https://bugs.winehq.org/show_bug.cgi?id=56850
Bug ID: 56850 Summary: Crash when playing audio in Awave Studio v12.5.0.2 Product: Wine Version: 9.11 Hardware: x86-64 OS: MacOS Status: UNCONFIRMED Severity: major Priority: P2 Component: avrt Assignee: wine-bugs@winehq.org Reporter: fmj@fmjsoft.com
Created attachment 76656 --> https://bugs.winehq.org/attachment.cgi?id=76656 Log file from second crash
One of the users of my application Awave Studio has reported to me that Wine crashes whenever he tries to play audio in the application.
Get the app from here: https://www.fmjsoft.com/awavestudio.html
From the log, it appeared to die when AvSetMmThreadPriority was called. Sorry, I don't have the log file from that any more, but you should hopefully be able to reproduce.
I commented that call out and sent a new test compile to the user, and after that it seems to instead crash on a call to IAudioClient3::GetSharedModeEnginePeriod. I'm attaching the log from that.
Please let me know if I can be of any additional help. Alas, I do not have access to a Mac myself though.