http://bugs.winehq.org/show_bug.cgi?id=6986
Summary: fixme outputs; keyboard inputs cannot be handled by application Product: Wine Version: 0.9.22. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: torgeriedel@web.de
When starting Axis&Allies the following outputs can be found in the console:
fixme:cursor:SetSystemCursor (0x10de,00007f00),stub! fixme:cursor:SetSystemCursor (0x110e,00007f00),stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x169070) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x168820)->(0x10024,00000015) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:cursor:SetSystemCursor (0x110e,00007f00),stub! fixme:cursor:SetSystemCursor (0x110e,00007f00),stub! fixme:cursor:SetSystemCursor (0x110e,00007f00),stub! fixme:cursor:SetSystemCursor (0x110e,00007f00),stub! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.
I'm not sure whether one this outputs raises the result, that you cannot use the keyboard in this game. Although this game is purely mouse-based, you cannot enter a name for saving a game. I found out the when launching the game via wine through the console all entered keys are displayed in the console right behind the command line launching this game via wine.