http://bugs.winehq.org/show_bug.cgi?id=10910
Summary: winealsa and PulseAudio Product: Wine Version: 0.9.51. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: wine-binary AssignedTo: wine-bugs@winehq.org ReportedBy: atari@gabo.pl
winealsa is unable to work with PulseAudio.
This is my /etc/asound.conf:
pcm.pulse { type pulse } ctl.pulse { type pulse } pcm.!default { type pulse } ctl.!default { type pulse }
This is registry entries for Alsa configurations:
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Alsa Driver]
"AutoScanCards"="N"
"AutoScanDevices"="N"
"DeviceCount"="1"
"DeviceCTL1"="pulse"
"DevicePCM1"="pulse"
"UseDirectHW"="N"
And I get this error in wine log:
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
I tracked it in wine source code to file dlls/winealsa.drv/alsa.c
With following comment:
/* Setup and find an element id that exactly matches the characteristic we want ** FIXME: It is probably short sighted to hard code and fixate on PCM Playback Volume */
Unfortunetly I know to little about Alsa to fix it.
http://bugs.winehq.org/show_bug.cgi?id=10910
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|wine-binary |wine-multimedia
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #1 from Adam Klobukowski atari@gabo.pl 2007-12-28 06:37:06 --- I've created corresponding bug report in PulseAudio Trac: http://www.pulseaudio.org/ticket/198
http://bugs.winehq.org/show_bug.cgi?id=10910
James Hawkins truiken@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|_obsolete_multimedia |-unknown
http://bugs.winehq.org/show_bug.cgi?id=10910
john hellandbarrenjoy@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hellandbarrenjoy@yahoo.com
--- Comment #2 from john hellandbarrenjoy@yahoo.com 2008-01-24 04:44:25 --- i have the same issue. however, it does not look like a wine bug but, rather, a pulseaudio issue with the alsa plugin. wine already supports alsa. along with oss. hopefully, pulseaudio will address the issue as i don't see what winehq is going to do about fixing something they already support and something that already works. it seems that pulseaudio needs to address the issue.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #3 from Per Øyvind Karlsen peroyvind@mandriva.org 2008-02-15 15:36:20 --- Created an attachment (id=10796) --> (http://bugs.winehq.org/attachment.cgi?id=10796) Partial fix
This patch fixes two issues. It makes wine pick 'default' over incorrect 'default:X' for alsa device. It will also use the master channel for the mixer channel in stead of PCM which isn't present on all cards nor when using pulseaudio plugin for alsa.
Wave out sound will work under with pulseaudio now, but directsound is unfortunately still broken due to some other problem which I'm uncertain about whether it lies in pulseaudio or wine.
The workaround previously posted in this bug entry does not seem to fix directsound being broken with pulseaudio..
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #4 from Per Øyvind Karlsen peroyvind@mandriva.org 2008-02-15 15:41:11 --- Created an attachment (id=10797) --> (http://bugs.winehq.org/attachment.cgi?id=10797) Debug output
When trying to play with pulseaudio after applying previous patch directsound still won't work. The program will still work, but it just won't be able to play sound without much happening.
Here's the debug output..
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #5 from Per Øyvind Karlsen peroyvind@mandriva.org 2008-02-15 16:15:54 --- Created an attachment (id=10800) --> (http://bugs.winehq.org/attachment.cgi?id=10800) output from winmm_test
Here's output from running 'WINEDEBUG=+wave,+tid,+dsalsa WINETEST_INTERACTIVE=1 wine winmm_test wave'
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #6 from Per Øyvind Karlsen peroyvind@mandriva.org 2008-02-15 16:42:37 --- Created an attachment (id=10801) --> (http://bugs.winehq.org/attachment.cgi?id=10801) winmm_test wave only for test that fails
This is the output from using 'WINEDEBUG=+wave WINETEST_INTERACTIVE=1 wine winmm_test wave' using pulseaudio with only the relevant parts.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #7 from Per Øyvind Karlsen peroyvind@mandriva.org 2008-02-15 16:44:05 --- Created an attachment (id=10802) --> (http://bugs.winehq.org/attachment.cgi?id=10802) same test passing using alsa without pulseaudio
This is the output from using 'WINEDEBUG=+wave WINETEST_INTERACTIVE=1 wine winmm_test wave' using alsa with only the relevant parts.
http://bugs.winehq.org/show_bug.cgi?id=10910
Tomas Carnecky tom@dbservice.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tom@dbservice.com
--- Comment #8 from Tomas Carnecky tom@dbservice.com 2008-02-20 20:11:55 --- (In reply to comment #6)
Created an attachment (id=10801)
--> (http://bugs.winehq.org/attachment.cgi?id=10801) [details]
winmm_test wave only for test that fails
This is the output from using 'WINEDEBUG=+wave WINETEST_INTERACTIVE=1 wine winmm_test wave' using pulseaudio with only the relevant parts.
