http://bugs.winehq.org/show_bug.cgi?id=20258
Summary: Imperium Romanum crashes on startup Product: Wine Version: unspecified Platform: PC-x86-64 URL: http://www.gamershell.com/download_23180.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: drakkk@centrum.cz
Created an attachment (id=23907) --> (http://bugs.winehq.org/attachment.cgi?id=23907) terminal output
Imperium Romanum crashes on startup in current git (wine-1.1.30-287-g3c98992). this is a regression, it works fine with wine 1.1.30 (with some trivial graphical glitches, bug 19814). Regression test shows this:
709aedf5f9bdfd0cdeab3d2189f6382680356922 is first bad commit commit 709aedf5f9bdfd0cdeab3d2189f6382680356922 Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Sep 28 10:04:59 2009 +0200
wined3d: Properly keep texture references in the stateblock.
:040000 040000 6532435b29460a79d347033c56adf6e9d1366631 5010191c86441c8440620f4f96699b5969adef95 M dlls
I have some troubles reverting this, so I can't say if reverting helps. There is a free demo available which shows the same issue.
http://bugs.winehq.org/show_bug.cgi?id=20258
Pavel Ondracka drakkk@centrum.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download, regression CC| |hverbeet@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=20258
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.1.30
http://bugs.winehq.org/show_bug.cgi?id=20258
--- Comment #1 from Henri Verbeet hverbeet@gmail.com 2009-10-05 04:05:17 --- Could you post the debug output for WINEDEBUG="+d3d8,+d3d9,+d3d,+d3d_surface,+d3d_texture,+tid,+seh" with current git?
http://bugs.winehq.org/show_bug.cgi?id=20258
--- Comment #2 from Pavel Ondracka drakkk@centrum.cz 2009-10-05 05:35:52 --- Created an attachment (id=23927) --> (http://bugs.winehq.org/attachment.cgi?id=23927) WINEDEBUG="+d3d8,+d3d9,+d3d,+d3d_surface,+d3d_texture,+tid,+seh"
http://bugs.winehq.org/show_bug.cgi?id=20258
--- Comment #3 from Henri Verbeet hverbeet@gmail.com 2009-10-05 05:49:10 --- Could you change that to WINEDEBUG="+tid,+seh,warn+heap,+d3d9,+d3d,+d3d_surface,+d3d_texture,+d3d_decl"? The log appears to point to the vertex declaration being used after it's released.
http://bugs.winehq.org/show_bug.cgi?id=20258
--- Comment #4 from Pavel Ondracka drakkk@centrum.cz 2009-10-05 06:24:36 --- Created an attachment (id=23929) --> (http://bugs.winehq.org/attachment.cgi?id=23929) WINEDEBUG="+tid,+seh,warn+heap,+d3d9,+d3d,+d3d_surface,+d3d_texture,+d3d_decl"
http://bugs.winehq.org/show_bug.cgi?id=20258
--- Comment #5 from Henri Verbeet hverbeet@gmail.com 2009-10-05 07:15:20 --- Created an attachment (id=23936) --> (http://bugs.winehq.org/attachment.cgi?id=23936) patch
Does this patch make it any better?
http://bugs.winehq.org/show_bug.cgi?id=20258
--- Comment #6 from Pavel Ondracka drakkk@centrum.cz 2009-10-05 07:44:50 --- Great, it works with your patch, thank you.
http://bugs.winehq.org/show_bug.cgi?id=20258
Pavel Ondracka drakkk@centrum.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #7 from Pavel Ondracka drakkk@centrum.cz 2009-10-08 11:52:03 --- Works again with current git.
http://bugs.winehq.org/show_bug.cgi?id=20258
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org 2009-10-09 11:14:28 --- Closing bugs fixed in 1.1.31.