https://bugs.winehq.org/show_bug.cgi?id=43208
Bug ID: 43208 Summary: Assassin's Creed IV - Black Flag Hangs tightly Product: Wine-staging Version: 2.10 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: tall89@mail.ru CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
When you switch to the Big Inagua location, the game hangs tight, you have to do Cntrl + Atl + Delete to remove the task, then the game closes, then you receive an error message, the program ACBF.exe has a serious error, the application will be closed, we apologize for the inconvenience WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program AC4BFSP.exe ------ err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733 err:winedevice:async_create_driver failed to create driver L"ps6ajtsb": c0000135 err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: Received from 192.168.0.102:5353 16 aspire89-P55A-UD4.local. AAAA FE80:0000:0000:0000:0A12:F0CA:1A84:437A" err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: ProbeCount 2; will deregister 4 aspire89-P55A-UD4.local. Addr 192.168.0.102" err:eventlog:ReportEventW L"Local Hostname aspire89-P55A-UD4.local already in use; will try aspire89-P55A-UD4-2.local instead" err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: Received from 192.168.0.102:5353 25 102.0.168.192.in-addr.arpa. PTR aspire89-P55A-UD4.local." err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: Unexpected conflict discarding 27 102.0.168.192.in-addr.arpa. PTR aspire89-P55A-UD4-2.local." err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error generated. <program> has not been linked, or is not a program object.". err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error generated. <program> object is not successfully linked, or is not a program object.". err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error generated. <program> has not been linked, or is not a program object.". err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error generated. <program> object is not successfully linked, or is not a program object.". err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error generated. <program> has not been linked, or is not a program object.". err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error generated. <program> object is not successfully linked, or is not a program object.". wine: Unhandled page fault on read access to 0x00000063 at address 0x8cfb7f (thread 0047), starting debugger... wine: Unhandled page fault at address 0x7bc5d590 (thread 0012), starting debugger... err:seh:start_debugger Couldn't start debugger ("winedbg --auto 14 168") (1115) Read the Wine Developers Guide on how to set up winedbg or another debugger
https://bugs.winehq.org/show_bug.cgi?id=43208
--- Comment #1 from Alexey tall89@mail.ru --- Created attachment 58480 --> https://bugs.winehq.org/attachment.cgi?id=58480 Debug
https://bugs.winehq.org/show_bug.cgi?id=43208
Alexey tall89@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Hardware|x86 |x86-64
https://bugs.winehq.org/show_bug.cgi?id=43208
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEEDINFO Product|Wine-staging |Wine Component|-unknown |-unknown Ever confirmed|0 |1
--- Comment #2 from Sebastian Lackner sebastian@fds-team.de --- * Please provide proper terminal output, without setting any WINEDEBUG variables, and attach the full output as file attachment. Also, please do not filter FIXME lines. Take a look the following link how to do it correctly:
https://wiki.winehq.org/FAQ#How_can_I_get_a_debugging_log_.28a.k.a._terminal...
* Please always test with a fresh wine prefix. I'm not sure in this case, but several of your other bugs were reported with a a broken / messed up prefix. For more information on how to use different Wine prefixes, take a look at:
https://wiki.winehq.org/FAQ#Can_I_store_the_virtual_Windows_installation_som...
* You didn't provide any information if this issue is a Wine Staging regression or not. If this bug is present in both, the Development and Staging version, you should use the "Wine" product and not "Wine Staging".
https://bugs.winehq.org/show_bug.cgi?id=43208
Jason Kuo j20001970@yahoo.com.tw changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |j20001970@yahoo.com.tw
--- Comment #3 from Jason Kuo j20001970@yahoo.com.tw --- I have the similar problem when loading the location Big Inagua after complete Sequence 7 "The Fireship". The game crashed with "Unhandled exception: page fault on read access to 0x00000063 in 32-bit code (0x008cf48f)." I cannot verify if the bug present in Development version because it cannot connect to Uplay. I'm not sure if the bug is caused by in-game overlay because I cannot start the game with the feature disabled but I guess not since I have no problem playing the game until this bug.
https://bugs.winehq.org/show_bug.cgi?id=43208
--- Comment #4 from Jason Kuo j20001970@yahoo.com.tw --- Created attachment 60004 --> https://bugs.winehq.org/attachment.cgi?id=60004 Terminal output in 32-bit prefix with CSMT disabled
https://bugs.winehq.org/show_bug.cgi?id=43208
--- Comment #5 from Jason Kuo j20001970@yahoo.com.tw --- Created attachment 60005 --> https://bugs.winehq.org/attachment.cgi?id=60005 Terminal output in 32-bit prefix with CSMT enabled
https://bugs.winehq.org/show_bug.cgi?id=43208
--- Comment #6 from Jason Kuo j20001970@yahoo.com.tw --- Created attachment 60006 --> https://bugs.winehq.org/attachment.cgi?id=60006 Terminal output in 64-bit prefix with CSMT disabled
https://bugs.winehq.org/show_bug.cgi?id=43208
--- Comment #7 from Jason Kuo j20001970@yahoo.com.tw --- Created attachment 60007 --> https://bugs.winehq.org/attachment.cgi?id=60007 Terminal output in 64-bit prefix with CSMT enabled
https://bugs.winehq.org/show_bug.cgi?id=43208
--- Comment #8 from Jason Kuo j20001970@yahoo.com.tw --- Created attachment 60008 --> https://bugs.winehq.org/attachment.cgi?id=60008 Save game Sequence 7 "The Fireship"
My game save. When complete the objective and scene it will start loading the location Big Inagua, which will crash later.
https://bugs.winehq.org/show_bug.cgi?id=43208
--- Comment #9 from Jason Kuo j20001970@yahoo.com.tw --- Created attachment 60009 --> https://bugs.winehq.org/attachment.cgi?id=60009 Save game location Big Inagua
My game save. This is based on my previous game save attachment on my Windows partition but will crash when load in Wine.
https://bugs.winehq.org/show_bug.cgi?id=43208
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #10 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with plain wine-7.0-rc3?
https://bugs.winehq.org/show_bug.cgi?id=43208
Maxime berillions@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |berillions@gmail.com
--- Comment #11 from Maxime berillions@gmail.com --- (In reply to joaopa from comment #10)
Does the bug still occur with plain wine-7.0-rc3?
I tried with the save from Jason in his latest message (attachment 60009) - I can quit Great Inagua, navigate on the sea and do a fast travel to return to this place without crash.
This is with OpenGL renderer, i have a crash with Vulkan renderer but it's an other story.
I think this bug report can be closed.
https://bugs.winehq.org/show_bug.cgi?id=43208
Erich E. Hoover erich.e.hoover@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDINFO |RESOLVED Resolution|--- |FIXED
--- Comment #12 from Erich E. Hoover erich.e.hoover@gmail.com --- Per comment #11.
https://bugs.winehq.org/show_bug.cgi?id=43208
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 7.8.