http://bugs.winehq.org/show_bug.cgi?id=15275
Summary: Baldur's Gate doesn't work properly with wine >= 1.1.3 (git included) Product: Wine Version: 1.1.3 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: matevzb@gmail.com
Created an attachment (id=16073) --> (http://bugs.winehq.org/attachment.cgi?id=16073) log file for WINEDEBUG=trace+wave
There are two major issues found when running Baldur's Gate:
1. When Baldur.exe is run and the play button is clicked, it should run BGMain.exe, but due to audio-related issues this never happens. The normal output is "fixme:wave:wodPlayer_Reset shouldn't have headers left", details are in the log files: -
http://bugs.winehq.org/show_bug.cgi?id=15275
--- Comment #1 from Jeff Zaroyko jeffzaroyko@gmail.com 2008-09-13 11:45:32 --- One issue per bug report...
This sounds like a duplicate of bug 15030. If you issue the following command and then run make again, does it then work again?
git diff 3995627de20^ dlls/winealsa.drv | patch -Rp1
http://bugs.winehq.org/show_bug.cgi?id=15275
--- Comment #2 from matevzb@gmail.com 2008-09-13 11:48:02 --- Created an attachment (id=16074) --> (http://bugs.winehq.org/attachment.cgi?id=16074) log file for WINEDEBUG="+audioio,+winmm,+mmtime"
http://bugs.winehq.org/show_bug.cgi?id=15275
--- Comment #3 from matevzb@gmail.com 2008-09-13 11:52:38 --- (In reply to comment #1)
One issue per bug report...
This sounds like a duplicate of bug 15030. If you issue the following command and then run make again, does it then work again?
git diff 3995627de20^ dlls/winealsa.drv | patch -Rp1
Yes, that does work. There is another issue with semi-playable ingame framerate which I wanted to add (I hit the "Commit" button too quickly), should I report that as a separate bug?
http://bugs.winehq.org/show_bug.cgi?id=15275
--- Comment #4 from Jeff Zaroyko jeffzaroyko@gmail.com 2008-09-13 11:55:25 --- (In reply to comment #3)
(In reply to comment #1)
One issue per bug report...
This sounds like a duplicate of bug 15030. If you issue the following command and then run make again, does it then work again?
git diff 3995627de20^ dlls/winealsa.drv | patch -Rp1
Yes, that does work. There is another issue with semi-playable ingame framerate which I wanted to add (I hit the "Commit" button too quickly), should I report that as a separate bug?
Yes please report as a seperate bug, also mark this one as duplicate of 15030.
http://bugs.winehq.org/show_bug.cgi?id=15275
matevzb@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #5 from matevzb@gmail.com 2008-09-13 11:57:06 --- Issue resolved by patching winealsa.drv: git diff 3995627de20^ dlls/winealsa.drv | patch -Rp1
*** This bug has been marked as a duplicate of bug 15030 ***
http://bugs.winehq.org/show_bug.cgi?id=15275
James Hawkins truiken@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from James Hawkins truiken@gmail.com 2008-09-13 13:39:07 --- Closing.
http://bugs.winehq.org/show_bug.cgi?id=15275
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal