http://bugs.winehq.org/show_bug.cgi?id=25747
Summary: [regression] Very low 2d effects quality in Dead Space on fglrx. Product: Wine Version: 1.3.7 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: NightNord@gmail.com CC: wine-bugs@winehq.org
Screenshots and logs attached. Regression from 1.3.6 to 1.3.7. All newer versions (tested up to 1.3.11) inherits it.
This is tested on ati-drivers-10.12, HD4570. kernel: 2.6.37
Registry tweaks: orm=fbo (Dead Space won't work at any other orm= settings. This is default, BTW)
In-game settings: any, from lowest to highest without Decals.
This could be just some "better" effect realization (still, it can't be switched off via in-game settings), if INTZ supported, but fglrx messing it up, or, maybe, some other error arises.
Result of regression testing: f0b0c1b1dddf606177651deb45c0afd6259076aa is the first bad commit commit f0b0c1b1dddf606177651deb45c0afd6259076aa Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Nov 5 14:11:35 2010 +0100
wined3d: Add support for the INTZ format.
:040000 040000 faaa1ded710e91700f9ee0b45a64046c331ec7e4 a78b737e1647d2e3c39d506da94e6ebabe7739d8 M dlls :040000 040000 716c26514f970e84844abca4aa8af3f4a6b5588e f5afaaab81479efcd92b8cb1f35d6647fc0b4c29 M include
http://bugs.winehq.org/show_bug.cgi?id=25747
--- Comment #1 from Night Nord NightNord@gmail.com 2011-01-10 07:25:12 CST --- Created an attachment (id=32793) --> (http://bugs.winehq.org/attachment.cgi?id=32793) Dead Space running on pure wine-1.3.11, bug exists.
http://bugs.winehq.org/show_bug.cgi?id=25747
--- Comment #2 from Night Nord NightNord@gmail.com 2011-01-10 07:26:49 CST --- Created an attachment (id=32794) --> (http://bugs.winehq.org/attachment.cgi?id=32794) Dead Space running on wine-1.3.11 with INTZ support reverted. No bug.
http://bugs.winehq.org/show_bug.cgi?id=25747
--- Comment #3 from Night Nord NightNord@gmail.com 2011-01-10 07:29:39 CST --- Created an attachment (id=32795) --> (http://bugs.winehq.org/attachment.cgi?id=32795) Default log of running Dead Space on wine-1.3.11 with reverted INTZ
http://bugs.winehq.org/show_bug.cgi?id=25747
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression CC|wine-bugs@winehq.org |hverbeet@gmail.com Summary|[regression] Very low 2d |Very low 2d effects quality |effects quality in Dead |in Dead Space on fglrx |Space on fglrx. |
http://bugs.winehq.org/show_bug.cgi?id=25747
--- Comment #4 from Night Nord NightNord@gmail.com 2011-01-10 15:18:57 CST --- Created an attachment (id=32803) --> (http://bugs.winehq.org/attachment.cgi?id=32803) Default log of running Dead Space on pure wine-1.3.11
http://bugs.winehq.org/show_bug.cgi?id=25747
Rob secondone608@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |secondone608@gmail.com
--- Comment #5 from Rob secondone608@gmail.com 2011-01-24 01:08:00 CST --- I saw the same behavior with fglrx on my system with a new Steam download. Kubuntu 10.10, ATI HD4650, and had the same jaggedness with the wine1.3 line. Reverted back to wine1.2 and it disappeared, thanks Night Nord for the tip. Attached before and after screen shots, ones windowed, one's full screen, but doesn't matter, behavior was unaffected.
http://bugs.winehq.org/show_bug.cgi?id=25747
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx9 |directx-d3d Regression SHA1| |f0b0c1b1dddf606177651deb45c | |0afd6259076aa
http://bugs.winehq.org/show_bug.cgi?id=25747
--- Comment #6 from Henri Verbeet hverbeet@gmail.com 2011-12-08 11:54:36 CST --- Does this still happen with current Wine / fglrx? Does using the r600g driver make it any better?
http://bugs.winehq.org/show_bug.cgi?id=25747
sacrediou sacrediou@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sacrediou@yahoo.fr
http://bugs.winehq.org/show_bug.cgi?id=25747
--- Comment #7 from Henri Verbeet hverbeet@gmail.com 2012-02-16 06:58:02 CST --- Matteo looked into this, and found an issue with fglrx, although it's not entirely clear if it's an actual bug or not. (See http://ati.cchtml.com/show_bug.cgi?id=426.) Unfortunately previous experience makes it somewhat unlikely that that bug report will get a reply. Your best option is probably to give the r600g driver a try, the game is supposed to work there, although performance isn't quite optimal.
http://bugs.winehq.org/show_bug.cgi?id=25747
runetmember@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |runetmember@gmail.com
--- Comment #8 from runetmember@gmail.com 2012-02-19 00:43:12 CST --- May someone of developers fill ticket about this issue here? http://developer.amd.com/support/knowledgebase/pages/trackrequest.aspx
http://bugs.winehq.org/show_bug.cgi?id=25747
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |UPSTREAM
--- Comment #9 from Henri Verbeet hverbeet@gmail.com 2012-07-11 09:34:45 CDT --- Resolving UPSTREAM.
http://bugs.winehq.org/show_bug.cgi?id=25747
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Henri Verbeet hverbeet@gmail.com 2012-08-01 03:59:16 CDT --- Closing.