https://bugs.winehq.org/show_bug.cgi?id=40846
Bug ID: 40846 Summary: Dead by Daylight: Crash on starting the game Product: Wine Version: 1.9.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: sworddragon2@aol.com Distribution: ---
Created attachment 54829 --> https://bugs.winehq.org/attachment.cgi?id=54829 Terminal output
On starting the game the launcher is visible for some seconds but then the game crashes. In the attachments is the terminal output.
https://bugs.winehq.org/show_bug.cgi?id=40846
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3dx11 Summary|Dead by Daylight: Crash on |Dead by Daylight: Crash on |starting the game |start, needs | |D3DX11CompileFromFileW
https://bugs.winehq.org/show_bug.cgi?id=40846
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz@gmail.com
--- Comment #1 from fjfrackiewicz@gmail.com --- Created attachment 55287 --> https://bugs.winehq.org/attachment.cgi?id=55287 Terminal output Wine 1.9.16 for We Happy Few
The Unreal Engine 4 game We Happy Few also needs this d3dx11_43.dll.D3DX11CompileFromFileW function as it crashes when it's invoked. Terminal output attached. Wine 1.9.16.
https://bugs.winehq.org/show_bug.cgi?id=40846
--- Comment #2 from fjfrackiewicz@gmail.com --- Created attachment 55288 --> https://bugs.winehq.org/attachment.cgi?id=55288 Backtrace from We Happy Few's crash
https://bugs.winehq.org/show_bug.cgi?id=40846
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com, | |winetest@luukku.com
--- Comment #3 from winetest@luukku.com --- http://source.winehq.org/git/wine.git/commit/2bee102353aab551a5e274624acb323...
should be fixed now.
https://bugs.winehq.org/show_bug.cgi?id=40846
--- Comment #4 from fjfrackiewicz@gmail.com --- I confirm that the game no longer crashes on this function since it is implemented. I do get this in the terminal in Wine-1.9.16-107-g882980c now:
fixme:d3dx:D3DX11CompileFromFileW filename L"../../../Engine/Shaders/StandaloneRenderer/D3D/SlateDefaultVertexShader.hlsl", defines (nil), include (nil), entry_point "Main", target "vs_4_0", sflags 0x8800, eflags 0, pump (nil), shader 0x60f2e0, error_messages 0x60f040, hresult (nil) stub.
https://bugs.winehq.org/show_bug.cgi?id=40846
--- Comment #5 from winetest@luukku.com --- Close this bug. Remaining issues should have their own bug reports.
https://bugs.winehq.org/show_bug.cgi?id=40846
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair@hotmail.com Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED Fixed by SHA1| |2bee102353aab551a5e274624ac | |b32358f0b72c2
--- Comment #6 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Marking as Fixed
https://bugs.winehq.org/show_bug.cgi?id=40846
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.17.
https://bugs.winehq.org/show_bug.cgi?id=40846
Zoe hello@zoelinda.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hello@zoelinda.co.uk
--- Comment #8 from Zoe hello@zoelinda.co.uk --- I"m having the same issue with Dead by Daylight but I can't see how to fix it in this thread.
https://bugs.winehq.org/show_bug.cgi?id=40846
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx11 |directx-d3d-util