This can hopefully be fixed in the alsa pulse plugin, see http://www.pulseaudio.org/ticket/198#comment:8
Using PA adds quite a bit delay. I didn't see that delay in other applications (mplayer, mpd). I decreased the winealsa buffer size and it helped a bit, but there's still a noticeable delay.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #9 from Adam Klobukowski atari@gabo.pl 2008-03-01 16:07:16 --- Using patch attached here makes wine hang form me (when running Steam).
http://bugs.winehq.org/show_bug.cgi?id=10910
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch
http://bugs.winehq.org/show_bug.cgi?id=10910
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hanmac@gmx.de
--- Comment #10 from Roderick Colenbrander thunderbird2k@gmx.net 2008-05-03 06:36:20 --- *** Bug 12932 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=10910
Sylvain Petreolle spetreolle@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |spetreolle@yahoo.fr
http://bugs.winehq.org/show_bug.cgi?id=10910
Martin Jürgens martin@gamesplace.info changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |martin@gamesplace.info
--- Comment #11 from Martin Jürgens martin@gamesplace.info 2008-05-31 10:19:42 --- Hm. Any news on DirectSound?
http://bugs.winehq.org/show_bug.cgi?id=10910
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #12 from Dan Kegel dank@kegel.com 2008-06-10 09:41:28 --- Could you try Maarten's patches, http://www.winehq.org/pipermail/wine-patches/2008-June/055701.html and http://www.winehq.org/pipermail/wine-patches/2008-June/055708.html ?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #13 from Adam Klobukowski atari@gabo.pl 2008-06-10 11:18:56 --- I've tried this patches, and I have nice sound :)
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #14 from Martin Jürgens martin@gamesplace.info 2008-06-10 16:00:16 --- Fedora 9 RPMs are currently being built here in order to reach a wider testing audience: http://koji.fedoraproject.org/koji/taskinfo?taskID=656457
Will try them then, too because building it with my CPU consumes too much time :)
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #15 from Martin Jürgens martin@gamesplace.info 2008-06-10 16:21:02 --- I hope that I did not do any mistake like wrongly patching or installing the wrong RPMs, but it does not work for me. I have tried it with Rayman 3 and some flash game, super chick sisters, and with both, I still have no sound when using PA..
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #16 from Dan Kegel dank@kegel.com 2008-06-10 16:25:11 --- Does the downloadable trial for Rayman 3 reproduce the problem? http://www.gamershell.com/download_1164.shtml
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #17 from Martin Jürgens martin@gamesplace.info 2008-06-10 16:50:37 --- I don't have time to test it this evening. Sorry, later!
What I noticed, though, is that Rayman and other games play sound even when PulseAudio is running. (I do not know what the behavior was before, I think that it didn't do anything).
When I listen to music using Rhythmbox and then start a game though, sound is not working. Another thing I found weird is that Wine or the game is not displayed in pavucontrol as a sink, which could be related.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #18 from Adam Klobukowski atari@gabo.pl 2008-06-11 00:30:31 --- I've tried trial version of Rayman 3, and I have sound.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #19 from Martin Jürgens martin@gamesplace.info 2008-06-11 01:28:01 --- Does it work when having PulseAudio running and listening to music for you?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #20 from Adam Klobukowski atari@gabo.pl 2008-06-11 03:44:27 --- Yes, I hear sound in my speakers, and I can see stream in PA monitor. I can play movie using native Totem and I hear mixed sound from 2 sources (Rayman under Wine and native Totem). So, it works for me.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #21 from Martin Jürgens martin@gamesplace.info 2008-06-11 07:33:56 --- Had output device set to OSS :( Now it works fine with Alsa, though. Would be nice to have it in 1.0!!
http://bugs.winehq.org/show_bug.cgi?id=10910
saul david130890@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |david130890@gmail.com
--- Comment #22 from saul david130890@gmail.com 2008-06-24 18:45:29 --- (In reply to comment #12)
Could you try Maarten's patches, http://www.winehq.org/pipermail/wine-patches/2008-June/055701.html and http://www.winehq.org/pipermail/wine-patches/2008-June/055708.html ?
