comment #3 from Austin English austinenglish@gmail.com 2008-10-20 20:50:26 --- A +winmm,+mmio trace would be useful.
http://bugs.winehq.org/show_bug.cgi?id=15694
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-dsound |winmm&mci
--- Comment #4 from Dmitry Timoshkov dmitry@codeweavers.com 2008-10-20 20:56:23 --- Is there a demo of this application available?
http://bugs.winehq.org/show_bug.cgi?id=15694
--- Comment #5 from Andy Wettstein ajw1980@gmail.com 2008-10-20 21:33:15 --- (In reply to comment #4)
Is there a demo of this application available?
There is a demo for Lego Star Wars II, but I think at one point in time the demo had sound working while the full version didn't. So there may or may not be a problem with the demo.
I'll try and get the traces done.
http://bugs.winehq.org/show_bug.cgi?id=15694
--- Comment #6 from Andy Wettstein ajw1980@gmail.com 2008-10-20 21:42:41 --- Created an attachment (id=16766) --> (http://bugs.winehq.org/attachment.cgi?id=16766) +winmm,+mmio trace
Here is the trace requested.
http://bugs.winehq.org/show_bug.cgi?id=15694
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #7 from Dmitry Timoshkov dmitry@codeweavers.com 2008-10-20 21:50:58 --- Could you please generate the same log with the offending patch reverted?
http://bugs.winehq.org/show_bug.cgi?id=15694
--- Comment #8 from Dmitry Timoshkov dmitry@codeweavers.com 2008-10-20 22:23:24 --- Created an attachment (id=16767) --> (http://bugs.winehq.org/attachment.cgi?id=16767) MMIO_ALLOCBUF should be ignored in the case of FOURCC_MEM
Does the attached patch help?
http://bugs.winehq.org/show_bug.cgi?id=15694
--- Comment #9 from Andy Wettstein ajw1980@gmail.com 2008-10-20 22:26:08 --- Created an attachment (id=16768) --> (http://bugs.winehq.org/attachment.cgi?id=16768) working +winmm,+mmio trace
reverted that patch on release version of 1.1.6. Sound effects are working fine.
http://bugs.winehq.org/show_bug.cgi?id=15694
--- Comment #10 from Andy Wettstein ajw1980@gmail.com 2008-10-20 22:41:37 --- (In reply to comment #8)
Created an attachment (id=16767)
--> (http://bugs.winehq.org/attachment.cgi?id=16767) [details]
MMIO_ALLOCBUF should be ignored in the case of FOURCC_MEM
Does the attached patch help?
Yes, that patch seems to get sound effects working ok for me on 1.1.6.
http://bugs.winehq.org/show_bug.cgi?id=15694
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch
http://bugs.winehq.org/show_bug.cgi?id=15694
--- Comment #11 from Dmitry Timoshkov dmitry@codeweavers.com 2008-10-21 05:29:55 --- After more testing I sent slightly different patch: http://www.winehq.org/pipermail/wine-patches/2008-October/063565.html
http://bugs.winehq.org/show_bug.cgi?id=15694
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #12 from Dmitry Timoshkov dmitry@codeweavers.com 2008-10-21 08:16:37 --- The patch has been committed.
http://bugs.winehq.org/show_bug.cgi?id=15694
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org 2008-10-24 11:14:16 --- Closing bugs fixed in 1.1.7.