http://bugs.winehq.org/show_bug.cgi?id=11300
Summary: Bug starting starcraft consurning DirectX-d3d Product: Wine Version: 0.9.53. Platform: PC URL: http://rafb.net/p/Ejwzue41.html OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: Forsakensoul@mail.bg
Created an attachment (id=10394) --> (http://bugs.winehq.org/attachment.cgi?id=10394) this is the error i get in the terminal
While trying to start Starcraft i get the error in the attachment
http://bugs.winehq.org/show_bug.cgi?id=11300
--- Comment #1 from ilian Forsakensoul@mail.bg 2008-01-21 14:05:29 --- Created an attachment (id=10395) --> (http://bugs.winehq.org/attachment.cgi?id=10395) This is the error i get when i try to start starcraft in the terminal
This is the error i get when i try to start starcraft in the terminal
http://bugs.winehq.org/show_bug.cgi?id=11300
--- Comment #2 from Roderick Colenbrander thunderbird2k@gmx.net 2008-01-21 14:08:51 --- Do OpenGL apps work in the first place on Wine? Check if e.g. http://nehe.gamedev.net/data/lessons/vc/lesson02.zip works as I think there is something wrong with your OpenGL setup. Try running it using: WINEDEBUG=+wgl wine lesson2.exe &> log and attach the log to this thread.
http://bugs.winehq.org/show_bug.cgi?id=11300
--- Comment #3 from ilian Forsakensoul@mail.bg 2008-01-21 14:16:07 ---
(In reply to comment #2)
Do OpenGL apps work in the first place on Wine? Check if e.g. http://nehe.gamedev.net/data/lessons/vc/lesson02.zip works as I think there is something wrong with your OpenGL setup. Try running it using: WINEDEBUG=+wgl wine lesson2.exe &> log and attach the log to this thread.
here`s what i get
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 err:wgl:get_render_type_from_fbconfig Unknown render_type: 0
http://bugs.winehq.org/show_bug.cgi?id=11300
--- Comment #4 from ilian Forsakensoul@mail.bg 2008-01-21 14:26:11 --- Created an attachment (id=10396) --> (http://bugs.winehq.org/attachment.cgi?id=10396) WINEDEBUG=+wgl wine "C:\starcraft\starcraft.exe" &> log
http://bugs.winehq.org/show_bug.cgi?id=11300
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #5 from Roderick Colenbrander thunderbird2k@gmx.net 2008-01-21 14:31:42 --- The +wgl indicates that an incorrect libGL.so is used (likely a 32bit libGL.so from mesa). The log shows that the server GLX vendor is SGI (this should be Nvidia) and second Direct Rendering is disabled.
http://bugs.winehq.org/show_bug.cgi?id=11300
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #6 from Stefan Dösinger stefandoesinger@gmx.at 2008-01-21 14:51:27 --- It's not necessarily invalid.
Please recompile Wine with debug info. starcraft is a ddraw game, so it shouldn't need openg, unless you specifically ask Wine to use opengl for ddraw. However, your backtrace is next to useless because it doesn't contain debug symbols.
http://bugs.winehq.org/show_bug.cgi?id=11300
--- Comment #7 from ilian Forsakensoul@mail.bg 2008-01-25 03:06:32 --- (In reply to comment #6)
It's not necessarily invalid.
Please recompile Wine with debug info. starcraft is a ddraw game, so it shouldn't need openg, unless you specifically ask Wine to use opengl for ddraw. However, your backtrace is next to useless because it doesn't contain debug symbols.
so how can i set my wine to use ddraw instead of opengl ?
http://bugs.winehq.org/show_bug.cgi?id=11300
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Austin English austinenglish@gmail.com 2008-09-10 13:25:22 --- Closing invalid.