http://bugs.winehq.org/show_bug.cgi?id=24751
Summary: Santa Clause in Trouble does not start Product: Wine Version: 1.3.4 Platform: x86 URL: http://users.pandora.be/caiman/files/SantaClausInTroub leNI.zip OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: andrew.millington@gmail.com
fixme:win:EnumDisplayDevicesW ((null),0,0x32d7a4,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x172040,0x172488): stub fixme:d3d8:IDirect3DDevice8Impl_GetInfo iface 0x12e728, info_id 0x4, info 0x32fcb8, info_size 16 stub! fixme:d3dxof_parsing:parse_object_members_list Unexpected token 0 err:mmtime:TIME_MMTimeStop Timer still active?!
[FATAL ERROR] [{0}]: Failed to load mesh object: 'gfx\platt_fire.x'
http://bugs.winehq.org/show_bug.cgi?id=24751
Andrew Millington andrew.millington@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #1 from GyB gyebro69@gmail.com 2010-10-16 04:58:43 CDT --- Created an attachment (id=31291) --> (http://bugs.winehq.org/attachment.cgi?id=31291) console log after native d3dxof.dll installed
Confirming the crash using the built-in d3dxof.dll. After 'winetricks d3dxof' the game crashes with an assertion in msadp32.c Finally 'winetricks quartz devenum' makes the game happy and it starts correctly.
http://bugs.winehq.org/show_bug.cgi?id=24751
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #2 from joaopa jeremielapuree@yahoo.fr 2010-12-08 00:36:23 CST --- Component should be d3dxof.
And I confirm the bug is still there.
http://bugs.winehq.org/show_bug.cgi?id=24751
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |wine-bugs@winehq.org Component|-unknown |directx-d3dx9 Ever Confirmed|0 |1
--- Comment #3 from Austin English austinenglish@gmail.com 2010-12-08 00:50:57 CST --- I suppose d3dx9 is close enough.
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #4 from Andrew Millington andrew.millington@gmail.com 2011-04-19 23:31:35 CDT --- Still present in wine-1.3.18-85-g99f6894.
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #5 from Andrew Millington andrew.millington@gmail.com 2011-06-02 01:10:47 CDT --- Still present in wine-1.3.21 and hopefully this is fixed before christmas.
http://bugs.winehq.org/show_bug.cgi?id=24751
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #6 from GyB gyebro69@gmail.com 2012-02-11 04:51:49 CST --- Still present as of wine-1.4-rc2-96-gb0bc037. Native d3dxof.dll is a workaround.
http://bugs.winehq.org/show_bug.cgi?id=24751
Christian Costa titan.costa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |titan.costa@gmail.com
--- Comment #7 from Christian Costa titan.costa@gmail.com 2012-02-11 05:35:33 CST --- Could you attach the platt_fire.x file ?
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #8 from GyB gyebro69@gmail.com 2012-02-11 05:43:12 CST --- (In reply to comment #7)
Could you attach the platt_fire.x file ?
Game resources are likely stored in an archive (xmas.xpk). No idea how to extract the contents of that file.
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #9 from Christian Costa titan.costa@gmail.com 2012-02-11 05:54:22 CST --- Ok. Could you enable d3dxof channel and attach the log ?
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #10 from GyB gyebro69@gmail.com 2012-02-11 05:59:09 CST --- Created attachment 38790 --> http://bugs.winehq.org/attachment.cgi?id=38790 +d3dxof log
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #11 from Christian Costa titan.costa@gmail.com 2012-02-14 14:11:35 CST --- I submitted a dump feature which is in today's git. Enable d3dxof_dump channel and attach files "template00000.x" and "file00000.x" which are generated in the current directoty. They should be respectively 3278 and 1379 bytes long.
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #12 from GyB gyebro69@gmail.com 2012-02-14 14:25:20 CST --- Created attachment 38875 --> http://bugs.winehq.org/attachment.cgi?id=38875 file00000.x
http://bugs.winehq.org/show_bug.cgi?id=24751
--- Comment #13 from GyB gyebro69@gmail.com 2012-02-14 14:25:49 CST --- Created attachment 38876 --> http://bugs.winehq.org/attachment.cgi?id=38876 template00000.x
http://bugs.winehq.org/show_bug.cgi?id=24751
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |a91097ed33fb2a630fe3e3f234b | |21155b3fff2bd Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #14 from GyB gyebro69@gmail.com 2012-02-17 13:38:09 CST --- The game starts fine for me in wine-1.4-rc3-96-g85918e7.
http://source.winehq.org/git/wine.git/commit/46d4bec269203be8f88cb791f8feb39... http://source.winehq.org/git/wine.git/commit/a91097ed33fb2a630fe3e3f234b2115...
http://bugs.winehq.org/show_bug.cgi?id=24751
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard julliard@winehq.org 2012-02-17 13:51:05 CST --- Closing bugs fixed in 1.4-rc4.