https://bugs.winehq.org/show_bug.cgi?id=43339
Bug ID: 43339 Summary: Rendering Errors in Elder Srolls online with nvidia drivers Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: loki@lokis-chaos.de Distribution: ---
Created attachment 58676 --> https://bugs.winehq.org/attachment.cgi?id=58676 Character selection screen with glitches
There are some rendering issues if the proprietary nvidia drivers are used.
They seem to occur on specific ground textures only.
I have attached three logfiles and screenshots:
- Character selection screen with glitches - Area with no glitches at all - Area with glitches
Objects move over the bugged area leave traces behind.
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #1 from Thomas Berger loki@lokis-chaos.de --- Created attachment 58677 --> https://bugs.winehq.org/attachment.cgi?id=58677 Area without glitches
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #2 from Thomas Berger loki@lokis-chaos.de --- Created attachment 58678 --> https://bugs.winehq.org/attachment.cgi?id=58678 Area with glitches
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #3 from Thomas Berger loki@lokis-chaos.de --- Created attachment 58679 --> https://bugs.winehq.org/attachment.cgi?id=58679 Logfile of the charselection screen
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #4 from Thomas Berger loki@lokis-chaos.de --- Created attachment 58680 --> https://bugs.winehq.org/attachment.cgi?id=58680 Logfile of the area without glitches
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #5 from Thomas Berger loki@lokis-chaos.de --- Created attachment 58681 --> https://bugs.winehq.org/attachment.cgi?id=58681 Logfile of the area with glitches
https://bugs.winehq.org/show_bug.cgi?id=43339
Thomas Berger loki@lokis-chaos.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |loki@lokis-chaos.de Summary|Rendering Errors in Elder |Rendering Errors in Elder |Srolls online with nvidia |Scrolls Online with Nvidia |drivers |drivers
https://bugs.winehq.org/show_bug.cgi?id=43339
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #6 from winetest@luukku.com --- Your log exposed
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv. Which is bug 41173. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps. And bug 40873.
There could be more. You could mark these as depends on. I don't know if fixing these would fix your issue but it definitey wouldnt hurt.
https://bugs.winehq.org/show_bug.cgi?id=43339
Thomas Berger loki@lokis-chaos.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |41173, 40873
--- Comment #7 from Thomas Berger loki@lokis-chaos.de --- Added depends as suggested by winetest
https://bugs.winehq.org/show_bug.cgi?id=43339
caleb@phobeus.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |caleb@phobeus.de
https://bugs.winehq.org/show_bug.cgi?id=43339
Stuzi104 christoph.scheffels@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |christoph.scheffels@googlem | |ail.com
--- Comment #8 from Stuzi104 christoph.scheffels@googlemail.com ---
Got the same bug under 2.13 staging. With Nvidia drivers
https://bugs.winehq.org/show_bug.cgi?id=43339
Joshua Strobl joshua.strobl@outlook.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joshua.strobl@outlook.com
--- Comment #9 from Joshua Strobl joshua.strobl@outlook.com --- Can also confirm same glitches on 2.14 staging.
https://bugs.winehq.org/show_bug.cgi?id=43339
James Christie james.aaron.christie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |james.aaron.christie@gmail. | |com
--- Comment #10 from James Christie james.aaron.christie@gmail.com --- What would be the best way to help on this without submitting code patches a bit beyond my knowledge? I'm still experiencing this on 2.17 and 2.17-staging.
https://bugs.winehq.org/show_bug.cgi?id=43339
Akim Khalitov akim.khalitov.ya@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |akim.khalitov.ya@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=43339 Bug 43339 depends on bug 40873, which changed state.
Bug 40873 Summary: Multiple games (Witcher 3, Firewatch, The Solus Project, Banished) require dcl_input_ps support https://bugs.winehq.org/show_bug.cgi?id=40873
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
https://bugs.winehq.org/show_bug.cgi?id=43339
Storm Engineer hewanci@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hewanci@gmail.com
--- Comment #11 from Storm Engineer hewanci@gmail.com --- Still present with Staging 2.19 and fully updated Steam version of the game.
https://bugs.winehq.org/show_bug.cgi?id=43339
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=43339 Bug 43339 depends on bug 41173, which changed state.
