https://bugs.winehq.org/show_bug.cgi?id=41021
Bug ID: 41021 Summary: unimplemented function msvcr100.dll._fpieee_flt Product: Wine Version: 1.9.15 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: trexricher1997@gmail.com Distribution: ---
wine: Call from 0x7b43cbcc to unimplemented function msvcr100.dll._fpieee_flt, aborting err:seh:raise_exception Unhandled exception code 80000100 flags 1 addr 0x7b43cbcc
In Zombie Army trilogy
https://bugs.winehq.org/show_bug.cgi?id=41021
trexricher1997@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Hardware|x86 |x86-64
https://bugs.winehq.org/show_bug.cgi?id=41021
trexricher1997@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |msvcrt
https://bugs.winehq.org/show_bug.cgi?id=41021
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|unimplemented function |Zombie Army trilogy needs |msvcr100.dll._fpieee_flt |msvcr100.dll._fpieee_flt
https://bugs.winehq.org/show_bug.cgi?id=41021
Piotr Caban piotr.caban@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |piotr.caban@gmail.com
--- Comment #1 from Piotr Caban piotr.caban@gmail.com --- Yesterday I have added partial implementation of _fpieee_flt function (commit a6ffb1d2cf4b86290e61e1c44c8e3c9179c4172d). Please retest the application in wine with this patch. The application will most probably print following line: fixme:msvcrt:_fpieee_flt unsupported opcode: ... please paste it to the bug, it will show what needs to be implemented next.
https://bugs.winehq.org/show_bug.cgi?id=41021
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- I can reproduce the crash in 1.9.10, but it's not present in 1.9.22. I'm not seeing any 'fixme:msvcrt:_fpieee_flt unsupported opcode: ...' messages in the terminal, though.
The game crashes later, due to bug #40971.
https://bugs.winehq.org/show_bug.cgi?id=41021
Piotr Caban piotr.caban@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |a6ffb1d2cf4b86290e61e1c44c8 | |e3c9179c4172d Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #3 from Piotr Caban piotr.caban@gmail.com --- I've added support for one (random) opcode. It looks like the game is using it. Marking as fixed.
https://bugs.winehq.org/show_bug.cgi?id=41021
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.24.
https://bugs.winehq.org/show_bug.cgi?id=41021
Michael Stefaniuc mstefani@redhat.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |1.8.x
https://bugs.winehq.org/show_bug.cgi?id=41021
Michael Stefaniuc mstefani@redhat.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|1.8.x |---
--- Comment #5 from Michael Stefaniuc mstefani@redhat.com --- Removing 1.8.x milestone from bugs included in 1.8.6.