https://bugs.winehq.org/show_bug.cgi?id=41135
Bug ID: 41135 Summary: No Man's Sky: Game does crash/hang on starting Product: Wine Version: 1.9.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: sworddragon2@aol.com Distribution: ---
Created attachment 55339 --> https://bugs.winehq.org/attachment.cgi?id=55339 Terminal output (Windows 7)
After solving the other issue where an upgrade of libcups2 caused Wine to heavily break I'm encountering now the next issues on starting No Man's Sky. With a clean wine profile and the Windows version set to Windows 7 (as the system requirement for this game is Windows 7-10) on starting the game nothing happens and the game has a CPU usage of ~55% on one core and the wineserver has a CPU usage of ~60% on one core. If I'm setting the Windows version to Windows XP the game does start but crashes after the first screen is shown. For both cases is the terminal output in the attachments.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #1 from sworddragon2@aol.com --- Created attachment 55340 --> https://bugs.winehq.org/attachment.cgi?id=55340 Terminal output (Windows XP)
https://bugs.winehq.org/show_bug.cgi?id=41135
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz@gmail.com
--- Comment #2 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #1)
Created attachment 55340 [details] Terminal output (Windows XP)
Does your processor support the SSE4.1 instruction set? I've been reading various forums and such and it seems like the game will crash after the first screen or so if your processor does not support SSE4.1.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #3 from fjfrackiewicz@gmail.com --- (In reply to fjfrackiewicz from comment #2)
(In reply to sworddragon2 from comment #1)
Created attachment 55340 [details] Terminal output (Windows XP)
Does your processor support the SSE4.1 instruction set? I've been reading various forums and such and it seems like the game will crash after the first screen or so if your processor does not support SSE4.1.
http://steamcommunity.com/app/275850/discussions/2/360672137535980883/#c3606...
https://www.reddit.com/r/NoMansSkyTheGame/comments/4xene1/pc_crash_thread/d6...
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #4 from sworddragon2@aol.com --- Your assumption is right as my processor is an AMD Phenom II X6 1045T which does not support SSE4.1 (but SSE4a).
https://bugs.winehq.org/show_bug.cgi?id=41135
Benjamin Hodgetts ben@xnode.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|UNCONFIRMED |RESOLVED CC| |ben@xnode.org
--- Comment #5 from Benjamin Hodgetts ben@xnode.org --- That's an issue with your CPU and the game, not Wine.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #6 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #4)
Your assumption is right as my processor is an AMD Phenom II X6 1045T which does not support SSE4.1 (but SSE4a).
Latest official patches add support for AMD Phenoms now.
https://bugs.winehq.org/show_bug.cgi?id=41135
sworddragon2@aol.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Summary|No Man's Sky: Game does |No Man's Sky: Game does |crash/hang on starting |hang on starting Resolution|INVALID |---
--- Comment #7 from sworddragon2@aol.com --- The crash is indeed fixed after upgrading the game but the hanging on starting it if setting Wine to Windows 7 does still exist. I remember on trying this with the staged version of Wine 1.9.16 the game started at least until the startscreen with Wine set to Windows XP or Windows 7 without hanging. Now after upgrading Wine to version 1.9.17 (unstaged) the game hangs no matter if Wine is set to Windows XP or Windows 7.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #8 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #7)
The crash is indeed fixed after upgrading the game but the hanging on starting it if setting Wine to Windows 7 does still exist. I remember on trying this with the staged version of Wine 1.9.16 the game started at least until the startscreen with Wine set to Windows XP or Windows 7 without hanging. Now after upgrading Wine to version 1.9.17 (unstaged) the game hangs no matter if Wine is set to Windows XP or Windows 7.
Strange, because I have to revert the commit in this bug https://bugs.winehq.org/show_bug.cgi?id=41189 in order to even run the game in Wine 1.9.17.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #9 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #7)
The crash is indeed fixed after upgrading the game but the hanging on starting it if setting Wine to Windows 7 does still exist. I remember on trying this with the staged version of Wine 1.9.16 the game started at least until the startscreen with Wine set to Windows XP or Windows 7 without hanging. Now after upgrading Wine to version 1.9.17 (unstaged) the game hangs no matter if Wine is set to Windows XP or Windows 7.
Strange, because I have to revert the commit in this bug https://bugs.winehq.org/show_bug.cgi?id=41189 in order to even run the game in Wine 1.9.17.
https://bugs.winehq.org/show_bug.cgi?id=41135
sworddragon2@aol.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |41189
--- Comment #10 from sworddragon2@aol.com --- Edit: I wonder if the hanging now with Wine 1.9.17 is the same issue as bug #41189. If yes it would be interesting to know if Wine still hangs (especially if set to Windows 7) after it is fixed.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #11 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #10)
Edit: I wonder if the hanging now with Wine 1.9.17 is the same issue as bug #41189. If yes it would be interesting to know if Wine still hangs (especially if set to Windows 7) after it is fixed.
