http://bugs.winehq.org/show_bug.cgi?id=5955
J.Nicolaisen@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |J.Nicolaisen@gmx.net
------- Additional Comments From J.Nicolaisen@gmx.net 2006-18-08 16:42 ------- Same problem here. I'm running wine 0.9.17 on a P166MMX laptop without 3D card, with stable Gentoo linux. Starcraft/Broodwar (a 2D, plain ddraw game!) crashes with a message about GLX extension not found on display 0. SCBW worked fine with some older versions of wine, f.ex. 0.9.3. When I compiled wine without openGL support, SCBW gave me 2 messages:
1) wined3d not found, needed by ddraw.dll 2) ddraw.dll not found (verified it was present) -> crash
IMO it's idiotic that ddraw would need OpenGL. That is such a dirty hack.
At least make sure that wine d3d falls back to the old behaviour if no hardware acceleration is possible!
My Gentoo Forums post about this issue (sorry, rant-ish):
http://forums.gentoo.org/viewtopic-t-490382.html
You can safely mark this as confirmed.
Expected behaviour (and suggested fix): Wined3d (when doing ddraw rendering) must fallback to X or DGA rendering when no HW accel possible.