Marteen's patches worked for me as well. I applied it to Ubuntu's wine source and it worked perfectly.
I hope it's included in the next release!
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #23 from saul david130890@gmail.com 2008-06-24 18:46:14 --- (In reply to comment #12)
Could you try Maarten's patches, http://www.winehq.org/pipermail/wine-patches/2008-June/055701.html and http://www.winehq.org/pipermail/wine-patches/2008-June/055708.html ?
Marteen's patches worked for me as well. I applied it to Ubuntu's wine source and it worked perfectly.
I hope it's included in the next release!
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #24 from Martin Jürgens martin@gamesplace.info 2008-06-29 17:55:42 --- Please consider this for the next milestone. The patches are already included in the official Fedora RPMs. Thanks!
http://bugs.winehq.org/show_bug.cgi?id=10910
Alexey Borzenkov snaury@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |snaury@gmail.com
--- Comment #25 from Alexey Borzenkov snaury@gmail.com 2008-07-08 17:14:37 --- I have Ubuntu 8.04 with alsa-plugins 1.0.16-1ubuntu1, wine 1.1 (from winehq) and alsa redirected to pulseaudio. It seems to work in winecfg and mplayer -ao alsa, however it doesn't work with EVE Online. Running with WINDEBUG=+wave,+dsalsa revealed the following:
trace:dsalsa:wodDsCreate driver created warn:dsalsa:wodDsCreate MMAP not supported for this device, falling back to waveout, should be harmless
It's interesting that sometimes, after playing for a little and opening menus/quitting parts of phrases come thru (like Con in Connecting), always a very small fragment at a time. Looks like the audio is buffered somewhere and is not playing. How do I figure what triggers short playbacks?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #26 from Martin Jürgens martin@gamesplace.info 2008-07-08 19:17:37 --- Did you try Maarten's patches? They're supposed to fix this, as mentioned above.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #27 from Alexey Borzenkov snaury@gmail.com 2008-07-09 14:27:20 --- Seems like I wasn't applying patches the first time (someone made debian/patches directory that is unused and misleading). After properly applying Maarten's and Thomas' patches I still don't have audio in EVE Online though. :-/ What could be the issue here?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #28 from Martin Jürgens martin@gamesplace.info 2008-07-09 14:29:45 --- Does sound work with this game: http://www.kentuckyfriedcruelty.com/superchicksisters/superChickSisters.zip ?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #29 from Alexey Borzenkov snaury@gmail.com 2008-07-09 16:43:59 --- I don't get it. :-/ I've added patch in comment #3 (didn't notice it before), I've added the Alsa Driver settings in the registry, I have said settings in ~/.asoundrc, I even downgraded to the stock ubuntu alsa-driver/alsa-lib/alsa-plugins. Still no sound, in Super Chick Sisters too. How do you manage to make it work? What am I missing?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #30 from Martin Jürgens martin@gamesplace.info 2008-07-09 16:59:12 --- Super Chick Sisters should work with the patch, at least it does to me.
Well I have pulseaudio running, output device set to ALSA and use the Fedora RPMs which include the pulseaudio patches already..
Are you really sure that you have applied the patch correctly? Do the error messages change when using the patched wine and the wine which is not patched?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #31 from Alexey Borzenkov snaury@gmail.com 2008-07-10 03:01:54 --- Ok, I found what was going on. Maarten's patches should not have been applied (reading comments I assumed they were the ones supposed to fix wine), only a patch from Tomas (http://www.winehq.org/pipermail/wine-patches/2008-February/050561.html, which is the one applied in Fedora), plus a patch from comment #9 (which fixes "ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element").
So the mistery solved. Just don't apply Maarten's patch.
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #32 from Alexey Borzenkov snaury@gmail.com 2008-07-10 03:03:58 --- Ouch, LOL, it's the other way around! x_x I thought that Tomas's patch was Maarten's! So it's correct, Maarten's patches are the ones that work. :)
http://bugs.winehq.org/show_bug.cgi?id=10910
saul david130890@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #33 from saul david130890@gmail.com 2008-07-13 15:48:13 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #34 from Martin Jürgens martin@gamesplace.info 2008-07-13 16:17:30 --- Can't anyone commit it? It fixes the problem for many people, some distros are already shipping it..
