https://bugs.winehq.org/show_bug.cgi?id=50354
Bug ID: 50354 Summary: Team Fortress 2 crashes during loading Product: Wine Version: 5.20 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: gdi32 Assignee: wine-bugs@winehq.org Reporter: random-nick@mail.com Regression SHA1: d7a54394d469480e4a5e7a8b3359f0e3b32515ac Distribution: ---
Created attachment 68952 --> https://bugs.winehq.org/attachment.cgi?id=68952 log of launching tf2 before d7a54394d469480e4a5e7a8b3359f0e3b32515ac
Team Fortress 2 crashes while it's loading, without any sort of error message from the game itself or a crash dialog. This is a regression, since it stopped working in Wine 5.20. I bisected it and the first bad commit is 7a54394d469480e4a5e7a8b3359f0e3b32515ac (gdi32: Move the realized font handle allocation out of freetype.c.), which is why I set the component to gdi32. Note that tf2 crashes when ran without Steam just after it finishes loading (which might happen on Windows too, not sure), so if you are testing without Steam running you have to look for when the black square that says "Loading" disappears to know this issue isn't happening.
https://bugs.winehq.org/show_bug.cgi?id=50354
--- Comment #1 from random-nick@mail.com --- Created attachment 68953 --> https://bugs.winehq.org/attachment.cgi?id=68953 log of launching tf2 after d7a54394d469480e4a5e7a8b3359f0e3b32515ac
https://bugs.winehq.org/show_bug.cgi?id=50354
--- Comment #2 from random-nick@mail.com --- I tested on the latest master (0aa6f8e2ea1e3f2e852bef1a07d0d1f983870150) and the bug is still present
https://bugs.winehq.org/show_bug.cgi?id=50354
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
https://bugs.winehq.org/show_bug.cgi?id=50354
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- I can confirm that the specified commit crashes certain Source-engine games (Black Mesa, Counter-Strike:Source, Portal 2). Other games using the Source engine start properly for me (Half-Life 2, Portal 1, Left 4 Dead).
wine-6.0-rc2-52-g0aa6f8e2ea1
https://bugs.winehq.org/show_bug.cgi?id=50354
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |5e648e896731190270b399434c6 | |332b18504ecdc Status|UNCONFIRMED |RESOLVED
--- Comment #4 from Alexandre Julliard julliard@winehq.org --- It should be fixed by 5e648e896731190270b399434c6332b18504ecdc.
https://bugs.winehq.org/show_bug.cgi?id=50354
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 6.0-rc4.
https://bugs.winehq.org/show_bug.cgi?id=50354
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |adel.khial@gmail.com
--- Comment #6 from Alexandre Julliard julliard@winehq.org --- *** Bug 50500 has been marked as a duplicate of this bug. ***