http://bugs.winehq.org/show_bug.cgi?id=20159
Summary: Regression: EVE Online crashes on Character selection screen Product: Wine Version: 1.1.30 Platform: PC URL: http://www.eveonline.com OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: kaffeemonster@googlemail.com
Compiled myself a fresh Wine 1.1.30 today. Started EVE Online. Unfortunately, after logging in, when the Character selection screen should appear, EVE crashes. This worked with 1.1.29, so this is a regression.
Last messages on the console: [lots of err:heap:HEAP_ValidateInUseArena ... ] err:heap:HEAP_ValidateInUseArena Heap 0x110000: prev arena 0x6c1c5e0 is not prev for in-use 0x6c47110 wine: Unhandled page fault on read access to 0x00000054 at address 0xb7ac978a (thread 002a), starting debugger..
Starting the debugger then hangs, EVE (wine) has to be killed with a SIGTERM.
Bisecting between 1.1.29 and 1.1.30 brought me to: wine-git $ git bisect bad a8e8f763bfa6674c803b8986722e3c40c962bd6b is first bad commit commit a8e8f763bfa6674c803b8986722e3c40c962bd6b Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Sep 17 23:03:25 2009 +0200
wined3d: Don't free D3D textures until the wined3d texture is destroyed.
:040000 040000 17ec2aff8812a23360a314a711bb4a0bcd451908 254cf97c166716c86a78400f6196e90d07363b6c M dlls :040000 040000 dcce0db77cda8db42d77817baad3a25c86a0722a 990b2b596a7a3733ff1ee0b8052ac25a91b576a5 M include
Can someone please add Henri Verbeet to the CC? I'm to stupid to use the CC function...
Greetings Jan
http://bugs.winehq.org/show_bug.cgi?id=20159
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Summary|Regression: EVE Online |EVE Online crashes on |crashes on Character |Character selection screen |selection screen |
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #1 from NSLW lukasz.wojnilowicz@gmail.com 2009-09-26 07:24:44 --- Created an attachment (id=23767) --> (http://bugs.winehq.org/attachment.cgi?id=23767) starting Gothic 3 new game
When I try to start new Gothic 3 game it crashes without even showing loading screen. This worked in Wine-1.1.29 but stoped in Wine-1.1.30. Loading saved game works without problem.
I did regression test and got the same results as Jan Seiffert. That is a8e8f763bfa6674c803b8986722e3c40c962bd6b is first bad commit
http://bugs.winehq.org/show_bug.cgi?id=20159
NSLW lukasz.wojnilowicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet@gmail.com, | |lukasz.wojnilowicz@gmail.co | |m
http://bugs.winehq.org/show_bug.cgi?id=20159
James Lambert jms.lambert@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jms.lambert@googlemail.com
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #2 from Rico kgbricola@web.de 2009-09-26 08:12:41 --- Created an attachment (id=23770) --> (http://bugs.winehq.org/attachment.cgi?id=23770) +d3d,+d3d9 crash log from Gothic3
Attached is a +d3d,+d3d9 crash log for Gothic3. Simply started a new game and on the loading screen the crash appears.
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #3 from Henri Verbeet hverbeet@gmail.com 2009-09-26 09:07:04 --- Created an attachment (id=23772) --> (http://bugs.winehq.org/attachment.cgi?id=23772) patch
(In reply to comment #2)
Attached is a +d3d,+d3d9 crash log for Gothic3. Simply started a new game and on the loading screen the crash appears.
Looks like the stateblock doesn't take a reference when capturing (but it didn't before my patch either...). How does the attached patch work?
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #4 from Rico kgbricola@web.de 2009-09-26 09:28:39 --- Created an attachment (id=23773) --> (http://bugs.winehq.org/attachment.cgi?id=23773) +d3d9,+d3d crash log Gothic3
Attached is the crash log with the patch applied. The new crash is now earlier in the game. And the game catches the the crash. But there is a new FIXME - line 478937 .
http://bugs.winehq.org/show_bug.cgi?id=20159
Jan Seiffert kaffeemonster@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kaffeemonster@googlemail.co | |m
--- Comment #5 from Jan Seiffert kaffeemonster@googlemail.com 2009-09-26 10:51:08 --- Confirming #4, now EVE crashes before the game is completely started.
Any more info needed?
Greetings Jan
http://bugs.winehq.org/show_bug.cgi?id=20159
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #23772|0 |1 is obsolete| |
--- Comment #6 from Henri Verbeet hverbeet@gmail.com 2009-09-26 13:50:13 --- Created an attachment (id=23779) --> (http://bugs.winehq.org/attachment.cgi?id=23779) patch
This one should work better.
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #7 from Jan Seiffert kaffeemonster@googlemail.com 2009-09-26 22:35:18 --- Looks much better. EVE starts, can log in, choose Character, enter game. Now i need to fly around a little bit, to see if this is really fixed.
Rico?
Greetings Jan
http://bugs.winehq.org/show_bug.cgi?id=20159
James Lewis james@fsck.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #8 from James Lewis james@fsck.co.uk 2009-09-28 07:15:58 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=20159
James Lewis james@fsck.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |james@fsck.co.uk
--- Comment #9 from James Lewis james@fsck.co.uk 2009-09-28 07:18:55 --- Confirmed on 1.1.30 under Karmic (Ubuntu 9.10 Alpha6), I have also seen a crash at this point intermittently on 1.1.29, but not 1.1.28. It is now consistent however and I cannot open the app at all.
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #10 from Henri Verbeet hverbeet@gmail.com 2009-09-28 12:19:19 --- Should be fixed by 709aedf5f9bdfd0cdeab3d2189f6382680356922 and dca3c6e7c6d3f7fabcf6f6794f6f07f1aa2f894d.
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #11 from Jan Seiffert kaffeemonster@googlemail.com 2009-09-28 23:23:17 --- Tested wine.git as of 404aecb8daa1306479559b0cf2882de2268ddc44 Confirming fixed for EVE Online (played a little, did 24 jumps, no problems)
Does any of the Gothic 3 played want to confirm? Otherwise will mark resolved on Wed. 30.Sep
Greetings Jan
http://bugs.winehq.org/show_bug.cgi?id=20159
--- Comment #12 from Rico kgbricola@web.de 2009-09-29 06:40:46 --- Yes, with the patches Gothic3 starts fine.
http://bugs.winehq.org/show_bug.cgi?id=20159
Jan Seiffert kaffeemonster@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #13 from Jan Seiffert kaffeemonster@googlemail.com 2009-09-29 13:34:58 --- Thanks Rico!
Marking RESOLVED FIXED
commits: http://source.winehq.org/git/wine.git/?a=commit;h=dca3c6e7c6d3f7fabcf6f6794f... http://source.winehq.org/git/wine.git/?a=commit;h=709aedf5f9bdfd0cdeab3d2189...
Greetings Jan
http://bugs.winehq.org/show_bug.cgi?id=20159
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard julliard@winehq.org 2009-10-09 11:14:27 --- Closing bugs fixed in 1.1.31.
http://bugs.winehq.org/show_bug.cgi?id=20159
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |vponarevsky@gmail.com
--- Comment #15 from Wylda wylda@volny.cz 2010-06-22 04:00:00 --- *** Bug 19993 has been marked as a duplicate of this bug. ***