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #35 from Martin Jürgens martin@gamesplace.info 2008-07-16 17:44:45 --- Some information by Maarten about the patches:
They break alsa in some cases, the real problem is in pulseaudio's alsa wrapper plugin somewhere, it won't start playback as soon as data is queued, the first patch might be correct, but the second patch will increase latency in directsound by 40 ms which is an awful lot.
I've sort of looked into the pulseaudio alsa plugin, but couldn't quickly find the real problem there, I might try again later.
http://bugs.winehq.org/show_bug.cgi?id=10910
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |DoDoEntertainment@gmail.com
--- Comment #36 from Vitaliy Margolen vitaliy@kievinfo.com 2008-07-27 11:20:45 --- *** Bug 14654 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=10910
josef.schabasser@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |josef.schabasser@gmx.at
--- Comment #37 from josef.schabasser@gmx.at 2008-08-08 20:17:20 --- The problem: The Wine-team says the problem lies in PulseAudio. The PulseAudio-team says the problem lies in Wine.
The solution: The 2 teams should sit together and discuss the problem. Moving the problem from one team to the other one is the _WRONG_ way.
Wine should correct its ALSA-plugin and PA should implement hardware acceleration (or emulation?).
http://bugs.winehq.org/show_bug.cgi?id=10910
Scott Ritchie scott@open-vote.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |scott@open-vote.org
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #38 from Martin Jürgens martin@gamesplace.info 2008-08-10 12:11:31 --- The PA have to know what exactly is the problem and Maarten isn't sure where it is lying..
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #39 from Adam Klobukowski atari@gabo.pl 2008-08-24 13:19:10 --- With vanilla Wine 1.1.3 the situation is better but not perfect, there is sound with cracks from time to time and total silence after some time. When did &> /dev/null, the silence was much sooner (after few seconds opposed to few minutes), so it might be some timing or synchronization problem.
http://bugs.winehq.org/show_bug.cgi?id=10910
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |epistemepromeneur@free.fr
--- Comment #40 from Vitaliy Margolen vitaliy@kievinfo.com 2008-10-26 11:27:01 --- *** Bug 14434 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #41 from Austin English austinenglish@gmail.com 2009-04-26 20:40:26 --- Is this still an issue in current (1.1.20 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #42 from promeneur epistemepromeneur@free.fr 2009-04-27 03:24:53 --- Mandriva 2008.1 wine 1.1.19
no more pb
now there is pulseaudio driver selected by default instead of alsa driver
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #43 from promeneur epistemepromeneur@free.fr 2009-04-27 03:27:03 --- Mandriva 2008.1 wine 1.1.19
no more pb
now there is a pulseaudio driver selected by default instead of the alsa driver
http://bugs.winehq.org/show_bug.cgi?id=10910
eris23 jdkatz23@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jdkatz23@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=10910
Scott Ritchie scott@open-vote.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |18740
http://bugs.winehq.org/show_bug.cgi?id=10910
Bug 10910 depends on bug 18740, which changed state.
Bug 18740 Summary: Use of "unsafe" subset of ALSA causes problems with PulseAudio http://bugs.winehq.org/show_bug.cgi?id=18740
What |Old Value |New Value ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |DUPLICATE Status|RESOLVED |CLOSED Status|CLOSED |REOPENED Resolution|DUPLICATE |
http://bugs.winehq.org/show_bug.cgi?id=10910
Benny mail2benny@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mail2benny@gmail.com
Bug 10910 depends on bug 18740, which changed state.
Bug 18740 Summary: Use of "unsafe" subset of ALSA causes problems with PulseAudio http://bugs.winehq.org/show_bug.cgi?id=18740
What |Old Value |New Value ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution| |DUPLICATE Status|RESOLVED |CLOSED
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #44 from Dan Kegel dank@kegel.com 2010-03-19 12:06:54 --- We should probably close this bug, since wine mostly works with pulseaudio, and maybe open a new one for the remaining problems.
http://bugs.winehq.org/show_bug.cgi?id=10910
Raymond superquad.vortex2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |superquad.vortex2@gmail.com
--- Comment #45 from Raymond superquad.vortex2@gmail.com 2010-04-08 22:03:54 --- (In reply to comment #38)
The PA have to know what exactly is the problem and Maarten isn't sure where it is lying..
