http://bugs.winehq.org/show_bug.cgi?id=9030
Boran Car boran.car@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |boran.car@gmail.com
--- Comment #24 from Boran Car boran.car@gmail.com 2010-05-23 04:55:06 --- I have modified SetDisplayMode in ddraw.c to reject the wanted BPP and always use 16bpp. Screenshots showing this have been attached. I have only tested this in Emulate a Virtual Desktop mode.
One more thing to add, when playing with the Blt and Unlock methods (from surface.c in wined3d.dll) - adding wglFlush to them, I was able to even get a cursor for a while, though, the cursor's movement was restrained and it always reverted to the center of the screen. I can not reproduce this yet...