http://bugs.winehq.org/show_bug.cgi?id=9471
Summary: OpenZelda Quest Designer Rendering issues. Product: Wine Version: 0.9.44. Platform: PC URL: http://openzelda.thegaminguniverse.com/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: kphillisjr@gmail.com
Created an attachment (id=7813) --> (http://bugs.winehq.org/attachment.cgi?id=7813) Screenshot of the example rendering bug.
This is a fairly major rendering error that makes some of the main features of OpenZelda unusable, when it comes to having the quest designer used.
Errors and fixme's left on this application:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found fixme:win:EnumDisplayDevicesW ((null),0,0x34f58c,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x133560) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x132780)->(0x1002a,00000008) fixme:d3d:IWineD3DClipperImpl_SetClipList (0x174530,0x34f9e8,0),stub! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001 fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001 fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001 fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001 fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x132780)->((nil),00000008)
note: here is an example of how the Quest Designer is supposed to Render.
http://openzelda.thegaminguniverse.com/images/screenshot3.PNG
http://bugs.winehq.org/show_bug.cgi?id=9471
--- Comment #1 from Austin English austinenglish@gmail.com 2007-08-27 20:49:44 --- This one seems all right here as well. What graphics card/drivers do you have? What screen depth are you using? Can you give steps to reproduce in a clean .wine directory/wine 0.9.44?
http://bugs.winehq.org/show_bug.cgi?id=9471
--- Comment #2 from Ken Phillis Jr kphillisjr@gmail.com 2007-08-28 05:48:22 --- I'm using the ATI fglrx video drivers on a radeon X1900 card... the render errors occur no matter what, and this is a default install of wine... no configuration changes whatsoever with the only note being i am using the default package that is provided via ubuntu's backport project.
http://bugs.winehq.org/show_bug.cgi?id=9471
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
--- Comment #3 from Lei Zhang thestig@google.com 2007-08-29 18:28:24 --- Austin, you're using a nvidia geforce 5 right? I'll give it a try on ati hardware in a bit...
http://bugs.winehq.org/show_bug.cgi?id=9471
--- Comment #4 from Ken Phillis Jr kphillisjr@gmail.com 2007-08-29 18:38:35 --- (In reply to comment #3)
Austin, you're using a nvidia geforce 5 right? I'll give it a try on ati hardware in a bit...
austin didn't load a quest to see the error produced by this application... it doesn't provide a screen by screen viewable example... pretty much my steps to reproduce the errors are as follows.
1) perform fresh install. 2) open up quest designer. 3) load a quest. 4) watch the errors appear... and note that the map selection screen. does not generate proper previews of each map, and they appear as black blobs.
http://bugs.winehq.org/show_bug.cgi?id=9471
--- Comment #5 from Austin English austinenglish@gmail.com 2007-08-30 10:51:35 --- That was on an Nvidia 5200, and no, I didn't try to load a quest. I'll give it a try later tonight now that I have instructions on how to reproduce it.
http://bugs.winehq.org/show_bug.cgi?id=9471
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #6 from Austin English austinenglish@gmail.com 2007-08-31 11:20:03 --- Confirmed under wine 0.9.44, nvidia 5200 w/ proprietary drivers, kubuntu gusty.
Ken, in the future, please put instructions on how to reproduce your bug..makes verifying it much easier.
http://bugs.winehq.org/show_bug.cgi?id=9471
--- Comment #7 from Ken Phillis Jr kphillisjr@gmail.com 2007-08-31 13:49:41 --- (In reply to comment #6)
Confirmed under wine 0.9.44, nvidia 5200 w/ proprietary drivers, kubuntu gusty.
Ken, in the future, please put instructions on how to reproduce your bug..makes verifying it much easier.
sorry, my mistake... I thought it was such an blatantly obvious bug that with just a little bit of use of the application would of been easily confirmed.
http://bugs.winehq.org/show_bug.cgi?id=9471
Mike Ellery mellery@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mellery@gmail.com
--- Comment #8 from Mike Ellery mellery@gmail.com 2008-10-21 20:22:26 --- I only get a blank screen after opening the example quest, and only the following two fixmes.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f52c,0x00000000), stub! fixme:d3d:IWineD3DClipperImpl_SetClipList (0x13c788,0x32f9e8,0),stub!
http://bugs.winehq.org/show_bug.cgi?id=9471
red team redteam316@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |redteam316@gmail.com
--- Comment #9 from red team redteam316@gmail.com 2009-01-11 06:33:01 --- I'm not sure if this is actually a bug. The Quest Designer must specifically be run under 16-bit color depth(65,536 colors). I get the same graphical glitch under windows if I don't have it set to 16-bit. The Quest Designer was built this way and always has been.
I am running a NVIDIA 8800GTS 512 and for some reason the NVIDIA X Server Settings didn't want to change my color depth to 16-bit(This setting can be found under X Server Display Configuration>X Screen tab). Since NVIDIA wasn't letting me change the color depth, I just manually edited my /etc/X11/xorg.conf file's "Screen" section to look like this:
Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 16 SubSection "Display" Depth 16 EndSubSection EndSection
I then logged out, and did a Ctrl+Alt+Backspace to restart X, logged back in and Quest Designer appears absolutely fine as is should with a 16-bit color depth. I am running Kubuntu 8.04 x86_64 with Wine 1.1.12.
http://bugs.winehq.org/show_bug.cgi?id=9471
--- Comment #10 from Vitaliy Margolen vitaliy@kievinfo.com 2009-01-11 12:48:53 --- Then this bug is invalid per comment #9. OP please retest with 16-bit color depth.
http://bugs.winehq.org/show_bug.cgi?id=9471
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
--- Comment #11 from Austin English austinenglish@gmail.com 2010-06-13 04:42:43 --- In 1.2-rc3, the installer warns me that must use 16-bit display instead of 32-bit. Looking at comment #9, this bug sounds invalid, and no response in over a year, so assuming so.
http://bugs.winehq.org/show_bug.cgi?id=9471
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Austin English austinenglish@gmail.com 2010-06-13 04:42:54 --- Closing.