Refer to the post by the author of winepulse
http://old.nabble.com/Wine-PulseAudio-Driver-tt19701227.html#a19778396
My problem is that WaveIn / WaveOut devices are supposed to be able to
support multiple streams if the hardware allows it, however it is impossible to support this currently as all MDRV_Message gives us is the device id the message is for (the only arguments to a WODM_PAUSE is the device id for instance.) This makes multiple streams impossible and therefor waveout drivers only support one stream per device. wineesd.drv gets around this by staticly making 10 waveout and 10 wavein devices, all effectively the same.
The current problem of winealsa.drv is not support multiple streams ( minimum 16 voices for dsound ) , this is also true for the current implementation of winepulse.drv too since pulseaudio only support per application volume control but those dsound program need 16 voices
the best performance path should be wine implement 16 dsound voices for those hardware mixing sound card with per voice volume controls ( the full hardware acclearation mean the hardware can perform pitching for the doppler effect and use DSP to provide hardware attenuation/gain the digital audio signal for the left/right channel (panning)
most of the so called hardware mixing sound cards support hardware wavetable synth since they all support at least 16 midi voices
any path involve software mixing cannot be regarded as the optimal path
http://bugs.winehq.org/show_bug.cgi?id=10910
--- Comment #46 from Raymond superquad.vortex2@gmail.com 2010-12-24 19:09:21 CST --- (In reply to comment #3)
Created an attachment (id=10796)
--> (http://bugs.winehq.org/attachment.cgi?id=10796) [details]
Partial fix
This patch fixes two issues. It makes wine pick 'default' over incorrect 'default:X' for alsa device. It will also use the master channel for the mixer channel in stead of PCM which isn't present on all cards nor when using pulseaudio plugin for alsa.
Wave out sound will work under with pulseaudio now, but directsound is unfortunately still broken due to some other problem which I'm uncertain about whether it lies in pulseaudio or wine.
The workaround previously posted in this bug entry does not seem to fix directsound being broken with pulseaudio..
** FIXME: It is probably short sighted to hard code and fixate on PCM Playback Volume */ snd_ctl_elem_id_set_name(elemidp, "PCM Playback Volume");
The comment is wrong , since waveout device is only control PCM output in the sound card and there are other inputs to the Master Mixer such as "Line Play Volume" for "Line In" Blue jack, "Mic Playback Volume" for "Mic" pink jack, "CD Playback Volume" for CD , "Synth Playback Volume" for the WaveTable Synth
The bug is alsa-pulse plugin only provide "Master Playback volume control/switche" instead of the volume control of the audio stream
http://bugs.winehq.org/show_bug.cgi?id=10910
Marton Balint cus@fazekas.hu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cus@fazekas.hu
http://bugs.winehq.org/show_bug.cgi?id=10910
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |winealsa.drv
http://bugs.winehq.org/show_bug.cgi?id=10910
Alexey Loukianov mooroon2@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mooroon2@mail.ru
--- Comment #47 from Alexey Loukianov mooroon2@mail.ru 2011-10-09 03:45:58 CDT --- Correct me if I'm wrong but shouldn't this bug be finally closed fixed? I've got sound working reasonably well under Wine/PA/ALSA combo in case I use alsa-plugins build from latest git, PA 0.9.23 and Wine 1.3.29+.
http://bugs.winehq.org/show_bug.cgi?id=10910
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #48 from Rosanne DiMesio dimesio@earthlink.net 2011-10-14 07:54:09 CDT --- (In reply to comment #47)
Correct me if I'm wrong but shouldn't this bug be finally closed fixed? I've got sound working reasonably well under Wine/PA/ALSA combo in case I use alsa-plugins build from latest git, PA 0.9.23 and Wine 1.3.29+.
Or invalid, since many of the comments in this bug indicate the problem was in PA and/or alsa-plugins, not Wine.
Either way, I agree it's time to close this. Wine's audio system has been rewritten, so any specific problems that exist in current Wine are by definition different bugs.
Marking fixed.
http://bugs.winehq.org/show_bug.cgi?id=10910
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #49 from Alexandre Julliard julliard@winehq.org 2011-10-21 13:49:22 CDT --- Closing bugs fixed in 1.3.31.