If you know how to run a regression test, you should be able to see this for yourself :) Just set Wine 1.9.16 as the "good" wine and Wine 1.9.17 as the "bad" wine.
In any case, for me, the game would simply hang if I attempted to run it in Windows 7 mode in Wine 1.9.16 but would run in WinXP mode.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #12 from sworddragon2@aol.com --- (In reply to fjfrackiewicz from comment #9)
Strange, because I have to revert the commit in this bug https://bugs.winehq.org/show_bug.cgi?id=41189 in order to even run the game in Wine 1.9.17.
Did you revert the patch and compile from the unstaged tree? If yes can you start the game if Wine is set to Windows 7?
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #13 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #12)
(In reply to fjfrackiewicz from comment #9)
Strange, because I have to revert the commit in this bug https://bugs.winehq.org/show_bug.cgi?id=41189 in order to even run the game in Wine 1.9.17.
Did you revert the patch and compile from the unstaged tree? If yes can you start the game if Wine is set to Windows 7?
Yes, I reverted the patch and as for Windows 7 mode, I have left a terminal windows running for 30 minutes before and the game would not start in Windows 7 mode. In WinXP mode, I get to the Hello Games logo in about 2 minutes.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #14 from fjfrackiewicz@gmail.com --- Created attachment 55438 --> https://bugs.winehq.org/attachment.cgi?id=55438 Terminal output Win 7 mode Wine 1.9.17
https://bugs.winehq.org/show_bug.cgi?id=41135 Bug 41135 depends on bug 41189, which changed state.
Bug 41189 Summary: No Man's Sky fails to start due to a regression in ntdll https://bugs.winehq.org/show_bug.cgi?id=41189
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #15 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #7)
The crash is indeed fixed after upgrading the game but the hanging on starting it if setting Wine to Windows 7 does still exist. I remember on trying this with the staged version of Wine 1.9.16 the game started at least until the startscreen with Wine set to Windows XP or Windows 7 without hanging. Now after upgrading Wine to version 1.9.17 (unstaged) the game hangs no matter if Wine is set to Windows XP or Windows 7.
Even though the regression for my bug was fixed, the game still does not start when Wine is set to Windows 7 mode.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #16 from fjfrackiewicz@gmail.com --- (In reply to sworddragon2 from comment #12)
(In reply to fjfrackiewicz from comment #9)
Strange, because I have to revert the commit in this bug https://bugs.winehq.org/show_bug.cgi?id=41189 in order to even run the game in Wine 1.9.17.
Did you revert the patch and compile from the unstaged tree? If yes can you start the game if Wine is set to Windows 7?
Hi,
I haven't had the time to test this yeet on my own but does the game still hang on start in Windows 7 mode for you after the recent Pathfinder update?
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #17 from sworddragon2@aol.com --- I don't have the game anymore so somebody else needs to test this.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #18 from fjfrackiewicz@gmail.com --- I tested this myself and in Wine Staging 2.3 the game runs just fine, no hanging anymore in Windows 7 mode.
Will test regular Wine 2.3 in a bit.
https://bugs.winehq.org/show_bug.cgi?id=41135
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1
--- Comment #19 from Bruno Jesus 00cpxxx@gmail.com --- Confirming in Wine 2.3. Setting XP allows game to start as expected.
https://bugs.winehq.org/show_bug.cgi?id=41135
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|No Man's Sky: Game does |No Man's Sky hangs on start |hang on starting |if Windows version > XP
https://bugs.winehq.org/show_bug.cgi?id=41135
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Blocks| |42762
https://bugs.winehq.org/show_bug.cgi?id=41135
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #20 from winetest@luukku.com --- (In reply to fjfrackiewicz from comment #18)
I tested this myself and in Wine Staging 2.3 the game runs just fine, no hanging anymore in Windows 7 mode.
Will test regular Wine 2.3 in a bit.
If that truly is the case that would mean that wine-staging has a patch or workaround that isnt merged upstream that would fix this bug on both wine versions. It would helpful to figure out what patch(es) is needed, but it can be quite a burden to test it.
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #21 from fjfrackiewicz@gmail.com --- Created attachment 58952 --> https://bugs.winehq.org/attachment.cgi?id=58952 Wine 2.14 terminal output
I just tried the latest GOG version of No Man's Sky (version 1.31 AKA the Atlas Rising update) and in regular Wine 2.14 the game still does not launch when Wine is set to Windows 7 mode. If I set it to Windows XP mode, everything works fine.
The terminal output is not all that helpful, at least to me, but I've attached it anyways.
Hardware info:
Nvidia GTX 970 Driver version 384.59
https://bugs.winehq.org/show_bug.cgi?id=41135
--- Comment #22 from Benjamin Hodgetts ben@xnode.org --- Works fine set to Windows 7 for me (pretty sure my 64bit prefix has always been set to Windows 7 which means the game worked on release too).
Can anyone else confirm that they're actually seeing this issue?
https://bugs.winehq.org/show_bug.cgi?id=41135
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=41135
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #23 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-6.5?