http://bugs.winehq.org/show_bug.cgi?id=26407
Summary: Shadowgrounds Survivor crashes after viewing the map Product: Wine Version: 1.3.15 Platform: x86 URL: http://www.gamershell.com/download_23192.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=33629) --> (http://bugs.winehq.org/attachment.cgi?id=33629) terminal output
In the game the crash always occurs when I switch back to normal mode after viewing the map (by pressing <Tab>). Sometimes the game "survives" 2-3 switches between the two modes but eventually it will crash.
How to reproduce the problem in the demo: 1. Choose only Physx and Windows Media Codecs when the installer asks for it (native d3dx9_36.dll will be placed in the game directory). 2. Start the game either by survivor.exe or with the launcher. 3. Choose <New Game> from the menu. When you gain control over your character press <Tab> to switch to map mode then press <Tab> again to get back to normal mode. This might need to be repeated 2-3 times. Sooner or later the game will crash.
If I don't use the map mode, the game seems to be stable (I've played for about 30-40 minutes).
I can reproduce the crash with Wine-1.0.1, too. The crash happens even if I lower the gfx details to the minimum and with disabled audio. When starting the game with WINEDEBUG=warn+heap (is that the correct syntax?) the crash doesn't occur.
Fedora 14 x86 Nvidia GeForce 250 / driver 260.19.36
http://bugs.winehq.org/show_bug.cgi?id=26407
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #1 from Luis Alvarado luisalvaradox@gmail.com 2011-05-14 16:16:53 CDT --- Confirmed on Wine 1.3.19. It crashes randomly including when viewing the map, upgrading weapons, changing from one room to the next, etc..
http://bugs.winehq.org/show_bug.cgi?id=26407
Pierre Etchemaite pe-winehq@concept-micro.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pe-winehq@concept-micro.com
--- Comment #2 from Pierre Etchemaite pe-winehq@concept-micro.com 2012-03-25 07:32:58 CDT --- I'm experiencing the same thing as GyB with Shadowgrounds (not Shadowgrounds survivor, I don't have that game). The game can crash when displaying or leaving the map (Tab key). Other than that, the game seems perfectly stable, I did several missions without any other problem.
Debian unstable architecture amd64 Wine 1.5.0 Nvidia GeForce G102M / proprietary driver 295.33
http://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #3 from Pierre Etchemaite pe-winehq@concept-micro.com 2012-07-17 16:42:05 CDT --- Problem still exists in 1.5.9.
http://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #4 from Pierre Etchemaite pe-winehq@concept-micro.com 2012-10-15 11:20:02 CDT --- Problem still exists in Wine 1.5.15.
Debian unstable architecture amd64 Wine 1.5.15 Nvidia GeForce G102M / proprietary driver 304.48
http://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #5 from Pierre Etchemaite pe-winehq@concept-micro.com 2013-06-15 21:24:35 CDT --- Problem still exists in 1.6-rc2
Debian unstable architecture amd64 Nvidia GeForce G102M / proprietary driver 313.30
http://bugs.winehq.org/show_bug.cgi?id=26407
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #6 from joaopa jeremielapuree@yahoo.fr 2013-06-15 22:41:56 CDT --- Maybe a new console output with debug symbols installed could help
http://bugs.winehq.org/show_bug.cgi?id=26407
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #33629|0 |1 is obsolete| |
--- Comment #7 from GyB gyebro69@gmail.com 2013-06-15 23:39:56 CDT --- Created attachment 44822 --> http://bugs.winehq.org/attachment.cgi?id=44822 terminal output Wine-1.6-rc2
http://bugs.winehq.org/show_bug.cgi?id=26407
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #8 from Dan Kegel dank@kegel.com 2013-06-15 23:46:15 CDT --- Sounds like heap corruption... looking at the warn+heap,+relay (or something like that) log might help narrow it down. (Don't attach that, though, probably too big.)
http://bugs.winehq.org/show_bug.cgi?id=26407
Adam Bolte boltronics@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |boltronics@gmail.com
--- Comment #9 from Adam Bolte boltronics@gmail.com --- Confirming this bug in 1.7.9 (although only for Shadowgrounds, I haven't tested Survivor yet).
As requested, I've created a log with warn+heap,+relay. The log (both compressed and uncompressed) is available here:
https://systemsaviour.com/downloads/misc/wine/26407/
It's tiny when compressed, and 1.3M uncompressed. Feel free to attach it here if it's small enough.
http://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #10 from GyB gyebro69@gmail.com --- I can't seem to get the game to crash when WINEDEBUG=warn+heap or +relay is used.
Fedora 19 x86 wine-1.7.9-19-ge54503f
https://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #11 from Béla Gyebrószki gyebro69@gmail.com --- Still occurs in wine-1.7.34-60-gd6450cf
https://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #12 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 52848 --> https://bugs.winehq.org/attachment.cgi?id=52848 terminal output (Wine 1.8-rc1)
Still present in 1.8-rc1.
https://bugs.winehq.org/show_bug.cgi?id=26407
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com, | |winetest@luukku.com
https://bugs.winehq.org/show_bug.cgi?id=26407
--- Comment #13 from Ken Sharp imwellcushtymelike@gmail.com --- Does this still occur in Wine 9.8 or later?
https://bugs.winehq.org/show_bug.cgi?id=26407
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #14 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Ken Sharp from comment #13)
Does this still occur in Wine 9.8 or later?
Can't reproduce the crash in Wine-9.8
Marking fixed.
https://bugs.winehq.org/show_bug.cgi?id=26407
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 9.9.