https://bugs.winehq.org/show_bug.cgi?id=39430
Bug ID: 39430 Summary: Ride : The motorcycle game does not start Product: Wine Version: 1.7.51 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: turgut@kalfaoglu.com Distribution: ---
The game Ride does not start. Its initial page comes up, however then PLAY is pressed, it crashes. Error log follows:
$ WINEPREFIX=/home/turgut/.PlayOnLinux/wineprefix/ride primusrun wine ./Ride.exe
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias -120, std (d/m/y): 8/11/2015, dlt (d/m/y): 29/03/2015 fixme:ver:GetCurrentPackageId (0x33f274 (nil)): stub fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias -120, std (d/m/y): 8/11/2015, dlt (d/m/y): 29/03/2015 fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046} fixme:thread:GetThreadPreferredUILanguages 56, 0x33f8c0, 0x33f8d4 0x33f8c8 fixme:thread:GetThreadPreferredUILanguages 56, 0x33f754, 0x33f768 0x33f75c fixme:module:load_library unsupported flag(s) used (flags: 0x00000060) fixme:wbemprox:client_security_SetBlanket 0x7b37e728, 0x403b088, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7b37e728 fixme:wbemprox:enum_class_object_Next timeout not supported fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels. fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x403e5d0, container_parent 0x402dea0, wined3d_desc 0x33e7b4, wined3d_texture 0x403a960 partial stub! fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion fixme:d3d11:d3d11_device_GetFeatureLevel iface 0x403e5b8 stub! fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x401b078, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x2, mode_count 0x33eeec, desc 0x4034960 partial stub! fixme:shell:InitNetworkAddressControl stub fixme:ver:GetCurrentPackageId (0x339ef4 (nil)): stub fixme:win:DisableProcessWindowsGhosting : stub fixme:system:SetProcessDPIAware stub! fixme:xinput:XInputEnable (1) Stub! fixme:win:RegisterDeviceNotificationW (hwnd=0x2010a, filter=0x33f320,flags=0x00000000) returns a fake device notification handle! fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels. fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x4554390, container_parent 0x4086068, wined3d_desc 0x33e8e4, wined3d_texture 0x40bdb50 partial stub! fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion fixme:d3d11:d3d11_device_GetFeatureLevel iface 0x4554378 stub! fixme:d3d11:d3d11_device_GetImmediateContext iface 0x4554378, immediate_context 0x33f194 stub! fixme:d3d11:d3d11_device_CheckFeatureSupport iface 0x4554378, feature 4, feature_support_data 0x33f1a0, feature_support_data_size 4 stub! fixme:dxgi:dxgi_output_GetDesc iface 0x45e0818, desc 0x455437c semi-stub! fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x45e0818, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x2, mode_count 0x33f214, desc 0x453b640 partial stub! fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels. fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x453e8a8, container_parent 0x40bdc28, wined3d_desc 0x33ea14, wined3d_texture 0x40bdc60 partial stub! fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion fixme:d3d11:d3d11_device_GetFeatureLevel iface 0x453e890 stub! fixme:d3d11:d3d11_device_GetImmediateContext iface 0x453e890, immediate_context 0x33f2c8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 1, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 2, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 3, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 4, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 5, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 6, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 7, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 8, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 9, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 10, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 11, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 12, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 13, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 14, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 15, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 16, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 17, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 18, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 19, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 20, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 21, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 22, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 23, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 24, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 25, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 26, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 27, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 28, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 29, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 30, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 31, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453e890, format 28, sample_count 32, quality_level_count 0x33f2d8 stub! fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels. fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x453ebb0, container_parent 0x45aac28, wined3d_desc 0x33ea14, wined3d_texture 0x40bdb08 partial stub! fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion fixme:d3d11:d3d11_device_GetFeatureLevel iface 0x453eb98 stub! fixme:d3d11:d3d11_device_GetImmediateContext iface 0x453eb98, immediate_context 0x33f2c8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 1, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 2, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 3, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 4, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 5, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 6, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 7, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 8, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 9, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 10, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 11, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 12, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 13, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 14, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 15, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 16, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 17, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 18, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 19, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 20, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 21, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 22, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 23, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 24, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 25, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 26, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 27, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 28, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 29, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 30, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 31, quality_level_count 0x33f2d8 stub! fixme:d3d11:d3d11_device_CheckMultisampleQualityLevels iface 0x453eb98, format 28, sample_count 32, quality_level_count 0x33f2d8 stub! fixme:dxgi:dxgi_output_GetDesc iface 0x45e0818, desc 0x33f3ec semi-stub! fixme:dxgi:dxgi_output_GetDesc iface 0x45e0818, desc 0x33f3ec semi-stub! wine: Unhandled page fault on read access to 0x00000000 at address 0x100d1854 (thread 0027), starting debugger... fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias -120, std (d/m/y): 8/11/2015, dlt (d/m/y): 29/03/2015
[turgut@tklaptop Ride]$
https://bugs.winehq.org/show_bug.cgi?id=39430
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #1 from super_man@post.com --- Sine you seem to use POL you could swap between wine versions via the gui and see if some version of wine solves the issue. Your log is missing backtrace.
