https://bugs.winehq.org/show_bug.cgi?id=47681
Bug ID: 47681 Summary: TERA: Crashes (dbghelp:elf_search_auxv can't find symbol in module) Product: Wine Version: 4.14 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: sickam@mail.ru Distribution: ---
Created attachment 65132 --> https://bugs.winehq.org/attachment.cgi?id=65132 Wine Terminal Output
Hello together,
The TERA Client randomly crashes. It happens especially in crowded areas (areas with many online players).
My System: Linux gen2 5.1.20-gentoo #6 SMP Sun Aug 4 16:39:56 CEST 2019 x86_64 AMD Ryzen 7 1800X Eight-Core Processor AuthenticAMD GNU/Linux
Link to the game: http://dl.tera.gameforge.com/tera/installer/2018-11-27_TERA_Setup.exe aa7461a56ad4432576795d5351834a9e715f3be6 2018-11-27_TERA_Setup.exe
When the game crashes, the launcher opens various dialogue boxes stating things like e.g. "Insufficient RAM", "DirectX could not be found or is corrupted" or "The client was closed abnormally". Since those error messages are rather random, they seem to be kind of inaccurate.
Right now I'm using a fresh 32bit prefix, tried 64bit before but didn't work either. I also use Wine-Staging.
I installed Gallium Nine Standalone and have Esync enabled, the problem occurs, without both of them enabled, as well, though.
See attachments for further informations.
https://bugs.winehq.org/show_bug.cgi?id=47681
--- Comment #1 from wineuser sickam@mail.ru --- Created attachment 65133 --> https://bugs.winehq.org/attachment.cgi?id=65133 Backtrace (winedbg bt all)
https://bugs.winehq.org/show_bug.cgi?id=47681
--- Comment #2 from wineuser sickam@mail.ru --- Created attachment 65134 --> https://bugs.winehq.org/attachment.cgi?id=65134 glxinfo
https://bugs.winehq.org/show_bug.cgi?id=47681
--- Comment #3 from wineuser sickam@mail.ru --- Created attachment 65135 --> https://bugs.winehq.org/attachment.cgi?id=65135 Use flags for wine-staging package
https://bugs.winehq.org/show_bug.cgi?id=47681
wineuser sickam@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Product|Wine |Wine-staging CC| |leslie_alistair@hotmail.com | |, z.figura12@gmail.com Distribution|--- |Gentoo Component|-unknown |-unknown
https://bugs.winehq.org/show_bug.cgi?id=47681
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine CC|leslie_alistair@hotmail.com | |, z.figura12@gmail.com |
--- Comment #4 from Gijs Vermeulen gijsvrm@gmail.com --- Moving to Wine product as OP said it also happens with wine-devel.
https://bugs.winehq.org/show_bug.cgi?id=47681
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Summary|TERA: Crashes |TERA crashes |(dbghelp:elf_search_auxv | |can't find symbol in | |module) | CC| |z.figura12@gmail.com Status|UNCONFIRMED |RESOLVED
--- Comment #5 from Zebediah Figura z.figura12@gmail.com --- Your log indicates you are using Gallium Nine, which is not supported in this bug tracker. Especially since the nature of the problem seems to be related to Direct3D, please report it to the developers of Gallium Nine instead, unless the problem can also be reproduced with wined3d.
That said, I suspect you are simply running into virtual memory exhaustion, and there is largely nothing that can be done about that.
https://bugs.winehq.org/show_bug.cgi?id=47681
--- Comment #6 from wineuser sickam@mail.ru --- Created attachment 65137 --> https://bugs.winehq.org/attachment.cgi?id=65137 Terminal output without Gallium Nine
(In reply to Zebediah Figura from comment #5)
Your log indicates you are using Gallium Nine, which is not supported in this bug tracker. Especially since the nature of the problem seems to be related to Direct3D, please report it to the developers of Gallium Nine instead, unless the problem can also be reproduced with wined3d.
As I said, the problem also occurs without Gallium Nine enabled. Here is a terminal output without Gallium Nine.
(In reply to Zebediah Figura from comment #5)
That said, I suspect you are simply running into virtual memory exhaustion, and there is largely nothing that can be done about that.
Why is that?
https://bugs.winehq.org/show_bug.cgi?id=47681
wineuser sickam@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID |---
--- Comment #7 from wineuser sickam@mail.ru --- Changing status back to Unconfirmed since it's not caused by Gallium Nine.
https://bugs.winehq.org/show_bug.cgi?id=47681
--- Comment #8 from Zebediah Figura z.figura12@gmail.com --- (In reply to wineuser from comment #6)
As I said, the problem also occurs without Gallium Nine enabled. Here is a terminal output without Gallium Nine.
My apologies, missed that bit.
(In reply to Zebediah Figura from comment #5)
That said, I suspect you are simply running into virtual memory exhaustion, and there is largely nothing that can be done about that.
Why is that?
"Insufficient RAM" is a bit of a dead giveaway; the fact that it happens "especially in crowded areas" as well. I should have said not "virtual memory" but "virtual address space"; apologies if the misleading wording caused confusion.
https://bugs.winehq.org/show_bug.cgi?id=47681
--- Comment #9 from wineuser sickam@mail.ru ---
(In reply to Zebediah Figura from comment #5)
That said, I suspect you are simply running into virtual memory exhaustion, and there is largely nothing that can be done about that.
Why is that?
"Insufficient RAM" is a bit of a dead giveaway; the fact that it happens "especially in crowded areas" as well. I should have said not "virtual memory" but "virtual address space"; apologies if the misleading wording caused confusion.
Okay, I read a bit about it in the Developer Guide and on Wikipedia. What I don't get is why doesn't the game crash under Windows then? Shouldn't the exact same problem occur there?
https://bugs.winehq.org/show_bug.cgi?id=47681
--- Comment #10 from wineuser sickam@mail.ru --- Just tried out this patch: https://startux.de/wine-patch-to-use-3gb-userspace.html
Doesn't seem to do anything, though. It just keeps crashing. Any other idea?
https://bugs.winehq.org/show_bug.cgi?id=47681
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |ABANDONED Status|UNCONFIRMED |RESOLVED
--- Comment #11 from Gijs Vermeulen gijsvrm@gmail.com --- Game servers have been shut down, marking ABANDONED.
https://bugs.winehq.org/show_bug.cgi?id=47681
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Austin English austinenglish@gmail.com --- Closing.