http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #61 from Artem S. Tashkinov t.artem@mailcity.com 2013-05-15 00:26:29 CDT --- This is what I see in console:
fixme:win:EnumDisplayDevicesW ((null),0,0x32d2e8,0x00000000), stub! fixme:hlsl_parser:hlsl_parse Check for valued return on void function. fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed, error out if conversion not possible. err:d3dcompiler:compile_shader HLSL shader parsing failed.
P.S. The previous error message in text:
"C:\Program Files\Futuremark\3dMark06\data\timeline\loading\proxycon_in.txt: D3DXCompileShader failed: Invalid data (D3DXERR_INVALIDDATA)"