https://bugs.winehq.org/show_bug.cgi?id=39430
turgut kalfaoglu turgut@kalfaoglu.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |turgut@kalfaoglu.com
--- Comment #2 from turgut kalfaoglu turgut@kalfaoglu.com --- Created attachment 52543 --> https://bugs.winehq.org/attachment.cgi?id=52543 debug log
I just re-configured it as windows xp (before it was set for 7), and ran it.. log enclosed.
https://bugs.winehq.org/show_bug.cgi?id=39430
--- Comment #3 from super_man@post.com --- You need to disable dx11 and dx10 related dlls via winecfg. Dx11 could be enough. The game clearly uses some dx11 features.
https://bugs.winehq.org/show_bug.cgi?id=39430
--- Comment #4 from turgut kalfaoglu turgut@kalfaoglu.com --- Thanks, I only have d3dx9_* (native) listed, no dx10 or 11 listed.
https://bugs.winehq.org/show_bug.cgi?id=39430
--- Comment #5 from super_man@post.com --- http://www.gamersonlinux.com/forum/attachments/stalker34-png.2131/
see the image ( I am not suggesting to copy it)
You need to have them disabled. It's not enough to have dx9 related into native or builtin.
https://bugs.winehq.org/show_bug.cgi?id=39430
--- Comment #6 from turgut kalfaoglu turgut@kalfaoglu.com --- I have both dx10 and 11 related DLL's disabled now. The same crash happens. Perhaps it has to do with the game itself.
https://bugs.winehq.org/show_bug.cgi?id=39430
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com Component|-unknown |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=39430
--- Comment #7 from super_man@post.com --- I doubt it helps for now, but you should try this game from time to time with more recent wine.
https://bugs.winehq.org/show_bug.cgi?id=39430
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair@hotmail.com Ever confirmed|0 |1 Status|UNCONFIRMED |NEW
--- Comment #8 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- The Demo at least doesn't crash on start up. However doesn't show anything but a blank screen.
This snippet of a log might show the actual error.
0157:trace:d3d11:shader_parse_signature semantic: "SV_Depth", semantic idx: 0, sysval_semantic 0, type 3, register idx: 4294967295, use_mask 0xe, input_mask 0x1 0157:trace:d3d11:parse_dxbc chunk 3 at offset 0x390 0157:trace:d3d11:parse_dxbc chunk 4 at offset 0x530 0157:fixme:d3d11:shdr_handler Unhandled chunk "STAT" 0157:trace:d3d_shader:wined3d_shader_create_ps device 0x5e9b0c0, desc 0x33ef88, parent 0x5f857f8, parent_ops 0x7cee88a4, shader 0x5f8580c. 0157:trace:d3d_shader:shader_set_function shader 0x5f1dae8, byte_code 0x56ea41c, float_const_count 224, type 0, max_version 4. 0157:warn:d3d_shader:shader_sm4_init Invalid output index 4294967295.
When the shader is parsed, it finds "SV_Depth", which to my understanding is a read and write global variable for all shaders. However it assumes the register idx is correct (0xFFFFFFFF).
https://bugs.winehq.org/show_bug.cgi?id=39430
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #9 from Józef Kucia joseph.kucia@gmail.com --- The game seems to be playable in the current git. Some objects are black though.
https://bugs.winehq.org/show_bug.cgi?id=39430
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 2.0-rc2.