Bug 41173 Summary: Multiple games (The Solus Project, Banished) requires dcl_input_ps_siv support https://bugs.winehq.org/show_bug.cgi?id=41173
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID
https://bugs.winehq.org/show_bug.cgi?id=43339
Dekafox llewelyn@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |llewelyn@gmail.com
--- Comment #12 from Dekafox llewelyn@gmail.com --- Still present as of: wine-staging 2.21 Fully updated copy of the game(with Morrowind included) as of 11/27 nVidia proprietary driver version 384.90
https://bugs.winehq.org/show_bug.cgi?id=43339
Jasem Mutlaq mutlaqja@ikarustech.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mutlaqja@ikarustech.com
--- Comment #13 from Jasem Mutlaq mutlaqja@ikarustech.com --- Created attachment 59874 --> https://bugs.winehq.org/attachment.cgi?id=59874 ground textures issue
I have the exact issue on 2.21-staging on KDE Neon 64bit.
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #14 from Storm Engineer hewanci@gmail.com --- bug 41173 was marked invalid for being a "FIXME". Is it not actually affecting this bug then? Does this mean this bug is not blocked?
https://bugs.winehq.org/show_bug.cgi?id=43339
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com Depends on|41173 |
https://bugs.winehq.org/show_bug.cgi?id=43339
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on|40873 |
https://bugs.winehq.org/show_bug.cgi?id=43339
Andrew andrew.mrolko@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrew.mrolko@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=43339
s-mies@iki.fi changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |s-mies@iki.fi
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #15 from Storm Engineer hewanci@gmail.com --- Still an issue with Staging 2.21-1
https://bugs.winehq.org/show_bug.cgi?id=43339
Jens Mühlenhoff j.muehlenhoff@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |j.muehlenhoff@gmx.de
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #16 from Thomas Berger loki@lokis-chaos.de --- To workaround this issue, the latest build of dxvk by vesimi987 could be used:
https://github.com/vesim987/dxvk/releases/tag/v0.21_2
https://bugs.winehq.org/show_bug.cgi?id=43339
Rich Deeson lightstream@kuxas.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lightstream@kuxas.com
--- Comment #17 from Rich Deeson lightstream@kuxas.com --- Still an issue with wine-3.4 and wine-staging 3.4
https://bugs.winehq.org/show_bug.cgi?id=43339
--- Comment #18 from Storm Engineer hewanci@gmail.com --- (In reply to Thomas Berger from comment #16)
To workaround this issue, the latest build of dxvk by vesimi987 could be used:
I'm a noob. Can I use this? Do I just drop these dlls somewhere?
https://bugs.winehq.org/show_bug.cgi?id=43339
chadmichael@disroot.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chadmichael@disroot.org
https://bugs.winehq.org/show_bug.cgi?id=43339
julian.legler@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |julian.legler@gmx.de
https://bugs.winehq.org/show_bug.cgi?id=43339
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #19 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with vanilla wine-7.0 in a fresh wineprefix?
https://bugs.winehq.org/show_bug.cgi?id=43339
winehq@vmp.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|winehq@vmp.name |
https://bugs.winehq.org/show_bug.cgi?id=43339
chadmichael@disroot.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|chadmichael@disroot.org |
https://bugs.winehq.org/show_bug.cgi?id=43339
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE CC| |o.dierick@piezo-forte.be
--- Comment #20 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- Hello,
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv. Which is bug 41173. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps. And bug 40873.
The missing ground texture issue is bug 41213/bug 44514.
I think there are no other issue remaining so I'll mark this bug duplicate.
Regards.
*** This bug has been marked as a duplicate of bug 44514 ***
https://bugs.winehq.org/show_bug.cgi?id=43339
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #21 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Duplicate.