https://bugs.winehq.org/show_bug.cgi?id=40782
Bug ID: 40782 Summary: beatmania IIDX INFINITAS has frozen graphics if a OpenGL-powered Desktop Environment is running in background Product: Wine Version: 1.9.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: lena.stoffler@ymail.com Distribution: ---
The game beatmania IIDX INFINITAS if it is started from a OpenGL-powered DE, like KDE, GNOME or Unity, has frozen graphics after the loading screen is passed but the menu navigation still works, aswell as the sound.
The workaround is simple: start it from a plain standalone X server as I described it in my test results at https://appdb.winehq.org/objectManager.php?sClass=version&iId=33674
The terminal output says something about OpenGL backbuffe, but I have no idea what this means. A other problem also could be that the game changes the resolution to 480p (xrandr).
It's just a trivial bug, since the workaround is quite simple. I don't know if this even has something todo with wine. Could be a bug in the game itself too.
ALSO: the OpenGL backbuffer message doesn't appear when the game is started from a plain standalone X server
https://bugs.winehq.org/show_bug.cgi?id=40782
--- Comment #1 from Henri Verbeet hverbeet@gmail.com --- What is the exact message you're getting? If this is a DirectDraw application, it may be rendering to the front buffer, in which case it may be a matter of missing GL flushes somewhere.
https://bugs.winehq.org/show_bug.cgi?id=40782
--- Comment #2 from Lena Stöffler lena.stoffler@ymail.com --- Created attachment 54713 --> https://bugs.winehq.org/attachment.cgi?id=54713 log
https://bugs.winehq.org/show_bug.cgi?id=40782
--- Comment #3 from Lena Stöffler lena.stoffler@ymail.com --- this is the line where the screen begins to freeze
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible.
this does not happen when running the game from a standalone plain X server
https://bugs.winehq.org/show_bug.cgi?id=40782
--- Comment #4 from Henri Verbeet hverbeet@gmail.com --- It's certainly odd that you'd only get that message with a compositor, but it shouldn't normally be harmful.
https://bugs.winehq.org/show_bug.cgi?id=40782
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #5 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-5.0-rc4?