http://bugs.winehq.org/show_bug.cgi?id=26601
Summary: The Void: audio stutters badly (when using ALSA full hardware acceleration) Product: Wine Version: 1.3.16 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=33866) --> (http://bugs.winehq.org/attachment.cgi?id=33866) console log
The Void is an adventure game, developed by Ice-Pick Lodge (Russian title: Turgor).
Both music and speech (voices) are stuttering/skipping heavily in the game on my system. Cutscenes are not affected (they're playing audio correctly).
The problem can be observed right away in the main menu: the background music is skipping so frequently that only every other second of the music can be heard. The same happens during dialogues in the game: in a spoken sentence only every other word can be heard, the rest is skipped (it's very annoying, I must say).
Workaround: using ALSA with emulation mode (music/voices are playing correctly).
No such problem when using OSS.
Fedora 14 I'm using ALSA for audio playback in Wine (Pulseaudio is not installed). Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
http://bugs.winehq.org/show_bug.cgi?id=26601
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.gamona.de/downlo | |ads/the-void,demo:download, | |1483136.html
--- Comment #1 from GyB gyebro69@gmail.com 2011-03-30 14:48:45 CDT --- I can reproduce the problem in the demo, too (it's in German and has a huge, 2.3 GB download size).
http://bugs.winehq.org/show_bug.cgi?id=26601
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=26601
Raymond superquad.vortex2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |superquad.vortex2@gmail.com
--- Comment #2 from Raymond superquad.vortex2@gmail.com 2011-04-10 22:15:57 CDT --- the console log is useless
you should use
WINEDEBUG=+dsound,+dsalsa
or
WINEDEBUG=+wave
http://bugs.winehq.org/show_bug.cgi?id=26601
--- Comment #3 from GyB gyebro69@gmail.com 2011-04-11 09:22:52 CDT --- Created an attachment (id=34043) --> (http://bugs.winehq.org/attachment.cgi?id=34043) WINEDEBUG=+wave log
A +wave debug log. It contains only a few lines, is that OK?
http://bugs.winehq.org/show_bug.cgi?id=26601
--- Comment #4 from GyB gyebro69@gmail.com 2011-04-11 09:27:48 CDT --- Created an attachment (id=34044) --> (http://bugs.winehq.org/attachment.cgi?id=34044) rzipped +dsound,+dsalsa log (uncompressed 29 MB)
I'd like to add that the high quality resampler patchset (bug #14717) resolves the distorted audio in The Void (both music and speech are playing correctly with the patchset).
http://bugs.winehq.org/show_bug.cgi?id=26601
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |winealsa.drv
http://bugs.winehq.org/show_bug.cgi?id=26601
--- Comment #5 from Raymond superquad.vortex2@gmail.com 2011-04-13 01:29:22 CDT ---
No such problem when using OSS.
if it work with oss , this mean that your sound card support 44100Hz
you should change "defaults.pcm.dmix.rate 48000" to 44100 in /usr/share/alsa/alsa.conf to configure dmix to use 44100Hz
http://bugs.winehq.org/show_bug.cgi?id=26601
--- Comment #6 from GyB gyebro69@gmail.com 2011-04-13 08:41:47 CDT --- (In reply to comment #5)
No such problem when using OSS.
if it work with oss , this mean that your sound card support 44100Hz
you should change "defaults.pcm.dmix.rate 48000" to 44100 in /usr/share/alsa/alsa.conf to configure dmix to use 44100Hz
If I change "defaults.pcm.dmix.rate" to 44100, audio is playing normally in The Void. What does it mean? Is this still a valid bug or something is misconfigured on my system?
http://bugs.winehq.org/show_bug.cgi?id=26601
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #7 from GyB gyebro69@gmail.com 2011-10-05 12:57:24 CDT --- Now that DirectSound hardware acceleration has been removed from Wine, I can no longer reproduce the reported problem: audio is playing correctly in The Void. Tested with wine-1.3.29-198-gfc2dcd0.
http://source.winehq.org/git/wine.git/commit/8258a5188cc36563809ac7495e49bc4...
Marking FIXED.
http://bugs.winehq.org/show_bug.cgi?id=26601
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |8258a5188cc36563809ac7495e4 | |9bc43ae4326e4
http://bugs.winehq.org/show_bug.cgi?id=26601
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org 2011-10-10 13:11:38 CDT --- Closing bugs fixed in 1.3.30.